New Level (Adv) - Save Qookie from the giants
New Level (Adv) - Save Qookie from the giants
After a long pause, finally I had the inspiration for my seventh level (AMNON07).
Enjoy!
Enjoy!
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Last edited by Amnon on Mon Jul 02, 2007 3:07 am, edited 1 time in total.
- Liz Mayhew
- Rainbow Spirit Master
- Posts: 9169
- Joined: Mon Jul 19, 2004 1:07 pm
I wonder what inspired you Amnon?
Must be a demon from the Dungeon Dimension.


OK, so you've made 7 levels. This is my score.
AMNON : 7 --------- LIZ : 0
This one is totally impenetrable to me - no surprise there.
Thanks for giving us this one.
I'll be interested to find out how to do it one day.



Must be a demon from the Dungeon Dimension.



OK, so you've made 7 levels. This is my score.
AMNON : 7 --------- LIZ : 0
This one is totally impenetrable to me - no surprise there.
Thanks for giving us this one.


I'll be interested to find out how to do it one day.

Lizzie
To err is human,
To arr is pirate!
To err is human,
To arr is pirate!
- Liz Mayhew
- Rainbow Spirit Master
- Posts: 9169
- Joined: Mon Jul 19, 2004 1:07 pm
So far I've managed to get one barrel beside the one in the blue gate in the hope of somehow destroying both. Tried pushing the cannon here and there. Tried pushing it after a shot at the reflector in the wall.
Amnon - it's just too obscure for most of us.
I'd really love to hear from anyone out there who doesn't post but who has solved this level. Come on and boast about it!!!
Amnon - it's just too obscure for most of us.

I'd really love to hear from anyone out there who doesn't post but who has solved this level. Come on and boast about it!!!

Lizzie
To err is human,
To arr is pirate!
To err is human,
To arr is pirate!




Highlight below-
I can get the blue spheres into the main section, But! One barrel is inside a gate and the other is on a break tile, I can push the barrel on the break tile into the yellow TP but it explodes. I can't get by the angry red dude to push it from the right.

I think I'm suppose to push a barrel next to the other one then roll a sphere into it and maybe this gets a gen going or something like that.
Maybe another hint please.

I can't fathom how you came up with this stinker
Keeks
Lillie, here are the hints so far, please let me know how far you got: you need to destroy objects in order to start the generators pumping - first you must destroy the barrels, once you do so the rest is much easier. Push the barrel near the TP next to the barrel that is stuck in a gate, then manouvre the linked blue spheres to explode it. Getting to push the barrel near the TP is not easy - you must get to the spot between the two TP's, just above the yellow TP, then move quickly while the ice cube is protecting Stinky from the angry red dude. When you manouvre the blue spheres, do not step on the bridge near the red sphere: leave that bridge and the red sphere intact until you explode the barrels.



I did use the cube as a stopper too.
I loved the method for getting Qookie out of her trap, Brilliant!
Ace challenge Amnon, I feel a great sense of achievement.



Keeks
- Liz Mayhew
- Rainbow Spirit Master
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What an amazing puzzle this was!
I had to pick up on your hint on how to destroy the barrel in the gate
I used one red sphere for that and the other red one to destroy the bottom line of wood boxes so Qookie could finally get free. Like Kiki, I used the blue spheres to block the red dude on the bottom right.
Lots of fun to work out, big thanks Amnon!
I had to pick up on your hint on how to destroy the barrel in the gate

Lots of fun to work out, big thanks Amnon!
bob
Bob, well done!
Actually, you did it in a different way than I intended and missed the spectacular ending.
My hat off to you because I spent many hours trying to make sure that there are no loopholes - and you found one.
Your idea was impressive, but I took it one step further and managed to complete this level without destroying the barrels at all, in fact without touching any barrel!!
Actually, you did it in a different way than I intended and missed the spectacular ending.
My hat off to you because I spent many hours trying to make sure that there are no loopholes - and you found one.
Your idea was impressive, but I took it one step further and managed to complete this level without destroying the barrels at all, in fact without touching any barrel!!
i enjoyed this level. i was able to finish it apparently without doing what you describe in the hint. so i'm intrigued...what are you talking about with the ice cube? i see no way to use the ice cube to block the red guy's shots and instead i had to use a blue ball. from my perspective, it is impossible to move that ice cube anywhere except through the grey transporter.
the best thing about this level was the red herrings. very good job.
the best thing about this level was the red herrings. very good job.
Well I am befuddled by that. For one thing, I don't think there is any issue from the red dude if you could move the ice block straight down. That's because with the ice block removed from its original location, you could just enter the yellow transporter from above without being killed.Amnon wrote:Rmalloy:
My original intention was that the ice cube is going to block the fire from the bad red dude. It can only block the fire for a little while, until the spikes destroy it, so the idea is to push the ice block straight as the spikes come down, then quickly enter and exit the TP 4 times.
For a second thing, I don't see any way to move the ice block to the spikes unless the red dude is already blocked by a blue ball. This is because it is not possible to move into the yellow transporter on the right side until the red dude is blocked. There is simply not enough time to move into the spikes and across the ice without being killed (and if you could do this it would defeat the purpose of having the ice block there). Without being able to move into the yellow transporter, there is no way to push the ice block into the grey transporter...? And even if I could do all this I don't see how to move the ice block in front of the red dude.
And if you could move the ice cube to the spikes, I don't see why you wouldn't move it further such that it doesn't get killed by the spikes. And if you for some reason you had to move the ice cube to the spikes, I don't see how you'd get the coin at the bottom without moving the blue ball to block the red guy.
So I wouldn't harp on it, except I'm truly puzzled.
Good questions, Rmalloy.
My intention was to first push the barrel and only later cover the red dude with the second blue ball (and take the coins). The trick is to pass from the top, through the gray TP, then standing between the two TP's, time it just right after the spikes, so you have enough time to enter the yellow TP 4 times. Crossing the gray TP without going through it is indeed a trick - but not too difficult.
The reason you cannot push the ice block further than the spikes, is that you fall into the yellow TP instead.
My intention was to first push the barrel and only later cover the red dude with the second blue ball (and take the coins). The trick is to pass from the top, through the gray TP, then standing between the two TP's, time it just right after the spikes, so you have enough time to enter the yellow TP 4 times. Crossing the gray TP without going through it is indeed a trick - but not too difficult.
The reason you cannot push the ice block further than the spikes, is that you fall into the yellow TP instead.
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Rescuefire, you need to get into the space between the two teleporters on the right side, then you enter the teleporter 4 times: the first 3 you go down, then the 4th time you go left and push the barrel with you (of course, you must avoid getting hit by fire as you do this).
Can you get into the space between the two teleporters?
Can you get into the space between the two teleporters?