new game coming soon

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Zoomy
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new game coming soon

Post by Zoomy » Sat May 17, 2008 12:04 pm

i made 8 thing and this is how you play
you all know how to move
the berger is points you don't have too get them your score is at the top
5 points each
there are rocks tht you can push
a key that opens doors
there will be a flag thats the exit
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I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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dlcs18
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Post by dlcs18 » Sat May 17, 2008 12:14 pm

Looks good dude 8)

I guess me telling everyone about my game made you want to tell every1 about yours :P :P :P
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Blast!10
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Re: new game coming soon

Post by Blast!10 » Sat May 17, 2008 12:15 pm

Zoomy wrote:i made 8 thing and this is how you play
you all know how to move
the berger is points you don't have too get them your score is at the top
5 points each
there are rocks tht you can push
a key that opens doors
there will be a flag thats the exit
Sounds like a pretty good game! :o

Are there any original sprites other than that green thing?
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Zoomy
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Post by Zoomy » Sat May 17, 2008 12:16 pm

yes There are more sprites made by me they are just niot in the screenshot
Last edited by Zoomy on Sat May 17, 2008 12:19 pm, edited 2 times in total.
I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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Blast!10
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Post by Blast!10 » Sat May 17, 2008 12:24 pm

Good, then the game will be better! :D
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Zoomy
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Post by Zoomy » Sun May 18, 2008 10:01 am

:D :D :D :D
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I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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mqdar
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Post by mqdar » Sun May 18, 2008 8:06 pm

How on earth do you make things that you can move in GM? :lol: I just use this code:

Code: Select all

BoxX = PlayerX + Horiz
BoxY = PlayerY + Verti 
If Level(BoxX + Horiz, BoxY + Verti) = " " Then
  BoxX = BoxX + Horiz
  BoxY = BoxY + Verti
  PlayerX = PlayerX + Horiz
  PlayerY = PlayerY + Verti
End If
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dlcs18
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Post by dlcs18 » Sun May 18, 2008 8:16 pm

You use Drag & Drop Actions to make a player move with the arrow keys in GM.
I'm gonna use Zoomy's account to post the actions and events (I can't Copy & Paste to another PC) :lol:
Last edited by dlcs18 on Sun May 18, 2008 8:19 pm, edited 1 time in total.
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Zoomy
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Post by Zoomy » Sun May 18, 2008 8:18 pm

Here it is:

Code: Select all

Keyboard Event for <Left> Key&#58;
if object is aligned with grid with cells of 32 by 32 pixels
      start moving in directions 000100000 with speed set to 4

Keyboard Event for <Up> Key&#58;
if object is aligned with grid with cells of 32 by 32 pixels
      start moving in directions 000000010 with speed set to 4

Keyboard Event for <Right> Key&#58;
if object is aligned with grid with cells of 32 by 32 pixels
      start moving in directions 000001000 with speed set to 4

Keyboard Event for <Down> Key&#58;
if object is aligned with grid with cells of 32 by 32 pixels
      start moving in directions 010000000 with speed set to 4
I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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dlcs18
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Post by dlcs18 » Sun May 18, 2008 8:30 pm

In case anyone is asking "Aren't you gonna give us the actual code for doing that", I can't. GM has Drag & Drop Action functions so there isn't an actual code. The game programming is human readable. (Except when doing GML code of course :lol:)
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mqdar
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Post by mqdar » Sun May 18, 2008 8:50 pm

No, I mean objects that you can push.
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dlcs18
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Post by dlcs18 » Sun May 18, 2008 9:24 pm

Oh. Ok. I'll get that... wait a min
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Zoomy
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Post by Zoomy » Sun May 18, 2008 9:26 pm

Code: Select all

Collision Event with object Rock&#58;
if relative position &#40;8*other.hspeed,8*other.vspeed&#41; is collision free for Only solid objects
      for other object&#58; move relative to position &#40;1*other.hspeed,1*other.vspeed&#41;
else
      bounce not precisely against solid objects
I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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mqdar
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Post by mqdar » Sun May 18, 2008 11:09 pm

I'm confused. :roll:
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Zoomy
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Post by Zoomy » Tue Aug 26, 2008 5:04 pm

it will be out soon but still taking a few minits
I've noticed the wonderland logo on the top left corner has a different shade of white to the background. This could destroy the universe.
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