


Using Liz's "Devonbeach" texture used many times before.
Enjoy!



KIKI775
The first one you have to play dodge 'em. The second one you have to have pretty good timing and turn as soon as you land.
It's hard to explain timing though. I sure hope that helps ya.What I did was wait til the level completely loads, when the spirit went up I went up paused for half a second and then went back down and left and he went and blew up to the right.
After I got nailed by the spirit a few times I remembered something odd happening when I was working on DIZBO2 and I thought I would try it here, nice to see you actually used it as a design element, although it is a little dodgy! Note the screen-shot!kiki wrote:![]()
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Sorry about the start. Something I noticed while playing Bob and Dizzy's last level.