Help!!!!
- JohnEmmanuel143
- Rainbow Seeker
- Posts: 283
- Joined: Sat Aug 02, 2008 10:27 am
I guess I could take a look if you PM me your files, but, if this is a result of you trying to hex edit something yourself, there's a good chance I can't (and won't) fix.
Is it really a freeze, or does the game MAV or otherwise abort sooner or later? It is also helpful to look at the upper-left corner of the screen when it happens, to see if it's displaying any sort of "can't load <blah>" messages. I know of almost nothing that would cause the game to appear to freeze (most problems eventually MAV or aborts the game), but of course I'm not making any adventures right now, so maybe you found yet another way to blow up the game.

Is it really a freeze, or does the game MAV or otherwise abort sooner or later? It is also helpful to look at the upper-left corner of the screen when it happens, to see if it's displaying any sort of "can't load <blah>" messages. I know of almost nothing that would cause the game to appear to freeze (most problems eventually MAV or aborts the game), but of course I'm not making any adventures right now, so maybe you found yet another way to blow up the game.


No. That would show the error message, "Couldn't Load Texture: <name>", and shut the game down.jdl wrote:There's a chance you applied a texturename to a monster or something and didn't type the directory or filename right.
What if there's just soo many levels in the adventure that your RAM isn't enough for it?
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
- JohnEmmanuel143
- Rainbow Seeker
- Posts: 283
- Joined: Sat Aug 02, 2008 10:27 am
well,
I meant was when you see a name and a description of the adventure,you clicked it to start it,
Then it freezes at the part where the adventure is about to begin!
I guess I have to Recreate it again...
Then Again,Jacob and cbloopy is right!
I did remember leaving an object's texture name blank!
Anyways,Back from the top!Oh and I might release a video of a storyline sooner or later!
bye!;)
Then it freezes at the part where the adventure is about to begin!
I guess I have to Recreate it again...
Then Again,Jacob and cbloopy is right!
I did remember leaving an object's texture name blank!
Anyways,Back from the top!Oh and I might release a video of a storyline sooner or later!
bye!;)
...
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
- JohnEmmanuel143
- Rainbow Seeker
- Posts: 283
- Joined: Sat Aug 02, 2008 10:27 am
Re: well,
Ah that makes sense.JohnEmmanuel143 wrote:I did remember leaving an object's texture name blank!
Come to think of it, it would be useful to have a program that can scan all the .wlv level files in someone's adventure and identify all the custom textures, icons, and custom object texture files required. It would probably help caught errors like blank object textures, as well as make it easy for the designer to tell players what custom stuff they need to download. Heck, I daresay Patrick should consider a feature like this in the final version of the official Editor......
<throws yet one more thing to my to-do list...>