Spacegame (Abandoned - Read first post)
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
Update!
I have now got two characters in the game: Old Allo, and the kirby person which now has a name!
He will now be known as Murly.
At this exact moment, I have a variable that defines what character you are using, and I have a red block (gonna be changed into something better later) which changes the variable.
I have now got two characters in the game: Old Allo, and the kirby person which now has a name!
He will now be known as Murly.

At this exact moment, I have a variable that defines what character you are using, and I have a red block (gonna be changed into something better later) which changes the variable.
dlcs18
-
- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
NOOOOO DON'T REMOVE THEMdlcs18 wrote:I was going to remove the concept of speedy levels anyway, and I am going to replace them with levels that you have to complete in a time limit.

I like the speedy levels, they're really fun!
I like it!dlcs18 wrote:Update!
I have now got two characters in the game: Old Allo, and the kirby person which now has a name!
He will now be known as Murly.![]()
At this exact moment, I have a variable that defines what character you are using, and I have a red block (gonna be changed into something better later) which changes the variable.

- Kilicool64
- Rainbow Wizard
- Posts: 460
- Joined: Fri Oct 26, 2007 3:15 pm
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
I DON'T, THEY'RE REALLY ANNOYING!Kilicool64 wrote:I agree with you.Emerald141 wrote:NOOOOO DON'T REMOVE THEMdlcs18 wrote:I was going to remove the concept of speedy levels anyway, and I am going to replace them with levels that you have to complete in a time limit.![]()
I like the speedy levels, they're really fun!![]()
![]()
- Kilicool64
- Rainbow Wizard
- Posts: 460
- Joined: Fri Oct 26, 2007 3:15 pm
- CatHat5678
- Rainbow Wonderlander
- Posts: 185
- Joined: Sat Nov 29, 2008 2:57 am
Demo 4 completely went wrong, basically.
What the game is like right now is very bad... not a lot of things seem to work properly and the whole thing is a mess. It's just too messy to continue now.
I have decided to CANCEL IT!
...
No, I'm just kidding. KIDDING! What I am going to do is start all over again and try to make it again but instead not being so messy and complicated to make. This doesn't mean that all that I've said over the last 5 page is out. I'm still making the same game, just less messy. (and I've already made a cool menu for the next one. Yay.)
What the game is like right now is very bad... not a lot of things seem to work properly and the whole thing is a mess. It's just too messy to continue now.
I have decided to CANCEL IT!
...
No, I'm just kidding. KIDDING! What I am going to do is start all over again and try to make it again but instead not being so messy and complicated to make. This doesn't mean that all that I've said over the last 5 page is out. I'm still making the same game, just less messy. (and I've already made a cool menu for the next one. Yay.)
dlcs18
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
Deleted. At least he didn't make the same mistake I did with my game: "Bump\TP
I need feedback or I will have no support and will have to cancel it."
At least I was just being silly in this post before I changed it! Dlcs's reply was truthful and worse than mine! here is his reply:
"The reason you are not getting feedback is probably cuz of the annoying setup you have to do with the files to play the game...
I have Click and Move and I'm still making Spacegame.
Anyway I might play the game later and leave feedback.
EDIT: Okay, I found this game unplayable, because it takes WAY TOO LONG to load, at least on my computer. (Probably because of the music.) Once I did get into the game, on the second level I went into one of the
things and the level didn't restart... it just made the
and
disappear, and there is no way of restarting other than exiting and going back on as far as I know, so then I would have to wait for the game to load AGAIN! which I did not do. So in the end I kinda got nowhere.
"
Here is the post Dlcs was replying to: " TP\Bump.
If I don't get feedback I'll have no support and will have to morph (!) into Dlcs18 ( !:lol:! ) and cancel this (!)." !!!!!!!!!!!!!! That is all i have to say: "!!!!!!!!!!!!!!!!!"!

I need feedback or I will have no support and will have to cancel it."
At least I was just being silly in this post before I changed it! Dlcs's reply was truthful and worse than mine! here is his reply:
"The reason you are not getting feedback is probably cuz of the annoying setup you have to do with the files to play the game...
I've only cancelled some games...DEEMAN223344 wrote:I said that because you cancel all your gm games.![]()
And I was about to cancel mine.
![]()


Anyway I might play the game later and leave feedback.
EDIT: Okay, I found this game unplayable, because it takes WAY TOO LONG to load, at least on my computer. (Probably because of the music.) Once I did get into the game, on the second level I went into one of the




Here is the post Dlcs was replying to: " TP\Bump.
If I don't get feedback I'll have no support and will have to morph (!) into Dlcs18 ( !:lol:! ) and cancel this (!)." !!!!!!!!!!!!!! That is all i have to say: "!!!!!!!!!!!!!!!!!"!




Last edited by DEEMAN223344 on Wed Aug 05, 2009 3:33 pm, edited 1 time in total.
- CatHat5678
- Rainbow Wonderlander
- Posts: 185
- Joined: Sat Nov 29, 2008 2:57 am
He might be, but it's not funny.
Imagine it like this. Say that you're just starting out making video games, on the real market or on the internet, either one. You put hours of work into a game, and need to redo a few things to iron out bugs. If someone were to say something like "NOOOOOOO!! IT HASN'T BEEN CANCELED!" as a comment on this update about redoing the engine and the like, even if they were joking, that would give you a very bad impression of how the game's being received at that point in time. After something like that, if you were designing games as a hobby, would you feel inclined to continue working on that game at all?
No? Didn't think so.
The point is, that regardless of if Deeman's joking or not, it's not making anyone laugh. Dlcs put a lot of effort into Spacegame and he still is, but then Deeman comes in and decides that it's necessary to say something negative about it still being in progress.
Deeman; If Dlcs decided to cancel Spacegame for good after this, how do you think the people who like it and can't wait for it to come out are going to feel? I know that if he did cancel it, I would feel somewhere between disappointed and angry, but not angry at Dlcs. I would feel angry at anyone who decided to post anything negative about the game without stating that it's their opinion or without saying why. For instance, being negative when they learn the game won't be canceled.
Even if it's a joke, it can still drive people to postpone work on the game indefinitely. It's not funny in the slightest.
Don't go ruining it for others by giving the game criticism just for being worked on.
Imagine it like this. Say that you're just starting out making video games, on the real market or on the internet, either one. You put hours of work into a game, and need to redo a few things to iron out bugs. If someone were to say something like "NOOOOOOO!! IT HASN'T BEEN CANCELED!" as a comment on this update about redoing the engine and the like, even if they were joking, that would give you a very bad impression of how the game's being received at that point in time. After something like that, if you were designing games as a hobby, would you feel inclined to continue working on that game at all?
No? Didn't think so.
The point is, that regardless of if Deeman's joking or not, it's not making anyone laugh. Dlcs put a lot of effort into Spacegame and he still is, but then Deeman comes in and decides that it's necessary to say something negative about it still being in progress.
Deeman; If Dlcs decided to cancel Spacegame for good after this, how do you think the people who like it and can't wait for it to come out are going to feel? I know that if he did cancel it, I would feel somewhere between disappointed and angry, but not angry at Dlcs. I would feel angry at anyone who decided to post anything negative about the game without stating that it's their opinion or without saying why. For instance, being negative when they learn the game won't be canceled.
Even if it's a joke, it can still drive people to postpone work on the game indefinitely. It's not funny in the slightest.
Don't go ruining it for others by giving the game criticism just for being worked on.
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
Here's a small update, but an update nevertheless.
Recently I haven't been working on Spacegame at all... so there's nothing really new right now, but...
I just found and dusted off an old file I made on GM called "GraviCrate" which had most of the programming for gravity in FOUR directions. I've just added what seemed to be missing in the programming and now it seems to work! And believe me, it's a good thing I saw this, because otherwise I would still be thinking "Ugh... where do I start at all" and not working on the game.
Uh oh, post is getting long.
(Well not for you but for me writing it)
To put it simply, I've found a mostly-complete four-gravity system and added the extra bits so now I can build Spacegame (I restarted the project miserably, remember) off this. That means that Spacegame WILL have four directions of gravity when I get it off the bat again! YAY!
This also means some great news: I'm actually working on Spacegame again.
Recently I haven't been working on Spacegame at all... so there's nothing really new right now, but...
I just found and dusted off an old file I made on GM called "GraviCrate" which had most of the programming for gravity in FOUR directions. I've just added what seemed to be missing in the programming and now it seems to work! And believe me, it's a good thing I saw this, because otherwise I would still be thinking "Ugh... where do I start at all" and not working on the game.
Uh oh, post is getting long.

To put it simply, I've found a mostly-complete four-gravity system and added the extra bits so now I can build Spacegame (I restarted the project miserably, remember) off this. That means that Spacegame WILL have four directions of gravity when I get it off the bat again! YAY!
This also means some great news: I'm actually working on Spacegame again.

dlcs18
- CatHat5678
- Rainbow Wonderlander
- Posts: 185
- Joined: Sat Nov 29, 2008 2:57 am
Okay, here is what Spacegame looks like now.
It still has the gravicrate sprite but all the others are ripped out of Spacegame.
See what you think of the four-grav system.
Download from MediaFire or WillHostForFood
It still has the gravicrate sprite but all the others are ripped out of Spacegame.

See what you think of the four-grav system.

Download from MediaFire or WillHostForFood
dlcs18
- gameboy991
- Rainbow Master
- Posts: 710
- Joined: Thu Apr 09, 2009 2:44 am
The link below is actually a bit reliable, because it's not a sharing site.
Download from yuvsstuff.net
BTW: Awesome mechanism. I like the sprites
EDIT: Oh yeah, I forgot to mention - the yuvsstuff.net link also goes quite fast.

Download from yuvsstuff.net
BTW: Awesome mechanism. I like the sprites

EDIT: Oh yeah, I forgot to mention - the yuvsstuff.net link also goes quite fast.
Last edited by Blast!10 on Mon Aug 17, 2009 7:27 pm, edited 1 time in total.
- gameboy991
- Rainbow Master
- Posts: 710
- Joined: Thu Apr 09, 2009 2:44 am
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm