Help Topics, Bug Reports, Feature Requests, etc.
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Tue Aug 25, 2009 10:06 pm
But then it wouldn't have to be a Cloud City level!
This bagel is OVER. I'm going to make a Wondertown level.
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Emerald141
- Rainbow AllStar
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- Joined: Fri Dec 26, 2008 4:56 pm
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by Emerald141 » Tue Aug 25, 2009 11:13 pm
Last edited by
Emerald141 on Thu Sep 01, 2022 8:46 pm, edited 1 time in total.
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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Tue Aug 25, 2009 11:20 pm
Okay!
*Wonders what to make for a Wondertown level*
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maxnick
- Rainbow Master
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by maxnick » Tue Aug 25, 2009 11:31 pm
Got it!!!
Could you do a quick drawing of what you want in paint? Just to see what you want...?

Uijt jt nz tjhobuvsf.
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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Wed Aug 26, 2009 8:18 pm
I made a Wondertown level that uses some MOFI elements!
Making MOFI levels is fun, I should do that some more.
Emerald, I PM'd you the Wondertown level that I just made that uses MOFI stuff.

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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Wed Aug 26, 2009 8:58 pm
I SENT ANOTHER WONDERTOWN LEVEL WITH MOFI ELEMENTS!!!
That's 12 levels for QftRS that I have made now.
Going to make another...
EDIT: Wow, that took exactly 40 minutes.
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LittleZbot
- Rainbow MegaStar
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- Joined: Fri Jul 03, 2009 10:51 pm
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Contact:
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by LittleZbot » Wed Aug 26, 2009 11:01 pm
DELETED NOW!
Last edited by
LittleZbot on Thu Apr 07, 2011 3:37 am, edited 1 time in total.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Wed Aug 26, 2009 11:04 pm
Emerald is in Maine right now. If I work fast enough, I should be able to make enough levels for the Demo to be released.
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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Thu Aug 27, 2009 1:55 am
I PM'd you a new level, Emerald! That's 13 levels I made for QftRS!
Can I make some magic training fields in Wondertown?

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maxnick
- Rainbow Master
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- Joined: Fri Sep 14, 2007 12:27 am
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by maxnick » Thu Aug 27, 2009 2:54 am
I'll try and help too!!!

Uijt jt nz tjhobuvsf.
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Emerald141
- Rainbow AllStar
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by Emerald141 » Thu Aug 27, 2009 12:27 pm
Last edited by
Emerald141 on Thu Sep 01, 2022 8:45 pm, edited 1 time in total.
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maxnick
- Rainbow Master
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by maxnick » Thu Aug 27, 2009 3:28 pm
Uijt jt nz tjhobuvsf.
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DEEMAN223344
- Rainbow MegaStar
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- Joined: Tue Dec 04, 2007 8:07 pm
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by DEEMAN223344 » Thu Aug 27, 2009 5:02 pm
I'm at the fair right now so I cant wonk on the level i was going to send you.

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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Thu Aug 27, 2009 5:02 pm
Fixing a WA1 level's textures after converting?
I can convert area 20, but I'm not sure how you're supposed to fix the textures.
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maxnick
- Rainbow Master
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- Joined: Fri Sep 14, 2007 12:27 am
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by maxnick » Thu Aug 27, 2009 5:04 pm
I thought of a

for a level!!!
Going to start on it now!!!
Uijt jt nz tjhobuvsf.
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bround
- Rainbow Master
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by bround » Thu Aug 27, 2009 6:09 pm
MyNameIsKooky wrote:Fixing a WA1 level's textures after converting?
I can convert area 20, but I'm not sure how you're supposed to fix the textures.
Go in WA1, Go in the area that called 20.wlv (in the game) and clone it to the Editor. You're done, send the 20.wlv that you completed to Emeeeeeeerald.
Avid TTR player and TTS developer, a new revolutionary server in works.
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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Thu Aug 27, 2009 6:16 pm
bround wrote:MyNameIsKooky wrote:Fixing a WA1 level's textures after converting?
I can convert area 20, but I'm not sure how you're supposed to fix the textures.
Go in WA1, Go in the area that called 20.wlv (in the game) and clone it to the Editor. You're done, send the 20.wlv that you completed to Emeeeeeeerald.
I think you misunderstood my question. I was talking about the textures, not the level itself.

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Emerald141
- Rainbow AllStar
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by Emerald141 » Thu Aug 27, 2009 8:06 pm
Last edited by
Emerald141 on Thu Sep 01, 2022 8:45 pm, edited 1 time in total.
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DEEMAN223344
- Rainbow MegaStar
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by DEEMAN223344 » Thu Aug 27, 2009 8:38 pm
I have an idea, yes i am back from the fair. I will try my idea now.
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Emerald141
- Rainbow AllStar
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by Emerald141 » Fri Aug 28, 2009 4:07 pm
Last edited by
Emerald141 on Thu Sep 01, 2022 8:44 pm, edited 1 time in total.
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maxnick
- Rainbow Master
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by maxnick » Fri Aug 28, 2009 4:14 pm
Brilliant!!!

Uijt jt nz tjhobuvsf.
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Nobody
- Rainbow Spirit Chaser
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by Nobody » Fri Aug 28, 2009 4:15 pm
ADD SHIMMER!!!!
HAVE HIM BE REALLY HELPFUL SOMEHOW!!!!
i should change my signature to be rude to people who hate pictures of valves
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gameboy991
- Rainbow Master
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by gameboy991 » Fri Aug 28, 2009 5:16 pm
That would make an AWESOME storyline!

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DEEMAN223344
- Rainbow MegaStar
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by DEEMAN223344 » Fri Aug 28, 2009 8:06 pm
Emerald141 wrote:When I threaded the area through the converter, I got all the wrong patterns on the tiles, and the tiles didn't look like they did in the game.
By 'fixing the textures' I mean setting the tiles' appearances to the way they look in the game.
(Unless you don't have that problem, in which case, just PM me the file.

)
no need for that ill just attach the zip with the .wlv file and textures here.
You do not have the required permissions to view the files attached to this post.
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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Sat Aug 29, 2009 12:51 am
DEEMAN223344 wrote:Emerald141 wrote:When I threaded the area through the converter, I got all the wrong patterns on the tiles, and the tiles didn't look like they did in the game.
By 'fixing the textures' I mean setting the tiles' appearances to the way they look in the game.
(Unless you don't have that problem, in which case, just PM me the file.

)
no need for that ill just attach the zip with the .wlv file and textures here.
Darn it! You beat me to it! Oh well. That gives me one less chore to do.

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sonny
- Gold Wonderlander
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- Joined: Tue Oct 31, 2006 3:15 am
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by sonny » Sat Aug 29, 2009 4:07 am
I have a suggestion! Does anyone know if they can make a texture for the wysp to make it look like a shadow star? u could also make a part where all the wysps gather up in the void trying 2 keep u from getting 2 the warp star! U could also make a shadow star item where you find 1 and bring it 2 morklin. He tells u that the mother wysp is the only 1 who can heal the stars so the shadow stars become gold stars again! I have even more ideas comin up that ill tell u about later!

(o_o) (0_0) (O_O) <(-_-)>
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LittleZbot
- Rainbow MegaStar
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- Joined: Fri Jul 03, 2009 10:51 pm
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Contact:
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by LittleZbot » Sat Aug 29, 2009 4:11 am
Excellent Idea!
Last edited by
LittleZbot on Thu Apr 07, 2011 3:40 am, edited 1 time in total.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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gameboy991
- Rainbow Master
- Posts: 710
- Joined: Thu Apr 09, 2009 2:44 am
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by gameboy991 » Sat Aug 29, 2009 6:18 am
Well, I think that Emerald was eventually going to make something like a shadow Wysp, but the other ideas are pretty good too.

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Emerald141
- Rainbow AllStar
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Post
by Emerald141 » Sat Aug 29, 2009 10:59 am
Last edited by
Emerald141 on Thu Sep 01, 2022 8:44 pm, edited 1 time in total.
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MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Sat Aug 29, 2009 6:04 pm
You're getting home tomorrow?
Your Inbox is packed with some of my custom levels!
