Is it possible to make stinkers that shoot magic?

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ben-09
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Is it possible to make stinkers that shoot magic?

Post by ben-09 » Sun Sep 13, 2009 12:11 am

(I have searched this and not found any results)

see topic title. :)
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Sep 13, 2009 1:10 am

By using the MOFI Magic Shooter, you can make it seem as if a Stinker is shooting magic.
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gameboy991
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Post by gameboy991 » Sun Sep 13, 2009 2:07 am

I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
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CatHat5678
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Post by CatHat5678 » Sun Sep 13, 2009 2:17 am

fireflowers ARE magic shooters only with a model
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Post by MyNameIsKooky » Sun Sep 13, 2009 2:17 am

gameboy991 wrote:I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
You don't need the MOFI Magic Shooter to do that. You can simply change the Data1 on the FireFlowers to make them shoot different magic.
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Nobody
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Post by Nobody » Sun Sep 13, 2009 6:02 pm

CatHat5678 wrote:fireflowers ARE magic shooters only with a model
Also, there are at 4 least more differences.

2: Fireflowers can aim at you, or rotate after each shot.

3: Fireflowers fire a spellball that goes in the direction the fireflower was pointing until it hits something, magic shooters shoot at specified locations

4: Fireflowers fire continuously, magic shooters only fire when activated.

5: Magic shooters can't 'die', fireflowers can.

Basicly, they are actually very different except for one similarity, not the same except for one difference, but whatever.
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ben-09
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Post by ben-09 » Mon Sep 14, 2009 4:12 am

Where do I get the MOFI magic shooter? :)
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LittleZbot
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Post by LittleZbot » Tue Sep 15, 2009 2:31 am

In the Hex-Editing topic cbloopy or whoever has released WOPs of MOFI that contain the MOFI magic shooter but I think it only works in Demo MOFI.
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Post by ben-09 » Tue Sep 15, 2009 3:46 am

which page in the hex-editing topic? :)
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Post by LittleZbot » Tue Sep 15, 2009 3:57 am

This link isn't the page, but a topic with the WOPS, I believe.

Here!!!
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.

May these lost Wonderlanders find true adventure beyond us.
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Kabooms Rock
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Post by Kabooms Rock » Sat Oct 31, 2009 3:27 pm

MyNameIsKooky wrote:
gameboy991 wrote:I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
You don't need the MOFI Magic Shooter to do that. You can simply change the Data1 on the FireFlowers to make them shoot different magic.
In the editer i did not see a data1 for fire flowers.
Nobody wrote:
CatHat5678 wrote:fireflowers ARE magic shooters only with a model
Also, there are at 4 least more differences.

2: Fireflowers can aim at you, or rotate after each shot.

3: Fireflowers fire a spellball that goes in the direction the fireflower was pointing until it hits something, magic shooters shoot at specified locations

4: Fireflowers fire continuously, magic shooters only fire when activated.

5: Magic shooters can't 'die', fireflowers can.

Basicly, they are actually very different except for one similarity, not the same except for one difference, but whatever.
I made a level
with a fire flower that had nothing in its way for a long distance and
eventualy the fire balls it shot faded in mid air.
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Nobody
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Post by Nobody » Sat Oct 31, 2009 4:25 pm

Kabooms Rock wrote:
MyNameIsKooky wrote:
gameboy991 wrote:I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
You don't need the MOFI Magic Shooter to do that. You can simply change the Data1 on the FireFlowers to make them shoot different magic.
In the editer i did not see a data1 for fire flowers.

Download cploopys WOPs.
Nobody wrote:
CatHat5678 wrote:fireflowers ARE magic shooters only with a model
Also, there are at 4 least more differences.

2: Fireflowers can aim at you, or rotate after each shot.

3: Fireflowers fire a spellball that goes in the direction the fireflower was pointing until it hits something, magic shooters shoot at specified locations

4: Fireflowers fire continuously, magic shooters only fire when activated.

5: Magic shooters can't 'die', fireflowers can.

Basicly, they are actually very different except for one similarity, not the same except for one difference, but whatever.
I made a level
with a fire flower that had nothing in its way for a long distance and
eventualy the fire balls it shot faded in mid air.

... :roll:
i should change my signature to be rude to people who hate pictures of valves
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LittleZbot
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Post by LittleZbot » Sat Oct 31, 2009 9:01 pm

Kabooms Rock wrote:
MyNameIsKooky wrote:
gameboy991 wrote:I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
You don't need the MOFI Magic Shooter to do that. You can simply change the Data1 on the FireFlowers to make them shoot different magic.
In the editer i did not see a data1 for fire flowers.
Nobody wrote:
CatHat5678 wrote:fireflowers ARE magic shooters only with a model
Also, there are at 4 least more differences.

2: Fireflowers can aim at you, or rotate after each shot.

3: Fireflowers fire a spellball that goes in the direction the fireflower was pointing until it hits something, magic shooters shoot at specified locations

4: Fireflowers fire continuously, magic shooters only fire when activated.

5: Magic shooters can't 'die', fireflowers can.

Basicly, they are actually very different except for one similarity, not the same except for one difference, but whatever.
I made a level
with a fire flower that had nothing in its way for a long distance and
eventualy the fire balls it shot faded in mid air.
I know. It's a bug, I think. When a fireball from a fireflower doesn't hit anything for a while, it disappears.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.

May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 31, 2009 10:26 pm

LittleZbot wrote:
Kabooms Rock wrote:
MyNameIsKooky wrote:
gameboy991 wrote:I heard somewhere that MS used something like that to make the fireflowers shoot POW magic.
You don't need the MOFI Magic Shooter to do that. You can simply change the Data1 on the FireFlowers to make them shoot different magic.
In the editer i did not see a data1 for fire flowers.
Nobody wrote:
CatHat5678 wrote:fireflowers ARE magic shooters only with a model
Also, there are at 4 least more differences.

2: Fireflowers can aim at you, or rotate after each shot.

3: Fireflowers fire a spellball that goes in the direction the fireflower was pointing until it hits something, magic shooters shoot at specified locations

4: Fireflowers fire continuously, magic shooters only fire when activated.

5: Magic shooters can't 'die', fireflowers can.

Basicly, they are actually very different except for one similarity, not the same except for one difference, but whatever.
I made a level
with a fire flower that had nothing in its way for a long distance and
eventualy the fire balls it shot faded in mid air.
I know. It's a bug, I think. When a fireball from a fireflower doesn't hit anything for a while, it disappears.
That's not a bug, that's intended.
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