WA: MatT

Help Topics, Bug Reports, Feature Requests, etc.
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Nobody
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WA: MatT

Post by Nobody » Thu Sep 17, 2009 8:12 pm

As said before, I need help with the hub system.

In particular, I need help with win/lose game coordinate making.

Also, it would be nice to know where to download cbloopy's editor for hub systems, as I don't know where mine is, if I still have it.

Any further help will be appreciated.

Thank you.

EDIT:

Story:

You are randomly walking when Ace and Jedlic try (yet somehow fail) to take a nice stone you find, which you find odd. Later, Morklin's entire rock collection goes missing, and Jedlic, Ace, and Gaboonga are seen leaving. Is there more to this mystery? That's all I have in the hub so far, so, the end.
Last edited by Nobody on Tue Oct 20, 2009 7:47 pm, edited 3 times in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Sep 17, 2009 8:21 pm

I'm pretty sure you could find an Adventure Star wop somewhere for the Hub areas.

Is this going to be a MOFI Hub or a WA1 Hub?
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Post by Nobody » Thu Sep 17, 2009 9:10 pm

MOFI, and actually I was asking for the MasterDatEditor, wherever THAT is.
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Qloof234
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Post by Qloof234 » Thu Sep 17, 2009 9:18 pm

This should work.

After compiling and running the game to make the files show up in the Current folder, I use the MasterDatEditor program.
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Post by Nobody » Thu Sep 17, 2009 9:57 pm

Yay, I found it. :P
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Post by MyNameIsKooky » Thu Sep 17, 2009 10:21 pm

Nobody wrote:MOFI, and actually I was asking for the MasterDatEditor, wherever THAT is.
I was asking, just in case you wanted me for a designer so I know what kind of levels to make. :wink:
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Post by Nobody » Fri Sep 18, 2009 1:30 am

You can be a designer.

Levels that can be made around now:

May Zing (trying to compete with Znoo Znee) locks
Znoo Znee (trying to compete with May Zing) locks
Other Wondertown sidequests
Sewer levels
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Sammy_P
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Post by Sammy_P » Fri Sep 18, 2009 1:30 am

CAN I BE DESIGNER?
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Post by Nobody » Fri Sep 18, 2009 1:33 am

Sure.
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Post by Sammy_P » Fri Sep 18, 2009 1:33 am

Thanks, I'm gonna send in a level in a few days.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Sep 18, 2009 1:34 am

I'll make some locks on the weekends or something, but it's going to be tough because I have to keep to QftRS too.
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Post by Emerald141 » Fri Sep 18, 2009 9:34 pm

Last edited by Emerald141 on Thu Sep 01, 2022 9:59 pm, edited 1 time in total.
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Post by Nobody » Sat Sep 19, 2009 1:02 am

Can someone do a green crab level for the sewers? Thanks.
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Post by Nobody » Sat Sep 19, 2009 8:46 pm

MNI-No, he's evil. MyNameIsKooky, are you still just going to make locks on the weekends, even though...
Emerald141 wrote:QftRS is on hold. For the time being you can give this project your full attention, Kooky. :wink:
?

You are the only designer besides Sammy_P, and I have to have this released to get my storyline out. It is now way better than the original, which was under the name of WA: TUCK,although really not all that similar. You could count me as a designer, but: 1. I have no level ideas 2. If I get one I'll be stubborn like you seem to be and probably wait for QftRS to no longer be on hold. If nothing else, GET OTHER PEOPLE TO GIVE ME LEVELS OR THIS PROJECT WILL... *deep breath* TAKE LONG!!!
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Post by MyNameIsKooky » Sun Sep 20, 2009 12:13 am

Nobody wrote:MNI-No, he's evil. MyNameIsKooky, are you still just going to make locks on the weekends, even though...
Emerald141 wrote:QftRS is on hold. For the time being you can give this project your full attention, Kooky. :wink:
?

You are the only designer besides Sammy_P, and I have to have this released to get my storyline out. It is now way better than the original, which was under the name of WA: TUCK,although really not all that similar. You could count me as a designer, but: 1. I have no level ideas 2. If I get one I'll be stubborn like you seem to be and probably wait for QftRS to no longer be on hold. If nothing else, GET OTHER PEOPLE TO GIVE ME LEVELS OR THIS PROJECT WILL... *deep breath* TAKE LONG!!!
I've been busy with school stuff recently. :(
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Post by Nobody » Sun Sep 20, 2009 12:26 am

Okay then.

Since mdqar would (maybe) want his level released, I added it to the hub.

That's two levels, one purely storyline, outside of the hub.

Woo.

(will edit first post soon)
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Post by MyNameIsKooky » Sun Sep 20, 2009 12:28 am

So do we need these levels?:

May Zing
Znoo-Znee
Sewer

How many of each?
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Post by Nobody » Sun Sep 20, 2009 12:36 am

Red Crab Sewer level: 0/1

Green Crab Sewer: 0/1

Wondertown Side Quest: 1/2-4 (around three)

Sewer Other: 0/6

May Zing: 0/2-4

Znoo Znee: 0/2-4
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Post by MyNameIsKooky » Sun Sep 20, 2009 12:48 am

Nobody wrote:Red Crab Sewer level: 0/1

Green Crab Sewer: 0/1

Wondertown Side Quest: 1/2-4 (around three)

Sewer Other: 0/6

May Zing: 0/2-4

Znoo Znee: 0/2-4
Okay!
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Post by Nobody » Sun Sep 20, 2009 11:43 pm

If I had anything to take a picture of, I'd post pictures.

When MyNameIsKooky sends me levels, he'll know what they're like anyway.

Sigh.
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Post by Nobody » Tue Sep 22, 2009 4:31 pm

D-P

Sammy_P sent me a bizarre PM yesterday.

Anyway, here's a new part of the list:

Sewer Introduction: 1/1

(I created a sewer introduction level)

I finished a LOGO and LOADING SCREEN, both are below.

I am so bored with this project getting nowhere.

Maybe some WA-editor genius with lots of free time will join the forums and want to help me.

Why am I posting here like a blog?
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Post by Nobody » Thu Sep 24, 2009 1:17 am

Sammy_P would have had a level by now, but I didn't get his PM until he wasn't there to get my PM.

SO WA-EDITOR BORED.

I need to stop spamming this topic.

Maybe I'll try to make a level for this project so it has 4 levels out of the 8 sewer levels, around 6 (minimum 4, maximum 8) locks, and around 3 wondertown sidequests needed for a ONE AREA (Wondertown/sewers) DEMO.

This is getting really discouraging. :P
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Post by MyNameIsKooky » Thu Sep 24, 2009 1:23 am

I'll make a level now, but I need to go to bed in 10 minutes.
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Post by Nobody » Thu Sep 24, 2009 9:13 pm

When will it be done?

(madly impatient, losing mind, still bored)
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Post by Nobody » Fri Sep 25, 2009 1:04 am

Why didn't you answer?

If I don't get levels soon, I will abandon this project. :cry:
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Post by MyNameIsKooky » Fri Sep 25, 2009 1:23 am

I'm trying. I'm making a level right now.

I've been really lazy recently. Sorry. :(
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Post by Nobody » Fri Sep 25, 2009 11:42 pm

And I've been really impatient lately. Sorry. :(
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Post by Nobody » Mon Sep 28, 2009 12:34 am

Out of pure boredom, I made a sneak peak of what WA: MatT will be like if I manage to get it released. :lol:
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Post by MyNameIsKooky » Mon Sep 28, 2009 7:28 pm

A platformer with stupid stick people? :lol:
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Post by Nobody » Mon Sep 28, 2009 7:53 pm

Exactly!

Stickmen and stinkers have different gravity, and with help from each other (and you), they can both achieve their goals.

CLASSIC WONDERLAND ADVENTURES COMBINED WITH REVALOOTIONAREE... RIVALUSHINAIRY... RAVIOLINARY... NEAT PLATFORMING TO CREATE THE ULTIMATE ACTION/PUZZLE GAME!

Or I could take out the stickman part.

BTW, I could probably do the rest of the levels (EVENTUALLY) if I had just the LOCKS and CRAB PUZZLES from other people, and if nessecary I could edit my plans to get rid of the crab puzzles, which aren't really nessecary.
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