Dozens of my levels have been inspired by playing other level makers levels.
My Wonderlander series is a tip of the hat to all those I have encountered here, past and present.
There is no storyline, its just my way of saying thanks for all the fun and inspiration from other wonderlanders over the years.
Thanks and carry on.
Thanks to Marinus for taking the time to test this level.
Order will be very important with this one.
KIKI968
You do not have the required permissions to view the files attached to this post.
Last edited by kiki on Mon Nov 16, 2009 1:03 pm, edited 1 time in total.
Sorry about that! You should have seen the original.
This is one of those levels that just didn't work from the get go and just morphed into what is is now from many revisions.
It was twice the size it is now with a whole other puzzle to work thru to get to the exit.
My next level will be the left overs from this level...if I can make it work that is.
I think I'm going to have to ask for hints Keeks. At the moment I'm sacrificing one boulder to get another into the water below the blue sphere and I'm sure I'm not supposed to do that because I have nothing to cover the light blue button.
Got the dark blue button and the red button covered. Bumped off one coiley but not the one in the yellow gate room, and that's another whole part which I can't do.
1. Push boulder (upper of 2) left. Lower one ULU on pink button. Through pink gate and push right boulder down. Left boulder DLURU. (in water below tramp/blue sphere) Right boulder LULD LURU to the same place. Lower-left boulder UU in the water below the coily.
I get the beginning and I kill coileys and the only part I can't seem to get is how to cover the hole left when you get the first blue sphere? I can fill it, but however I am doing it is leaving the blue button uncovered so I can't get the last few and get out. What on earth order am I messing up here??????
1. Push boulder (upper of 2) left. Lower one ULU on pink button. Through pink gate and push right boulder down. Left boulder DLURU. (in water below tramp/blue sphere) Right boulder LULD LURU to the same place. Lower-left boulder UU in the water below the coily.
2. Push plasmacube L 3U 2L in flame. Boulder on pink left to blue button, and get coin on ice. Jump L, push boulder from blue R, and step on/off breaktile above blue button. Stand on yellow button and push cube 2R.
3. Jump U over blue sphere, get coin and push box down in water. Sphere DLU to destroy coily. After a short time follow, get coin on red, travel down, and push boulder U to red, before new sphere arrives.
4. Push cube 4L 2D in yellow gate. Get coin on square white button, on lightblue button, and push boulder up to lightblue. Push 2 blue spheres up in water, and quickly get coin behind green gate and run back before new sphere arrives.
Someone sent me a pm about the walkthrough, and now I noticed that I made a mistake in line 2.
Of course the boulder has to cover the blue button, before you can get that plasmacube.
Sorry about that.
Edit: It also happens sometimes that I exchange up and down or left and right. It's just, when I think about how to write a walkthrough, I use to stand on my head, so up is down and left is right.
Stinky made it safely home and had lots of fun on the way.
However, he didn't use the paved road: for example he's never hurt that coily next to the transpoter and never activated the ice-cube generator.
I can see how Marinus' solution is so much easier, oh well... Thanks for the fun!
I must have overlooked a possibillity. I didn't play it your way yet, Amnon, but I guess the blue sphere generator has been working for many extra "hours".
I could also play it your way, Amnon, and indeed, although some things were not used, it's definitaly not easier then the intended way. Let's say it's a double-challenging level.