Boxinator Progress Topic *DISCONTINUED. TOO BAD.*

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Qloof234
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Post by Qloof234 » Fri Nov 27, 2009 6:16 am

EDIT: Quote'd for new page:
MyNameIsKooky wrote:A wall that's solid to you but unsolid to everything else.
Wouldn't it be as simple as creating a new object that only checks for the player colliding with it?
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Nov 27, 2009 5:30 pm

Yeah, I tried that, but the Player "floats" through the Semi-Walls. I tried normal collisions, if the Semi-Wall is here, etc. but it still didn't work. If I check the "Solid" box, it acts like a normal wall but objects other than the Player interact with it, which I don't want.

EDIT: Never mind. I got it done. I did some research and realized I had to put this first in the code in the collision event:

Code: Select all

x=xprevious
y=yprevious
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Nobody
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Post by Nobody » Sat Nov 28, 2009 3:49 am

That was easy.
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Joy
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Post by Joy » Sat Nov 28, 2009 11:19 am

Your Level was fun!

But, The inside the Yellow Tumbler Factory is a bit too hard for me. :(
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Nobody
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Post by Nobody » Sat Nov 28, 2009 8:43 pm

Someone pretty nice might have wrote:Sorry guys, the gig is up. As I am in physics I receiced an email saying WHFFs files were deleted, and i am bring kicked ofd my host. WHFF most likely wont be able to return unless we get a substantial amount of donations. We would appreciate donations but we are not begging. If you do want to donate, we will need roughly $600-$900 dollars USD. Space and bandwith is expensive and I've serve you well, and it is all i can do anymore. I am sorry for all the broken links on the internet.

R.I.P. WHFF 2007 - November 20, 2009.

Paypal: magic6566@yahoo.com


It's hard to see WHFF burn like this. It is a disgrace.
!!!
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Nov 29, 2009 4:55 am

Nobody wrote:That was easy.
What was easy? I don't get what your picture is saying.
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Nobody
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Post by Nobody » Sun Nov 29, 2009 11:20 pm

MyNameIsKooky wrote:
Nobody wrote:That was easy.
What was easy? I don't get what your picture is saying.
Never mind, you fixed the bug a while ago.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Nov 29, 2009 11:49 pm

Aha.
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Nobody
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Post by Nobody » Sun Nov 29, 2009 11:52 pm

Blue HQ walls, blue key, blue Paintinator, faded walls.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Nov 29, 2009 11:56 pm

Yep.

Random fact: The level in the above picture took 2 hours to make because of how difficult the transparent walls were to code.
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Nobody
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Post by Nobody » Sun Nov 29, 2009 11:59 pm

Climbing rails, teleporters. :P
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Nov 30, 2009 12:05 am

Yessire.
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Nobody
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Post by Nobody » Mon Nov 30, 2009 12:09 am

The floating square thing, and the Blue Cirveyors.

MUST EVERYTHING BE BLUE?
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Nov 30, 2009 12:12 am

Yes.

There's something in that picture that you missed.
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Nobody
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Post by Nobody » Mon Nov 30, 2009 12:15 am

...

DA BOMB!
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Nov 30, 2009 12:19 am

YEAH.
maxnick
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Post by maxnick » Mon Nov 30, 2009 12:30 am

COOL!
Uijt jt nz tjhobuvsf.
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Nobody
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Post by Nobody » Mon Nov 30, 2009 1:46 am

As well as a new hosting site, you will also need an easier part for the bouncing Plock demonstration. IT relies too much on chance right now.
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Nov 30, 2009 1:47 am

Okay. But why the new hosting site?
maxnick
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Post by maxnick » Mon Nov 30, 2009 1:51 am

What does the floating square thing do?
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Nobody
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Post by Nobody » Mon Nov 30, 2009 1:53 am

Someone pretty nice might have wrote:Sorry guys, the gig is up. As I am in physics I receiced an email saying WHFFs files were deleted, and i am bring kicked ofd my host. WHFF most likely wont be able to return unless we get a substantial amount of donations. We would appreciate donations but we are not begging. If you do want to donate, we will need roughly $600-$900 dollars USD. Space and bandwith is expensive and I've serve you well, and it is all i can do anymore. I am sorry for all the broken links on the internet.

R.I.P. WHFF 2007 - November 20, 2009.

Paypal: magic6566@yahoo.com


It's hard to see WHFF burn like this. It is a disgrace.
WHFF = Will Host For Food
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Nov 30, 2009 1:56 am

@Nobody: Oh. I'll use a different hosting site when Demo 4 is released, then.

@Maxnick: There are two types at the moment. They are Plock Tubes (Grey) and Bomb Tubes (Red). Plock Tubes drop Plocks and Bomb Tubes drop (you guessed it) bombs.
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Nobody
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Post by Nobody » Wed Dec 02, 2009 12:46 am

How about exploding Wurps that blow up when you make red-I mean brown-blocks?
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MyNameIsKooky
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Post by MyNameIsKooky » Wed Dec 02, 2009 12:54 am

Eh, what will that do?

And they're called Plocks.
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Nobody
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Post by Nobody » Wed Dec 02, 2009 1:05 am

The explosions would damage walls, and make damaged walls disappear.

Or something.
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MyNameIsKooky
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Post by MyNameIsKooky » Wed Dec 02, 2009 1:10 am

Okay.

Anyways, I've finished making Blue Tumbler HQ and am planning to implement the water soon.

SWIMMING LESSONS!
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Joy
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Post by Joy » Wed Dec 02, 2009 10:15 am

It would be good to have the Level Selection. 8)
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Nobody
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Post by Nobody » Wed Dec 02, 2009 11:06 pm

?

If you mean an overworld map where you can travel at your own will, I don't think that's such a good idea. Someone might accidentally skip a tutorial.
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MyNameIsKooky
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Post by MyNameIsKooky » Wed Dec 02, 2009 11:12 pm

An overworld wouldn't work too well because of the huge amount of levels. I would have to make a ton of new warp objects that take up a bunch of space.
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DEVINT
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Post by DEVINT » Fri Dec 04, 2009 9:38 pm

would someone post demo 3 WHFF is no longer avalible
I'm one of those odd guys who doesn't enjoy the WA series
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