Wefight - The Video Game *EPISODE 4 RELEASED CHECK PAGE 41*

Archive of the first decade of Off Topic Posts
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Sammy_Bro
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Post by Sammy_Bro » Fri Jul 02, 2010 3:25 am

The Guide had less than 1000 when I had about 100.

Why does he give himself HP? Can you take it out?
:D
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jul 02, 2010 3:34 am

He has epic Book Magic powers. If you really want me to, I could remove it, but you'd have to start a new game which I don't think you feel like doing.
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Nobody
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Post by Nobody » Fri Jul 02, 2010 3:36 am

I liked the auto-heal. It made you have to go quicker. There should be an enemy who heals other enemies or something.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jul 02, 2010 3:37 am

OK, I'll implement some medic enemy or something.
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tyteen4a03
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Post by tyteen4a03 » Fri Jul 02, 2010 11:50 am

Typo:

What could the book possibly due to us?
and the duck went moo

Beep bloop
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DEEMAN223344
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Post by DEEMAN223344 » Fri Jul 02, 2010 1:02 pm

tyteen4a03 wrote:Typo:

What could the book possibly due to us?
Hi, Billy Bob.
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tyteen4a03
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Post by tyteen4a03 » Fri Jul 02, 2010 1:07 pm

DEEMAN223344 wrote:
tyteen4a03 wrote:Typo:

What could the book possibly due to us?
Hi, Billy Bob.
That is a game not the forum.

Anyways it is up to MNIK to fix it, I can't force him or something.
and the duck went moo

Beep bloop
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jul 02, 2010 3:49 pm

Oh yeah, I've been finding lots of typos in the game recently. I'll fix them, but if any more appear, don't get bothered by them in the future because you can understand what it says.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 03, 2010 10:55 pm

-=-UPDATE 1.0.2.2-=-

-Fixed a glitch that caused the game to not save and load properly on the first level of Episode 1
-Fixed an internal level design mistake on the second level of Episode 2
-Removed some Crates on a later level of Episode 2 to reduce lag
-Made the game restart the entire level by pressing backspace
-Crinic Pies now give 10 HP instead of 5 HP
-Added a secret level suggested by Nobody
-Internal banks organized
-Wimp Mode added

http://www.mediafire.com/?dkynmybqhnx

Nobody, check your PM's.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 03, 2010 11:17 pm

MyNameIsKooky wrote:-=-UPDATE 1.0.2.2-=-

-Fixed a glitch that caused the game to not save and load properly on the first level of Episode 1
-Fixed an internal level design mistake on the second level of Episode 2
-Removed some Crates on a later level of Episode 2 to reduce lag
-Made the game restart the entire level by pressing backspace
-Crinic Pies now give 10 HP instead of 5 HP
-Added a secret level suggested by Nobody
-Internal banks organized
-Wimp Mode added

http://www.mediafire.com/?dkynmybqhnx

Nobody, check your PM's.
*Downloads, and finally gets to the portal*
*accidentally presses Ctrl*
Bother.
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LittleZbot
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Post by LittleZbot » Sun Jul 04, 2010 12:05 am

Man, I'm now stuck on MyNameIsKooky's first level in episode 2, because I can't use Teleportation to get higher. It's too tricky. A few tips?
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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DEEMAN223344
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Post by DEEMAN223344 » Sun Jul 04, 2010 12:19 am

LittleZbot wrote:Man, I'm now stuck on MyNameIsKooky's first level in episode 2, because I can't use Teleportation to get higher. It's too tricky. A few tips?
I'm stuck because of the stupid bombs.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 1:06 am

LittleZbot wrote:Man, I'm now stuck on MyNameIsKooky's first level in episode 2, because I can't use Teleportation to get higher. It's too tricky. A few tips?
I call that tactic Teleport Jumping. To Teleport jump, you first have to jump normally and deploy your teleport marker. Then, after you land, jump again and immediately teleport, and your momentum from jumping will propel you upwards. It can get you up 9 tiles if you do it well.

EDIT:

Some tips:

1. Deploy your Teleportation Marker when you're at the peak of your jump.
2. Teleport IMMEDIATELY when you jump to get the best result.
3. Make sure you're not too close to the wall.
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Sammy_Bro
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Post by Sammy_Bro » Sun Jul 04, 2010 2:52 am

I am doing Wimp Mode now. I just wanna show off some pictures of my progress.
:D
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 3:22 am

10,000 HP? Wow! I expected something like that from Wimp Mode, though. Not beeg sooprise. :lol:

And thanks for telling me about the robot glitch, I'll fix it the next time I get back to this game.
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LittleZbot
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Post by LittleZbot » Sun Jul 04, 2010 3:34 am

HOW ON EARTH DID YOU GET BEHIND THAT ROBOT?!!!
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 4:44 am

He jumped over it from a high point. I thought it was never possible, but he somehow managed to do it. It's going to be fixed in the next update along with all other chase enemies.
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dlcs18
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Post by dlcs18 » Sun Jul 04, 2010 4:21 pm

MyNameIsKooky wrote:-Internal banks organized
What are internal banks?
dlcs18
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 4:26 pm

dlcs18 wrote:
MyNameIsKooky wrote:-Internal banks organized
What are internal banks?
I meant the object/sprite banks (or categories, w/e you want to call them) were categorized better in the .gmk file. I have a habit of recording everything, so it's nothing you should be concerned about. :lol:
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Sammy_Bro
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Post by Sammy_Bro » Sun Jul 04, 2010 6:47 pm

Also, I got another picture as playing as LittleZbot. I got 4 Hyper Portals insead of 1.
:D
Emerald141
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Post by Emerald141 » Sun Jul 04, 2010 6:48 pm

YAY I BEAT EPISODE 2! *shot*

Going to replay Episode 1 now...
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 7:00 pm

Sammy_Bro wrote:Also, I got another picture as playing as LittleZbot. I got 4 Hyper Portals insead of 1.
That's normal, you can throw any amount of Hyper Portals at any time. But in your picture, I'm aware of the weird bug with LittleZbot's weapons acting as "mines" in some spots - they're coded to stop when they detect any object at their position as to stay and sap enemies' HP. Crates leave behind invisible objects when destroyed to make other Crates fall. I've tried to fix it by filtering out some objects in its detection, but it still gets stuck on walls. I'll look into this more as I work on Episode 3. I may be able to fix it, I may not.
Emerald141 wrote:YAY I BEAT EPISODE 2! *shot*
CONGRATULATIONS!!! :D :D :D
Emerald141 wrote:Going to replay Episode 1 now...
Episode 2 is more fun IMO, but have fun anyways. :)
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DEEMAN223344
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Post by DEEMAN223344 » Sun Jul 04, 2010 7:22 pm

I need help in EP2 level 1, right before the peanut. I get it, but then there's no way back.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 7:41 pm

DEEMAN223344 wrote:I need help in EP2 level 1, right before the peanut. I get it, but then there's no way back.
You have to wait for the yellow platforms you passed to respawn. Use the three yellow platforms by the peanut to stay on long enough for them to respawn.
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DEEMAN223344
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Post by DEEMAN223344 » Sun Jul 04, 2010 7:52 pm

MyNameIsKooky wrote:
DEEMAN223344 wrote:I need help in EP2 level 1, right before the peanut. I get it, but then there's no way back.
You have to wait for the yellow platforms you passed to respawn. Use the three yellow platforms by the peanut to stay on long enough for them to respawn.
They respawn? Bother.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 8:06 pm

I've decided to put the entire Spooky Forest Plot into one Episode. 20 levels is going to be rather long, mind you.

1. Enter the Spooky Forest (Dangerous Duck)
2. Underground Metropolis (iKooky 4.0)
3. Paheet Ice Cream and Burger Factory (Doctor Rabbit Rematch)
4. The Monster's Fortress (Forest Monster)
5. School of Eternal Doom (Evil Bunny)
6. Forest Escape Attempt
7. Into the Past (iKooky 5.0 and Fighter Jet #3)
8. Pit Crossing (Insanely Fast Digger)
9. Future Village (iKooky 345.0)
10. iKooky Inc. (iKooky 1337.0)
11. iKooky Final Chase (NoNobody 1.0)
12. Pet Shop (NoNobody 1.0 and Maxnick Decoy)
13. Pantarctica Part 1 (Decoy 2.0)
14. Pantarctica Part 2 (UNREVIVAL MAN)
15. Ghettoland Part 1 (NoNobody 2.0)
16. Ghettoland Part 2 (YoNameIsKooky)
17. Present Forest Part 1 (NoNobody 3.0)
18. Present Forest Part 2 (Doctor Pants)
19. Spaced Out (iKooky Final)
20. Final Boss of the Spooky Forest Plot (Enclosed Direction Guide)
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DEEMAN223344
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Post by DEEMAN223344 » Sun Jul 04, 2010 8:51 pm

MyNameIsKooky wrote:
DEEMAN223344 wrote:I need help in EP2 level 1, right before the peanut. I get it, but then there's no way back.
You have to wait for the yellow platforms you passed to respawn. Use the three yellow platforms by the peanut to stay on long enough for them to respawn.
ORLY? Ok. .... NOOOOOO!
Image
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 04, 2010 9:06 pm

o i can fix that.
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LittleZbot
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Post by LittleZbot » Tue Jul 06, 2010 12:31 am

MyNameIsKooky wrote:I've decided to put the entire Spooky Forest Plot into one Episode. 20 levels is going to be rather long, mind you.

1. Enter the Spooky Forest (Dangerous Duck)
2. Underground Metropolis (iKooky 4.0)
3. Paheet Ice Cream and Burger Factory (Doctor Rabbit Rematch)
4. The Monster's Fortress (Forest Monster)
5. School of Eternal Doom (Evil Bunny)
6. Forest Escape Attempt
7. Into the Past (iKooky 5.0 and Fighter Jet #3)
8. Pit Crossing (Insanely Fast Digger)
9. Future Village (iKooky 345.0)
10. iKooky Inc. (iKooky 1337.0)
11. iKooky Final Chase (NoNobody 1.0)
12. Pet Shop (NoNobody 1.0 and Maxnick Decoy)
13. Pantarctica Part 1 (Decoy 2.0)
14. Pantarctica Part 2 (UNREVIVAL MAN)
15. Ghettoland Part 1 (NoNobody 2.0)
16. Ghettoland Part 2 (YoNameIsKooky)
17. Present Forest Part 1 (NoNobody 3.0)
18. Present Forest Part 2 (Doctor Pants)
19. Spaced Out (iKooky Final)
20. Final Boss of the Spooky Forest Plot (Enclosed Direction Guide)
*looks at how many levels there are*
*looks at MyNameIsKooky's post of how long it takes to do two levels*
*does a little math*

YAY! IT SHOULD ONLY TAKE TWO DAYS AND TWO HOURS FOR EPISODE 3! *shot*

EDIT: Darn. My mom found out I was playing the GAME of the topic with the Z0lVl813 and now I'm banned from the game. :x
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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LittleZbot
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Post by LittleZbot » Tue Jul 06, 2010 12:36 am

MyNameIsKooky wrote:He has epic Book Magic powers. If you really want me to, I could remove it, but you'd have to start a new game which I don't think you feel like doing.
DP.

How about you leave it in on Normal mode but take it out on Wimp mode?
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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