how do i use avd stars
how do i use avd stars
i have them but i don't know how to use them
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
Read this page instructions if you want to use adv stars:
MOFI HUB GUIDE
LEVEL TEXTURES
1. WA EDITOR/user data/custom content/textures/ ... copy your textures
2. MOFI DEMO/game data/custom content/textures/ ... paste your textures
3. DON'T FORGET: you must make such folders in MOFI DEMO
ADVENTURE STARS
1. In editor, make this; Data0 = adventureN (N = 1,2,3...)
2. Copy and paste that adventure in
3. In MOFI DEMO/data/adventures/adventureN (N = 1.2.3...)
4. Suppose data0 = 2,
5. Then type adventure2 and do step 1 to 3
MASTER DAT EDITOR
1. Place an adventure star in a level
2. See the coordinates in bottom of screen in editor X=_ , Y=_
3. In master dat editor, open master.dat of adventureN
4. Lose X = 1 X coordinate away from star
5. Lose Y = similar but Y co..
6. Win X and Win Y you can tell same coordinates or different coordinates
7. General commands - you know how
MOFI CUSTOM ADVENTURE MODE
1. Open wg.exe from HEX EDITOR
2. Find this using search feature 89 5C 24 04 E8 FC FF FF FF 89 04 24 E8 FC FF FF FF C7 05 00 00 00 00 02 00 00 00
3. Change the 00 02 00 into 00 00 00 and save wg.exe
4. Copy the contents inside USER DATA and paste it into GAMEDATA
5. Download a wa2 file from some custom adventure
6. Copy and paste the wa2 file into MOFI DEMO/gamedata/adventures/downloads inbox/ paste it
7. Now you can play any complied adventure inside MOFI volcano icon
MOFI CONVERSION
1. Place one of cbloopy's wop example red crab in adventure2 and save
2. Make a copy of the adventure2 from WA EDITOR to MOFI DEMO/data/...
3. Use the MOFI level converter
4. Open from EDITOR/user data/adventures/editing/current/adventure2/1.wlv
5. Convert it and save it in MOFI DEMO/gamedata/adventures/current/adventure2/1.wlv
6. You must replace the file
7. Play with MOFI volcano icon
8. If proper crab is there, then use the adventure stars option
9. Copy and paste the adventure2 inside GAME DATA directory to data/adventures/adventure2
If your editor is not able to load MOFI TREES, I'll send a copy of my editor
EVERYTHING CLEAR?
MOFI HUB GUIDE
LEVEL TEXTURES
1. WA EDITOR/user data/custom content/textures/ ... copy your textures
2. MOFI DEMO/game data/custom content/textures/ ... paste your textures
3. DON'T FORGET: you must make such folders in MOFI DEMO
ADVENTURE STARS
1. In editor, make this; Data0 = adventureN (N = 1,2,3...)
2. Copy and paste that adventure in
3. In MOFI DEMO/data/adventures/adventureN (N = 1.2.3...)
4. Suppose data0 = 2,
5. Then type adventure2 and do step 1 to 3
MASTER DAT EDITOR
1. Place an adventure star in a level
2. See the coordinates in bottom of screen in editor X=_ , Y=_
3. In master dat editor, open master.dat of adventureN
4. Lose X = 1 X coordinate away from star
5. Lose Y = similar but Y co..
6. Win X and Win Y you can tell same coordinates or different coordinates
7. General commands - you know how
MOFI CUSTOM ADVENTURE MODE
1. Open wg.exe from HEX EDITOR
2. Find this using search feature 89 5C 24 04 E8 FC FF FF FF 89 04 24 E8 FC FF FF FF C7 05 00 00 00 00 02 00 00 00
3. Change the 00 02 00 into 00 00 00 and save wg.exe
4. Copy the contents inside USER DATA and paste it into GAMEDATA
5. Download a wa2 file from some custom adventure
6. Copy and paste the wa2 file into MOFI DEMO/gamedata/adventures/downloads inbox/ paste it
7. Now you can play any complied adventure inside MOFI volcano icon
MOFI CONVERSION
1. Place one of cbloopy's wop example red crab in adventure2 and save
2. Make a copy of the adventure2 from WA EDITOR to MOFI DEMO/data/...
3. Use the MOFI level converter
4. Open from EDITOR/user data/adventures/editing/current/adventure2/1.wlv
5. Convert it and save it in MOFI DEMO/gamedata/adventures/current/adventure2/1.wlv
6. You must replace the file
7. Play with MOFI volcano icon
8. If proper crab is there, then use the adventure stars option
9. Copy and paste the adventure2 inside GAME DATA directory to data/adventures/adventure2
If your editor is not able to load MOFI TREES, I'll send a copy of my editor
EVERYTHING CLEAR?
- epicdude15
- Rainbow Master
- Posts: 879
- Joined: Sat Nov 20, 2010 2:58 am
- epicdude15
- Rainbow Master
- Posts: 879
- Joined: Sat Nov 20, 2010 2:58 am
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
- epicdude15
- Rainbow Master
- Posts: 879
- Joined: Sat Nov 20, 2010 2:58 am
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
Why this hack don't work for me?Guppy Star wrote:...
MOFI CUSTOM ADVENTURE MODE
1. Open wg.exe from HEX EDITOR
2. Find this using search feature 89 5C 24 04 E8 FC FF FF FF 89 04 24 E8 FC FF FF FF C7 05 00 00 00 00 02 00 00 00
3. Change the 00 02 00 into 00 00 00 and save wg.exe
4. Copy the contents inside USER DATA and paste it into GAMEDATA
5. Download a wa2 file from some custom adventure
6. Copy and paste the wa2 file into MOFI DEMO/gamedata/adventures/downloads inbox/ paste it
7. Now you can play any complied adventure inside MOFI volcano icon
...
Maybe I do something wrong.

Can you send me the wg.exe file.

- epicdude15
- Rainbow Master
- Posts: 879
- Joined: Sat Nov 20, 2010 2:58 am
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
If you even change one hex without knowing, the application won't workjozsefkoma wrote:Why this hack don't work for me?Guppy Star wrote:...
MOFI CUSTOM ADVENTURE MODE
1. Open wg.exe from HEX EDITOR
2. Find this using search feature 89 5C 24 04 E8 FC FF FF FF 89 04 24 E8 FC FF FF FF C7 05 00 00 00 00 02 00 00 00
3. Change the 00 02 00 into 00 00 00 and save wg.exe
4. Copy the contents inside USER DATA and paste it into GAMEDATA
5. Download a wa2 file from some custom adventure
6. Copy and paste the wa2 file into MOFI DEMO/gamedata/adventures/downloads inbox/ paste it
7. Now you can play any complied adventure inside MOFI volcano icon
...
Maybe I do something wrong.
Can you send me the wg.exe file.