
New hub project: mysteries of turbo island
New hub project: mysteries of turbo island
sorry this has been cancelled 

- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
Here are several simple steps of hub making:
Just incase you don't know, MOFI, stands for (Wonderland Adventures) Mysteries Of Fire Island.
MY 150TH POST!!!

- 1. Download cbloopy's '.wops' (editor objects) here and place them in the WA Editor folder in Data\Editor\ObjectPresets\...\. You'll also need the MOFI Level Converter and Master DAT Editor which you can download from there. You can also download other useful things from there!
2. Open the editor and start a new adventure, then in the section objects, all the objects in 'MOFI (conversion)' need to be converted using the MOFI Level Converter (so you convert the level if it has objects from MOFI)
3. When your making the 'Hub' a new adventure and call the filename 'Hub', then don't call it anything because that's not nessacary, you'll always have to start at x37 y6 no matter what.
4. Get a copy of MOFI Demo (or full MOFI) and put your adventures in there (Data\Adventures\...\).
5. Oh yeah and in the MOFI folder, there's a .txt document called 'localsaveoff', rename it to 'localsaveon'. Then start the game and exit and a folder called 'GameData' will appear, put all your custom textures in there. You can also edit player profiloes this way and this is also so your custom hub doesn't overwrite the original game.
- 1. Start an adventure and make the filename 'Adventure1' if it your first adventure, if it's your second adventure, you'd call it 'Adventure2', third 'Adventure 3 and so on.
2. Place an Adventure Star in the hub and make Data0: 1 so it will lead to Adventure1, so Adventure2 would be Data2 and so on.
3. Then use the Master DAT Editor and open the 'master.dat' file of your adventure in the Master DAT Editor. This is so you can link the adventure to it's level and x and y location when you loose and win and what commands will happen in the Hub when you win.
Just incase you don't know, MOFI, stands for (Wonderland Adventures) Mysteries Of Fire Island.
MY 150TH POST!!!



Last edited by md on Sun Jan 23, 2011 7:44 pm, edited 2 times in total.
If you bothered to copy and paste this signature, or zoom in, to make it possible to read, then I wasted 5-10 seconds of your life.