New Adventure: Trouble in the Sand

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TheThaumaturge
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New Adventure: Trouble in the Sand

Post by TheThaumaturge » Sat Jan 22, 2011 5:17 pm

Finally got around to finishing this one! :D

In this adventure the storyline takes a twist. Wonderland seems to be threatened again, and you are called to the rescue. Can you figure out what's going on?

You will also need the cave2 texture for one of the levels and the jtemple for two of them.

Alright then, have fun! :wink:
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Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

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DEEMAN223344
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Post by DEEMAN223344 » Sun Jan 23, 2011 12:44 am

One of the best custom adventures in a while.
You actually use the editor knowledge cbloopy introduced, not as a gimmick, but as a puzzle that reminds me of the days before the editor was more complicated (Yes, MOFI I'm looking a you).
Thanks for the fun, even if I haven't completed the level yet!
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TheThaumaturge
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Post by TheThaumaturge » Sun Jan 23, 2011 3:50 pm

Thanks! :D

I have been working on my puzzle skills a little, before I joined here I SUCKED at making puzzles. :P
Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

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Guppy Star
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Post by Guppy Star » Mon Jan 24, 2011 9:57 am

East or west, its a great adventure. But it involves only primary thinking not secondary and combo type. Next adventure for you, make an adventure that involves too much secondary thinking for a set of objects like - TRANSPORTER-ROTATOR-BLINK like my adventure in WA EI v1.1 - RIVER CROSSING; how was that? Didn't it involve too much rotating and blinking?
HAPPY TO HELP!!!

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Serlan
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Post by Serlan » Mon Jan 24, 2011 1:17 pm

It's too hard! I killed the fireflowers, then the vision and I killed for mistake the spikeyball
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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