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LittleZbot
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Post by LittleZbot »

I got a problem, when I put in the other-direction facing scorpion it comes out as a thin, straight, line.
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boywhoflies
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Post by boywhoflies »

Ok...
How did you load it into GM8?
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LittleZbot
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Post by LittleZbot »

I clicked "make Sprite" and clicked "Load", found it, and hit "open" like I always do. :?

DP. I really want that Other-Direction scorpion soon. Please tell me what the trouble is or upload another. Or Something.

Edited by tyteen: merged post
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MyNameIsKooky
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Post by MyNameIsKooky »

You could just mirror the sprite using Game Maker. :wink:
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LittleZbot
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Post by LittleZbot »

How?
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MyNameIsKooky
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Post by MyNameIsKooky »

Go to transform, then mirror/flip.

Whenever in doubt, just poke around. :wink:
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LittleZbot
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Post by LittleZbot »

Nevermind, got it.
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boywhoflies
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Post by boywhoflies »

I did put the lobster facing the other direction. It;s on the first page. :?

(Working on mugglers)
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boywhoflies
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Post by boywhoflies »

Ok, I'm done. I think I ded better on them than the lobsters.
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LittleZbot
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Post by LittleZbot »

I know. That problem is over.
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boywhoflies
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Post by boywhoflies »

Allright.
The mugglers ok?
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LittleZbot
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Post by LittleZbot »

boywhoflies wrote:Ok, I'm done. I think I ded better on them than the lobsters.
Hey, Those are Really Good! Better than how I imagined them!
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LittleZbot
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Post by LittleZbot »

DP

For the Mechas, I think of them as a cross between a dog, a frog, and a cat.
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Post by boywhoflies »

Walking?
And do you want them one color?
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LittleZbot
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Post by LittleZbot »

1. Yes.

2. Some parts Grey, Some Black.
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Post by boywhoflies »

Ok. I'll go work on it.
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boywhoflies
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Post by boywhoflies »

Again, not my best but still decent.

Dog:Head and tail
Cat:Ears and tail
Frog:Legs

P.S. I think I know what happened with the lines. I probaly ended up saving it with a _strip36 and not a _strip2 .
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MyNameIsKooky
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Post by MyNameIsKooky »

You're an awesome spriter. :shock:
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boywhoflies
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Post by boywhoflies »

Thanks! :D
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LittleZbot
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Post by LittleZbot »

Great! However, I'm gonna need a sprite with it's head turned(looking at Drandom on his back) and one with it biting itself.

Also, It would have a better effect if it had a mouth full of teeth open and a tongue hanging out.

However, I agree with MNIK; You're awesome.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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LittleZbot
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Post by LittleZbot »

Things are Kinda slow Right now. Here's a Photo to keep you guys entertained. Demo 1 will come out when World 1 is done.
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boywhoflies
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Post by boywhoflies »

Looks cool! :D

For the Mechas, I don't think I can do any more extra sprites for them, sorry. :(

I can still do other enemies, but the Mechas wouldn't work out.
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LittleZbot
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Post by LittleZbot »

It's OK. :wink:

I'm terrible at making wings. Could you Please do a Winged Dot Sprite?
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boywhoflies
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Post by boywhoflies »

You'll have to find someone else. I suck at wings too. :lol:
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LittleZbot
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Post by LittleZbot »

Anyone :?:
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Post by LittleZbot »

I have a problem. I'm trying and trying to make a health bar. I follow the EXACT instructions of a ton of walkthroughs on how to make one and NONE have worked. I even followed a video where it worked, but it didn't work for me. :?
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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boywhoflies
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Post by boywhoflies »

What part is giving you trouble?
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LittleZbot
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Post by LittleZbot »

Nevermind. I finally got it to work. :D
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boywhoflies
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Post by boywhoflies »

Awesome! :D
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LittleZbot
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Post by LittleZbot »

Yep. Hey, could you draw me some cement blocks and walls? Mine look terrible.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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