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Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
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StinkerSquad01
- Rainbow AllStar
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by StinkerSquad01 » Sat Mar 26, 2011 9:13 pm
Ok help.
LETS TRY ONE MORE TIME!

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Attachments
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- waterfail.bmp (415.79 KiB) Viewed 2435 times
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Sat Mar 26, 2011 10:11 pm
I haven't really tested water, but I don't know why it wouldn't work. Make sure you're placing only 1 water tile in each place?
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Sat Mar 26, 2011 10:23 pm
Well... IDK. I might revise the editor water engine thing.
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Serlan
- Rainbow Seeker
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by Serlan » Sat Mar 26, 2011 10:23 pm
MyNameIsKooky wrote:I haven't really tested water, but I don't know why it wouldn't work. Make sure you're placing only 1 water tile in each place?
I created water in Serlan1 by trying 2 times, MNIK, you'll need to fix this.
Click
here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Sun Mar 27, 2011 3:01 am
Emerald141 wrote:Of mine, or of everyone's? (or both? *shot*)
Both!
Emerald141 wrote:Also, how many more levels are required for Community Toaster Demo 1?
No idea. Probably a lot, considering how short and straightforward most people's levels are.
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StinkerSquad01
- Rainbow AllStar
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by StinkerSquad01 » Sun Mar 27, 2011 4:29 am
BUG! When you place a red block from Boxinator (plocks right?)
and change the texture to kiyoshi they turn into bricks, but instead of changing back to red when changing the tex, they stay bricks.
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StinkerSquad01
- Rainbow AllStar
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by StinkerSquad01 » Sun Mar 27, 2011 5:23 am
I'm making a list of the editor objects, I will add to it until the final editor is realeased.

Good night.
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Sun Mar 27, 2011 4:54 pm
StinkerSquad01 wrote:BUG! When you place a red block from Boxinator (plocks right?)
and change the texture to kiyoshi they turn into bricks, but instead of changing back to red when changing the tex, they stay bricks.
It will be back to normal when you play the level.
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Serlan
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by Serlan » Wed Mar 30, 2011 12:34 pm
New level:
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Attachments
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- Serlan2.LV6
- (9.27 KiB) Downloaded 104 times
Click
here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Wed Mar 30, 2011 7:13 pm
Emerald5: Loved it, especially how long it was!
Serlan2: I liked it!

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Serlan
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by Serlan » Thu Mar 31, 2011 3:53 pm
Serlan3 - The Factory Revisited
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Attachments
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- Serlan3.LV6
- (16.12 KiB) Downloaded 89 times
Click
here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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Serlan
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Post
by Serlan » Thu Mar 31, 2011 3:54 pm
DP - Sorry if is to hard

Click
here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Thu Mar 31, 2011 10:58 pm
Cool level, but it's impossible to avoid getting hurt in most parts.
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Nobody
- Rainbow Spirit Chaser
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by Nobody » Sun Apr 03, 2011 12:34 am
Two objects you should add:
Dancing Duck. This is a weak enemy, not a boss.
All Enemies Defeated Door. StinkerSquad01 would have liked it anyway.
i should change my signature to be rude to people who hate pictures of valves
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Nobody
- Rainbow Spirit Chaser
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by Nobody » Sun Apr 03, 2011 12:39 am
DP.
When I posted that I forgot to mention that I made a level. The area before the exit is an edit of one of Sammy_P's levels. The main edits are getting rid of a white toast and three cages and adding a Llaw, although I also added a random wall block to make the level look better and changed the placement of the water blocks so there wasn't water levitating above ground.
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Attachments
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- BOXINATORBONANZA.LV6
- (21.91 KiB) Downloaded 87 times
i should change my signature to be rude to people who hate pictures of valves
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Technos72
- Rainbow MegaStar
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Contact:
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by Technos72 » Mon Apr 04, 2011 12:32 am
you used that dialog window with a box to type something in. Can you tell me how to make one like that for my recent game projects?
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Technos72
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by Technos72 » Mon Apr 04, 2011 12:57 am
Thanks but how do I do functions for a correct and wrong answer in the box?
Example: get_string( "say yes","type here")
What other code do I do to perform functions when I type "yes" and when I don't type "yes"?
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MyNameIsKooky
- Rainbow Spirit Master
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by MyNameIsKooky » Mon Apr 04, 2011 1:33 am
I dunno. You have to code your own things for what would happen after. In my case, it was saving what was typed into the box.
Blast!10 explained this exact thing in a different topic, I'm pretty sure.
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tyteen4a03
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by tyteen4a03 » Thu Apr 07, 2011 4:58 am
You can pretty much just reupload it here.