Fanmade Toaster 8: Crystals of Death

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boywhoflies
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Fanmade Toaster 8: Crystals of Death

Post by boywhoflies » Tue Jun 28, 2011 11:19 pm

Thank you very much for erasing evreything I wrote, PHPBB. I owe you. :x

This is planned to be a RPG. I can't say for sure if it will ever get off the ground, though. Here's the plot...I think what kept me on FT1 is the plot.

This contains FT1 spoilers. And other spoilers, too. :3
This takes place some random time after FT1. It starts off showing ET and Roaster, who have just repaired a bunch of the Elite Forces. There is nowwhere near the ammount of them than there used to be, as most of the parts were destroyed. To make up for it, they placed some of the power crystals from FT1 in them. the about 5 that were left were then just as powerful as the Elite Forces were when they were all still alive. They are shown rather cracked at first, but when the chrystal is put back they are completely repaired, instantly. This shows how truely powerful these chrystals are. Meanwhile, Doom has finished building his house in Nowhere long ago, and Mapac has completed a small colony on the other planet full of green apples(Leaf might make a camo there.). Elemna is also at the colony for a visit. When the Elite Forces get used to...being alive again, the first thing they do is attack Mapac's colony. With their new found chrystal-power, the toast they shoot is now flaming. Some of the green apples are lit on fire. Elemna quickly blasts those apples with water to put them out then uses her air powers to create a tornado to attack the Elite Forces. When the tornado comes near, they glow dark purple rather than moving o getting hurt at all. This shows that, when they are ready, the Elite Forces are now immune to allmost any attack. In panic, the colony, Mapac, and Elemna hop into their pods and fly to Earth. Luckly, the pods all had Mapac's booster upgrade, so they are eazly amble to outrun the Elite Forces. They all land at Mapac's old lab, which is now quite low-tech compaired to Mapac's current integence. He had been learning about the planet, which made him understand MUCH more than he allready did, even though he was a genius. He beguins to build a mech to fend off the Elite Forces, who are comming...he tells Elemna to get The Apple aware of this(this takes place before App names himself App). This may be when the gameplay actually starts. Elemna travels through a forest to find The Apple's house. She rings the doorbell, and this would be a good time to made a joke, so TA calmly starts to greet Elemna but Elemna cuts him off and screems about the Elite Forces being back and they are basically invinsibe and that they are doomed and all that stuff. So TA now knows the whole story. TA says that they need to prepare and suggests alerting as many people as possible. TA and Elemna tread through the woods, and the scene changes. It shows Blaster walking up to Doom's house in nowhere. Doom walks out, and they are suddenly attacked by a bunch of toasters. Doom yawns and leans back, causing a pillar to come smashing out of the ground, right into the toasters. They die instantly. Doom can do this because, as it was pointed out in...I think it was FT3...Doom's power to control darkness allows him to control Nowhere itself. They head off to the worminator (Blaster borrowed it from Shaman to acsess nowhere. This is how Doom got there in the first place, but he has someone come with him so that person could return it to Shaman), evrey so often being attacked by toasters. You have the option to pillar-attack them durring batte, which is a insta-kill but does not bring experence points.When they reach the Worminator, they go inside and teleport back to the apple world. The scene changes. It shows Shoop and Boing at the dojo, and Boing is trying to teach Shoop his jumping skills. It's more to show off, but whatever. Shoop freaks out, as he can't do it, and they've been at it for hours, so he fires his lazer without meaning too. This lights the dojo on fire. The support breaks, and the dojo beguins slyding down the mountain. Boing yells at Shoop for a bit, then hops out of the dojo through the hole that was burnt by the lazer(this hole is in the back of the direction the dojo is sliding, BTW). He bounces off a nearby tree and grips onto the side of the dojo near the hole. He tells Shoop to get out in a panic-style voice. Shoop says he's not good at jumping and stuff, and simply fires his lazer at the other side of the dojo. This gets rip of any trees in the way, so he just sits there and waits for the dojo to either burn down 100% or it to stop. It stops a minute and he runs out before he gets burned. Boing freaks out, considering he lives in the dojo and now it burned down. Shoop says he could come live with him. Besides, they are bros, remember? Shoop leads Boing into a city, where he shows him a solid metal house. It's made of metal so it won't burn down in case he fires his lazer by mistake. There would just be a hole. On the way to Shoop's house, they are attacked by toasters. Shoop must charge for sevral turns before using his lazer, so is useless if the battle only lasts a turn or two. However, his lazer is super-powerful after charged. When they reach Shoop's house the scene changes. It shows Mapac activating R.A. 2.0 MK(it will appear in this game) and telling him to find Shaman and to bring him here. RA goes through the woods looking for Shaman. Toasters attack it durring it's "walk". RA has high attack and defence in battle, but it's HP is not very good. Using it's never-before-mentioned-and-just-made-up-now radar ability, finding Shaman is a snap. After RA explains the situation to Shaman(Mapac told it beforehand), RA leads Shaman toward Mapac. The scene changes to App(I feel like calling him that. He will be called The Apple in-game.) and Elemna, who tread through the woods toward a small green apple village. When they get there, App screams at the top of his lungs...they have lungs?...anyway, he screams something like "OMG OMG WE ARE ALL DOOMED RUN FOR YOUR LIFE" which causes the whole village to panic and run around randomly. Elemna says "Nice going." charcastically. App yells for them to calm down, and slowly, they do. Saddly the time wasted there was eneugh for the Elite Forces to catch up. App and Elemna fight the Elite Forces to give the green apples of the village time to ecape. Durring the fight, your attacks are useless, as the Elite Forces are still immune. After a few turns, assuming they don't kill you, App and Elemna flee. The Elite Forces chace them. Elemna takes to the air by using her air power to blow herself upward, like she does in FT1. App is right behind her, using his "summon green roflcopter" ability(he can summon roflcopters in this game durring battle. If he just had his normal powers it would be quite limited for a RPG.) Oviously, the Elite Forces folow, as they can fly anyway, but App and Elemna can now move faster without having to dodge random things on the ground. The scene changes. It shows Doom and Blaster walking out of the Worminator, which had just appeared where RA found Shaman. As the scene changes are really "meanwhile"s, these all happen around the same time, so RA and Shaman are close eneugh that Blaster notices them. As far as they know, Shaman and RA don't know about the toaster attacks, so they go to warn them. Of course, they allready know, so They just join each other. When they get back to Mapac(who is about halfway done one leg of his mech), Papac powers RA down and lets him charge. Mapac asks Shaman if he can use the Worminator to find a new dimention unknown to the toaster army so they can prepare without the worry of death. Shaman, of course agrees. Mapac tells them that he has a heal-ray in the back of his lab that they can use if they get weak. This ray, however, is huge and can't be taken with them. Blaster asks Mapac if there's a way to contact them once they find this new dimention even if they are in it. Mapac says yes and hands Blaster a blackberry-like communicator. This gives Doom a idea. If he stays behind, he can tell the toaster army where they went after Mapac is told so that the apples won't have a 100% chance of killing all the toasters(he likes war, as mentioned before. This will keep the war going.). So Doom asks Mapac if he needs a extra hand building the mech. Mapac, lucky, does not fall for it(ever notice how it's hard too fool a genius? lol) And makes sure Doom goes allong with them. They go to search for a lot of green apples so they can find a world harder to reach than nowhere. They deside to go to a large city to find some, as, well, a large green apple city would have a lot of green apples. Duh. The green apples from the colony(who were hanging around Mapac's lab) go to the worminator to give you some green apples to start off with. The scene changes to App and Elemna. They are flying above the city, and the Elite Forces notice how many green apples are there. They stop chasing App and Elemna and beguin attacking that city. App jumps off the roflcopter to try and save them, but Elemna catches him. She points out to him that if the Elite Forces stoped chasing them to attack the city, they can't lure them away, and there's no way to hurt them. App agrees and summons himself another roflcopter, as the first one moved away. App asks if they should just go to Mapac to grab a pod to they can fight Roaster/ET, and Elemna says yes. They fly back to Mapac's lab. Now, the Elite Forces...they are burning down the city, and all of the houses but one has wood it it. That house is made of metal. a lazer epically comes out of the side of the house, and Shoop and Boing jump out. Shoop epically looks pissed as he slowly beguins to turn white. He shouts to Boing to cover him. Boing hops onto a rooftop of a brick house(the floor was made with wood, so there's fire comming from the windows) and taunts the Elite Forces. They fire at him, but he is eazly amble to dodge with his epic jumping powers. Meanwhile, Shoop is fully white. It shows white blobs of energy flowing into him. Suddemly, he fires a GIANT lazer many times larger than himself at the Elite Forces. They had eneugh warning from the "BBBBBWWWWWWAAAAAAAA!!!!!" sound to put their guard up. They are pushed back a bit but still unharmed. Shoop freaks out and runs, signaling Boing to follow. He fires a mini-lazer at anything in their path. The scene changes. It shows App and Elemna landing at Mapac's lab. They ask for a pod so they can fight the ET and Roaster. Mapac says yes, and points out to them the new-world plan. App realises it would just be a better idea to try and find other green apples. A random caged green apple falls in front of them, and App frees it. Elemna says that Roaster/ET must be using the caginator again. Another random cage falls down in front of them, but this one is golden and glowing. App tries to d-smash it, but it dosen't work. He charges for a few seconds(it this game you can get spinners from a charge) and s-smashes the cage. It dosen't work. Mapac realises they are using the crystals to power up their troops and machines. With that realised, Mapac tells Elemna and App that they need to find some of those chrysals themselves to have any chance; however, they can't steal any from Roaster/ET, as they have probaly used the chrystals themselves and are much more powerful than the Elite Forces in the first place. As Mapac was the one to discover the chrystals, he knows where they were originaly found, which is the center of the earth. Oviously, App and Elemna freak out at the thought of going there. Mapac says he dosen't mean for them to go there, but rather for Blaster to go because he's imune to fire. Mapac says he should go too, as he's immune to fire from a pill he made so he could get the chrystals when he worked with the toasters. Mapac dosen't the the ingredients to make any more pills, though. Mapac says he made a POD CPU size pod before that a apple can drive. However, as it's still a prototype, the controls are very complex and it would be very hard to teach anyone else to drive it. He goes into his lab and flies out in a small pod that he only fits into halfway. He takes a few minutes to attach some of the mech weappons to the minipod before leading App and elemna to Doom, Blaster, and Shaman. The scene changes to Doom, Blaster, and Shaman, who are near a green apple village "carved" into a stone mountain. When they reach it, they call the green apples and say they need their help. The green apples come right away after seeing that Shaman is there(as he is legendary). Right before they leave to get to the worminator, the communicator vibrates. Blaster opens it. Mapac was calling them. Mapac tells them to say where they are and stay there so App and Elemna can join them and Blaster can come with him to the earth's core. They abey. After App, Mapac, and Elemna reach them, the scene changes. It shows Boing and Shoop running from the Elite Forces. The Elite Forces now see Shoop as a threat as his lazer had a effect, even though it was a tiny one. Boing is eazly able to avoid the Elite Forces, as he is a great runner and can bounce off trees and building that haven't burnt down to go faster. Now, Shoop, however, isn't haveing the same luck. The Elite Forces are gaining, and whenever he stops to destroy the flaming toast with a lazer they get closer. Boing desides to wall jump quickly between 2 trees to, in theory, knock them over, have them land on the Elite Forces, and distract them long eneugh for them to hide. He does, and it works. Shoop and Boing were then hidden in a random apple's basement while they wait for the Elite Forces to go somewhere else. They don't. Instead of risking comming back out, Shoop charges his laser for a super-long time. The scene changes to App and the others. App, Doom, Blaster, Elemna, and Shaman go into one group to find/free green apples, while Blaster and Mapac go to the earth's core. To get there, Mapac uses a laser on his pod to drill a hole into a tunnel. This tunnel was the same one he used to get to the chrystals in the first place. Those 2 go down the long tunnel(luckly the pod is fireproof) until adventually they reach the chrystals. The scene changes. It shows Shoop, now a white sillutte of a apple, glowing white. The scene changes to App's group. At this point you simply go around freeing green apples in metal cages. There are green apples in gloden and plasma cages as well but they are unbreakable at the momment. After you find them all and free them, you use the worminator to go to a new world;deep stars. Deep stars is a world consisting of mainly space and stars. There is a a platform floating through this world, which is where the worminator stops. There are no signs of life other than your group. The scene changes. It shows Shoop now levitating and shining hard. Boing says that Shoop dosen't have levitating powers, to which Shoop replies "I do now!". The scene changes to Mapac and Blaster. After climbing back up with a bunch of chrystals, you try them out by shoving one into Mapac's pod. All the lasers attached to it beguin to shine, and the pod is now VERY fast. The other weapons are supercharged, too. Blaster asks if it's safe of apples. Mapac says yes, then realises he can give some to App, and possibly supercharge his d/s-smashes. They use the communicator to call Doom and the rest, but it turns out Blaster still has the communicator. So they have no contact. The scene changes to Shoop and Boing. Shoop's light is now very hot and if burning up the basement. You see from outside there are bright beams of light popping through the ground. Suddenly, there's a bring flash of light, and there is now just a big hole where that house was. Shoop jumps out and fires his lazer at the Elite Forces. This actually hurts them a bit. Shoop freaks out, saying "I charge for A FEW HOURS and there's basically no effect?!? RUN!" and they run. The scene changes. It shows App and the rest, now worried because they realised Blaster still had the communicator. They hop back into the worminator and see the glowing light comming from the minipod's lazers. They folow it and are convenently led to Mapac and Blaster. They all run back to the worminator, only to find that Roaster is there. After a boss fight with Roaster(he is supercharged from the chrystals, so only Mapac's minipod has a effect) he simply hops into the Worminator and goes to Deep Stars. They all freak out...well, exept for Doom, but he pretends to be mad. Shaman gets a idea. He tells them the legend of Slippery, a banana with magical powers.(He, like RA, was a unused charecter for FT1). They go and get RA, who uses his radar to find all bananas that are somewhat close by. Sevral dots pop up on it's radar, but the closest is right near the city. App, Mapac, Elemna, Blaster, Doom, and RA go toward the city. When they reach it, you see Boing and Shoop running out, being chased by the Elite Forces. Mapac, having chrystals in the minipod, can fight the Elite Forces and actually harm them. After the fight, they fly off into space. Shoop and Boing join the group, and are now playable for the first time in a while. Conveniently, Slippery hops out of a bush as soon as he realised the Elite Forces were gone(as I said in the FT1 topic, he can only use his powers when angry or motivated. In that case he was only scared.). Shaman and Mapac explain the situation to Slippery, who is happy to help(he got motivated so he can now use his powers). He rips a hole in space-time that you can now use to acsess Deep Stars. Once you beat Roaster in Deep Stars, he flies into the rift. Luckly for you, this gets you back the worminator. Now, Mapac finnaly gives the chrystals to App. App gains the u-smash power(U stands for ultra). With this, you can now break the golden cages. The plasma cages can be destroyed by Slippery(he's allready as powerful as the chrystals), Mapac, or App by doing eneugh damage. The cage is alive and attacks you as you attempt to break it, though. So golden is much eazyer to break than plasma. When you free all the apples, you can use the worminator to teleport to a even farther world than Deep Stars;Deep Moon(you can't still use deep stars as with the rift there the toaster army can find you). Deep moon is a VERY dark world, conststing on a single planet with no life. Doom is able to control the darkness away to bring light, however. Here, Mapac builds the mech from before undisturbed. Once the mech is complete, he powers it up with a bunch of chrystals. They he splits the extra ones ammong Blaster, Doom, Ememna, RA, and Slippery. The mech has rockter for feet, so once they leave Deep Moon they can fly over to the toaster's base. After breaking in and beating up ET(who had virtually no role in the game)(he had more chrystals than any of them, so he's giant, glowing, and super-powerful when you fight him) you use RA to search for Roaster. Turns out he flew back to the colony's site. You go there, beat him up one last time, abd he flies away. Saddly I had no epic final boss ideas so you're stuck with this. :3
There! Now, I want to say that there will be other bosses. There isn't many that would make sence with the plot, so evrey so often you will fight a strong toaster as a boss that has zip to do with the plot besides being sent to attack you. :3

Because of all the time I spent writing this plot, I probaly won't get far into the engine today. :3

Any comments on the plot? I spent about 2 hours writing that thing so comments would be great. :)
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Post by MyNameIsKooky » Tue Jun 28, 2011 11:47 pm

Why do people always give away their entire plots? Even though I wrote two paragraphs for ET5, that was only for the very beginning of the game.

Oh well. You wrote a lot. :o
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Post by boywhoflies » Wed Jun 29, 2011 12:01 am

I give my whole plot out mainly so I don't delete it by mistake then forget it. XD
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Post by LittleZbot » Wed Jun 29, 2011 12:34 am

:shock:

The face says it all.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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Post by boywhoflies » Wed Jun 29, 2011 12:40 am

If that was a compliment, thanks! :P *shot*
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Post by boywhoflies » Wed Jun 29, 2011 5:12 pm

Progress report...*shot*

The battle engine is going allright. Your side of the fight is fine;you can pick your move and pick your target. It's the apponents side that's not working out right now. It's glichy. It never ends it's turn. And there's some gliches on game maker's side that aren't making fixing them eazy. As usual. :x
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Post by boywhoflies » Wed Jun 29, 2011 8:16 pm

TP

Ug. I'm having trouble understanding my own engine! I hate it when that happens. I'm planning on restarting as soon as I think of a good plan for it.
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Post by boywhoflies » Wed Jul 06, 2011 6:29 pm

QP

I thought of a plan, but I need a program for it that I don't have. So...it's going from a RPG/Platformer to a Fighting/Platformer with the whole RPG level up system. This should work a lot better.

My plan is Super Smash Bros-Style movesets. I might have a Final Smash Equvelant, but I dunno what to call it, so for now I'm gonna just call it a final smash. :3

Here. I'm gonna think of some movesets and put them down.

App's Moveset:
Abilitiy:Wall Jump
Normal:Slapple
Side:Ram(Does a "head"but. New move, I guess.)
Down:D-Smash(Can be charged into a S-Smash)(Of not in midair will do a jump first)
Up:Summon Roflcopter(Summons a random colored roflcopter. This does not include yellow or either version of purple. If there is allready a summoned roflcopter the first one will blow up.)
Final Smash:POD CPU(App is turn invincible when he uses this. A POD CPU computer falls in front of him, and he uses it to control a pod to attack foes. This last about a minute.)

Elemna's Moveset:
Abilitiy:Flies rather than jumping
Normal:Fireball
Side:Tornado(Can be charged to make the tornado bigger)
Down:Gust(Shoots a strong wind to get foes away from you)
Up:Shoots water downward to shoot herself upward. The water slows foes down slightly if hit.)
Final Smash:Earthquake(Causes the whole stage to shake, causing damage to anyone on the ground or touching a wall.)

Blaster's Moveset:
Abilitiy:Is imune to all fire moves
Normal:Explode
Side:Causes a small but powerful explodion in front of him
Down:Focus Explosion(A gun-style target appears where Blaster is. You can move it around. When it goes over a enemy, hold it on the enemy for a few seconds. After that, the foe will get trapped in a powerful explosiondoing high damage. Blaster can't move durring this attack and if hit the attack will end.)
Up:Uses a explosion to send himself upwards.
Final Smash:Inferno(Causes a giant explosion around himself, lighting the whole arena on fire. This causes damage to all foes who touch the ground. Not as painful as Elemna's FS but lasts longer.)

Doom's Moveset:
Abililitiy:Can end the battle instantly, but gets no experence by pressing C. In Nowhere he uses the darkness-pillar and evreywhere else he teleports away from the battle. When he teleports away the enemy will not be deated and can fight you again.
Normal:Uses his pistol to shoot foes(he will use a pistol to attack when he joins you in FT1).
Side:Teleports up to his foe and does a flip to attack. He does not teleport back, but you can teleport to a wall when you do this.
Down:Teleports in front of him(but goes a lot higher) and flips quickly while falling.
Up:Flies, similar to Elemna. Unlike Elemna you have a time limit before you fall.
Final Smash:Total Darkness(Doom replaces all the light in the arena with darkness. When this is used the enemies can't see anything and just stand there, giving you a eazy fight.)

R.A. 2.0 MK's moveset:
Ability:Same as Elemna
Normal:Lazer
Side:Shoots himself at foes with a quick blast from his rocket boosters
Down:Turns invisible. This slowly drains it's HP, but it makes you imune to all attacks.
Up:Flies quickly to the top of the arena.
Final Smash:Gamma Ray(Shoots a giant lazer that causes massive damage to anyone it hits.)

Shaman's Moveset:
Ability:Wall Jump
Normal:Starple(Can charge to a super starple)
Side:Summons a shooting star from the top of the screen that lands in front of him.
Down:Stars fly circles around him, doing slight damage to Shaman but portect him from attacks. It does more damage than RA's similar move but it hurts enemies that touch it.
Up:Rides a star upwards.
Final Smash:A gun-style target appears where Shaman is. Wherever the target is it summons many shooting stars to that spot.

Mapac's Moveset(Minipod and Mech have the same moves):
Minipod ability:Hover(Like flight but is not effected by gravity)
Mech ability:When defeated Mapac wil fly out in the Minipod. You get the mech back after the battle.
Normal:Minigun
Side:Buzzsaw
Down:Slurp Beam(Does small damage to foes but heals you)
Up:Tractor Beam(When a foe is hit you can move it around)
Final Smash:Hypersonic(The pod/mech gains super speed for a bit. You move faster and the foes are shown moving slower.)

Slippery's Moveset:
Ability:Flight
Normal:Focuses for a second then a foe in front of him will light on fire.
Side:Same focus-lag then a foe in front of him will get struch from a lazer from above.
Down:Energy Balls circle Slippery, hurting any foes they touch.
Up:Slippery flies faster for a bit.
Final Smash:Slippery flies around quickl for about 10 seconds. Anyone he hits gets a insta-ko.

Boing's Moveset:
I'll make it up later.

Shoop's Moveset:
Same as Boing.
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Post by boywhoflies » Fri Jul 08, 2011 8:41 pm

In case you haven't noticed, the game starts off with the apples in pairs:
App+Elemna
Shaman+RA
Doom+Blaster
Boing+Shoop

Now, I MIGHT add 1 extra group of 2 new charecters:
Error+Rox

Rox is prounounced Rocks just so you know. I don't feel like talking too much about them, so I will give a hint for each so you have something.
Error:He/she/it simply being in the game breaks the 4th wall.
Rox:He is based on "Rift Boywhoflies" from Wefight. Hopefully that says a bit about his appearance/powers.

However, I'll try not to and keep the plot from changing.

As far as the actual game goes, App's moveset is done. I'm moving onto Elemna. I'm probaly gonna ditch final smashes. Also, because of the whole "hard to start the game" thing only Elemna will be playable in demo one. Besides, App is only playable in the story after you get to play as allmost evreyone else.
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Post by ~xpr'd~ » Fri Jul 08, 2011 8:54 pm

I like what you have so far. c:

Also, I fixed the title for you.
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Post by Emerald141 » Fri Jul 08, 2011 9:00 pm

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Post by ~xpr'd~ » Fri Jul 08, 2011 9:06 pm

I fixed Chrystals and added a space.
Can't believe I missed that. XD
I'm probably going to go around and fix a few other titles as well.
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Post by boywhoflies » Fri Jul 08, 2011 9:07 pm

~xpr'd~ wrote:I like what you have so far. c:

Also, I fixed the title for you.
Thanks!

Who wants a very early demo so they can practice as App with no foes?
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Post by ~xpr'd~ » Fri Jul 08, 2011 9:10 pm

Me~!
I like early demos.
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Post by boywhoflies » Fri Jul 08, 2011 9:55 pm

Fanmade Toaster 8 Early Practice is out!

Ok! 4 notes for you guys:
1. Anyone with the wall jump ability(such as App) has that power swaped with a double jump. Charecters such as Blaster do not have double jumping.
2. The s-smash is charged after 30 seconds. After you use it you wait another 30 seconds to use it again. When not charged you get a basic d-smash.
3. Ram is better when used in midair. When on the ground you slow down.
4. No sounds or anything here. At least, not for now...

Have fun!

Click here to download.
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boywhoflies
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Post by boywhoflies » Fri Jul 08, 2011 9:58 pm

DP

READ THIS!
Oops, I appear to have screwed up. Fixed link: http://www.mediafire.com/?mesocoh66ybyme5
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Master Wonder Mage
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Post by Master Wonder Mage » Fri Jul 08, 2011 10:12 pm

How do you final smash?
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boywhoflies
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Post by boywhoflies » Fri Jul 08, 2011 10:26 pm

That was ditched. There aren't final smashes.
boywhoflies wrote:I'm probaly gonna ditch final smashes.
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boywhoflies
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Post by boywhoflies » Sat Jul 09, 2011 9:08 pm

DP

Ok, here's what I'm thinking:I program all the charecter's moves now to save time later, then I release another "Early Practice" for you guys until the demo is out.

You guys on board?
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boywhoflies
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Post by boywhoflies » Sat Jul 09, 2011 11:17 pm

TP

(I'm still open to answers to the question above XD)
Some movesets may be changed around a bit. In Elemna's case, you cannot charge tornadoes and the "gust" attack has been replaced(a rock will come out of the ground in front of you instead).
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Post by boywhoflies » Tue Jul 12, 2011 12:24 am

QP

Changed my mind. Demo 1 will be out before I finish all the charecters.

So yeah. Me go finish up engine now. :3 App and Elemna are fully playable, just so you know. Doom is about 50% done.
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boywhoflies
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Post by boywhoflies » Wed Jul 13, 2011 6:17 pm

5th post.

Ok. I am planning on having not just primary and secondary colors of enemies, but I am planning on including sevral tertiary colors. The planned tertiary colors are Vermilion, Amber, Chartreuse, Aquamarine, and Indigo(not Wonderland-style indigo, Blue-Purple cross style Indigo). If I can find a name for the Cyan-Blue cross and the Purple-Pink cross those will also be featured. Anyone know them? :P
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Post by boywhoflies » Wed Jul 13, 2011 10:44 pm

6th post.

Ok. There's a type of Toast called Neon Toast. It shows up in FT1 durring the first boss. Considering noone reached the first boss(I'm the only one who can beat The Cliffs. WORLDWIDE. *shot*) I guess noone saw it, but whatever. Anyway, I'm planning to give Neon toast a brief role in the game as a enemy. Please tell me which one you like more. Keep in mind that Neon toasts are robots. The old one looks more robotic.
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