MOFI Bridge Object

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md
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MOFI Bridge Object

Post by md » Fri Sep 30, 2011 3:37 am

Has anyone made the MOFI Bridge object, not the Generic Square thing, the actual mofi bridge object (!Obstacle46)?

Thanks! :D
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Post by md » Fri Sep 30, 2011 4:25 am

Forget about my last post, I made it myself. :)

It took a lot of experimenting with hexadecimals, but I finally got it correct! :D

See here:
Image
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Post by ab-47 » Fri Sep 30, 2011 4:42 am

Impressive! But there's someone who figured it out before you (I guess) :o
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Post by md » Fri Sep 30, 2011 5:01 am

ab-47 wrote:Impressive! But there's someone who figured it out before you (I guess) :o
That's exactly what I think too.

The actual bridge object is more brighter, realistic and more 3d looking than the Generic Square thing and the MOFI Bridge image. :D

Just incase someone didn't figure this out before me, heres the object (place it in "Data/ObjectPresets/Houses/..."):
Download Here (MediaFire Link)

FIXED!!! :D
Last edited by md on Fri Sep 30, 2011 8:08 pm, edited 1 time in total.
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Post by md » Fri Sep 30, 2011 8:07 pm

Oops, I forgot to turn the object into a non-solid, I fixed it all up:
Download Here (MediaFire Link)

P.S. Did anyone else figure this out before me? :)
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Post by StinkerSquad01 » Fri Sep 30, 2011 11:09 pm

Yes, cbloopy did.
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Post by Guppy Star » Sat Oct 01, 2011 5:04 am

do not use mediafire for attachments below 2 mb
You zip your wop files and attach here
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md
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Post by md » Sat Oct 01, 2011 8:01 pm

StinkerSquad01 wrote:Yes, cbloopy did.
Where did he post it? :)
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Post by StinkerSquad01 » Sat Oct 01, 2011 8:29 pm

I don't remember. In the mean time, go meet Mr. Search button! :D
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Post by md » Sun Oct 02, 2011 7:37 am

StinkerSquad01 wrote:I don't remember. In the mean time, go meet Mr. Search button! :D
I've already met him :D , and I can't find anything, except for this:
cbloopy wrote:
AJQZC wrote:cbloopy, this error message appears when I try to open a level with both types of MoFI features, converted and not converted.

Can you please fix it?
Whoops, okay I see what's going on, my program got confused because with the hacked Editor, you could now have !Obstacle46 (the MOFI bridge) directly in your level, while my program still thinks you can't. I'll fix it right away. Thanks for letting me know, first bug found by user.
It's located in the hex-editing topic.
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