Fanmade Toaster 9:App Adventure(PTD1A, Hiatus)

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boywhoflies
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Post by boywhoflies » Mon Sep 26, 2011 8:41 pm

Okay. That would make it one of the few upgrades to actually appear on App. :P

(I was thinking that mabye the other upgrades that normaly wouldn't would be represented by a ring on App's steam or something)
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boywhoflies
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Post by boywhoflies » Thu Sep 29, 2011 11:33 pm

DP

The plot will chenge very slightly between charecters. Sorry about that. I needed to do that so I could throw in a bunch of reused bosses. *shot*
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boywhoflies
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Post by boywhoflies » Sat Oct 08, 2011 8:46 pm

TP

I think I'm getting my spriting skills back. ^_^
Anyway, what do you think this is? Kooky probaly allready knows, so to the rest of you. *shot*
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ab-47
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Post by ab-47 » Sun Oct 09, 2011 2:53 am

More like a king toaster. I like his hair and the toaster in his arms, hmmmmmmmmmmm......A BOSS!
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Master Wonder Mage
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Post by Master Wonder Mage » Sun Oct 09, 2011 2:57 am

It's a bot.
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boywhoflies
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Post by boywhoflies » Sun Oct 09, 2011 3:12 am

AB47:Not a king toaster, but it might be used as a boss. I haven't decided. Thanks, BTW. Those were supposed to be spikes, though. My bad, I should work on them.

MWM:Yes. That's not all there is too it, though.

It's not very ovious what the rest is, so I'll say it's the Toast Man. Because it never phisically appeared I needed to guess on a design, but a few hints were given in a way, with the ARS turrets being red and such.

Now, you'll need to wait, be Kooky, or hack Kooky's account to find out it's role. *shot*
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 09, 2011 3:59 am

Master Wonder Mage wrote:It's a bot.
If you mean Bot as in the robots who were watching the apples, toasters, and refrigerators, then no.

I should've called the Bots something else; this is starting to get confusing.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 3:58 am

How about we say "bot" for the bots and "robot" for evreything else? *shot*
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Oct 10, 2011 4:36 am

Yeah, that's what I was thinking.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 5:24 am

Okay, cool.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 5:35 pm

DP
I'm gonna swap Elemna's earthquake for something else;I want to be able to use tiles on the levels(remember that bit about better level design? That's part of it.) and with the earthquake engine the tiles would be impossible to move and if I made seprate blocks I would need to go through a long prosess for each one to make them compatible. Besides, it would only work on "naturel" levels(so it wouldn't work on Space Fever and stuff). Anyway, I'm thinking a asteroid(which is made of rock, remember that *shot by a random gun...that's diffrent eneugh, right?*) would land in front of her, as long as nothing is in the way. Any other ideas?
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StinkerSquad01
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Post by StinkerSquad01 » Mon Oct 10, 2011 5:48 pm

Is there a stable build I can test yet? I really want to see the metal nobs in action.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 5:49 pm

Saddly, no. I'll try to get those done today though.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 7:56 pm

DP

You won't be amble to test all of App's powerups for a while, since I'm using ET5 powerups as well I'll need to wait a whle to find out what I'm programing. *shot*

Anyway, was this the way you meant you wanted the metal nobs to look? Because of my monitor I can't tell if I did a good job, though.
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Master Wonder Mage
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Post by Master Wonder Mage » Mon Oct 10, 2011 9:49 pm

By the way, the boulder dropping is kind of lame. You should think of something else for that too. Or make the boulders last longer so that it is actually worth while.
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boywhoflies
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Post by boywhoflies » Mon Oct 10, 2011 11:14 pm

Can we wait until it's in a actual level? It sucks on it's own, yeah, but if you combine it with another power(fire works well) it brings you pretty high without needing to wait for the wind to bring you up. This would fit quite well into level design; most of the time, with Roaster chasing you, you won't have time to use wind that that's the 2nd highest "jump".
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Oct 11, 2011 1:49 am

Could you at least make it last slightly longer without breaking? There wouldn't really be time to stack two blocks, change powers, then jump. There's barely enough time to stack two blocks then jump without
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boywhoflies
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Post by boywhoflies » Tue Oct 11, 2011 1:58 am

I've done 3, swaped to fire, and jumped. It just takes practice. But sure.
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boywhoflies
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Post by boywhoflies » Sat Oct 15, 2011 9:48 pm

Qwerty20000 wrote:well, you can make ur own game like evil toaster too, but with different characters and enemies and worlds and tools
Here's a good idea -
1) you are a small robot / insect or so
2) your enemies are electric chips (parts of a computer card/disc/drive)
3) Evil chips have conquered the world's internet by accumulating virus and you must go through tiny areas to defeat them and win!!! And destroy the evils in all of them
I'm considering making this. Thank you.
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Master Wonder Mage
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Post by Master Wonder Mage » Sun Oct 16, 2011 10:34 pm

Found a glitch: On Leaf's training, on the long tunnel where you are supposed to press a button so there is a platform you can land on to catch your breath. However, if you catch your breath before you start decelerating, you will make it to the top without that platform.
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boywhoflies
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Post by boywhoflies » Sun Oct 16, 2011 11:17 pm

Thanks. I fixed it and touched up App ad Leaf's toutorials while I was at it.
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Post by Sammy_P » Mon Oct 17, 2011 12:17 am

What are the numbers for?
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boywhoflies
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Post by boywhoflies » Mon Oct 17, 2011 12:18 am

It's a timer.

BTW, could a mod add "Demo 1 out" to the topic title?
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boywhoflies
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Post by boywhoflies » Sat Oct 22, 2011 4:45 pm

Working on this. BTW, quote the bottom if I ever start to ditch this.

I promise to finish FT9.
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boywhoflies
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Post by boywhoflies » Sun Nov 06, 2011 7:43 pm

TP

I wanna use this as the Rox Battle music. Hint hint.
http://www.youtube.com/watch?v=1BZIQW_G ... re=related
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Master Wonder Mage
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Post by Master Wonder Mage » Sat Jul 07, 2012 1:05 am

This game, WHICH YOU WERE NEVER GOING TO CANCEL, hasn't had a post in 8 months and has fallen to the 5TH PAGE of the off topic section. HOW DARE YOU?

Just letting you know. :3
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boywhoflies
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Post by boywhoflies » Sat Jul 07, 2012 1:38 am

8 MONTHS HOLY CRAP IT'S BEEN THAT LONG :shock:

The way I have this game layed out is that I will have to create all the objects, upgrades, and levels as part of the starting up phase, which will take a while. I'm hoping to get a burst of motivation(which has happened quite a bit, but right before I fall asleep) early in the day and ride it for a while,hopefully getting a bunch of work done.

TIME TO THINK ABOUT HOW AMAZING THIS GAME COULD BE AND TO PLAY SOME SONIC ADVENTURE
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Master Wonder Mage
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Post by Master Wonder Mage » Sat Jul 07, 2012 1:41 am

Wait, my bad. Did the math wrong.









9 months.
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boywhoflies
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Post by boywhoflies » Sat Jul 07, 2012 11:15 pm

I need to step it up. Forget motivation.

HERE

WE

GOOOOOOOOOOOOOOOOOOOOOO
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llarson
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Post by llarson » Sat Jul 07, 2012 11:18 pm

YAY! :D :D :D :D :D :D :D :D :D :D :D :D :D :D
wait isn't that motivating? *shot*
Anyways can't wait for demo 2. :D
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