AoDD2: Rise of the Serpent
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- DEEMAN223344
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AoDD2: Rise of the Serpent
That's right. I lost most of my work for AoDD, so I'm skipping it.
Here's the story:
In the year 2815, 5 years after The robot army and its leader, Deeparaevilaman, were defeated, every thing is mostly normal again.
Most of Robotropolis's inhabitants are calm and friendly now, though there are still some fighters, who are badly damaged. Dancing Duck goes to visit Sean Duck, his cousin. Meanwhile, A snake and his intelligent robot pet named Radar find a pyramid in Robotropolis. Inside is a very strange crystal...
Here's the story:
In the year 2815, 5 years after The robot army and its leader, Deeparaevilaman, were defeated, every thing is mostly normal again.
Most of Robotropolis's inhabitants are calm and friendly now, though there are still some fighters, who are badly damaged. Dancing Duck goes to visit Sean Duck, his cousin. Meanwhile, A snake and his intelligent robot pet named Radar find a pyramid in Robotropolis. Inside is a very strange crystal...
Last edited by DEEMAN223344 on Sat Mar 31, 2012 9:58 pm, edited 2 times in total.
- boywhoflies
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- DEEMAN223344
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Where can I find THe dancing duck 1?
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- DEEMAN223344
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- DEEMAN223344
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- DEEMAN223344
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I just played the Dancing Duck 1, I hated the music, It was so annoying, The bosses look so weird and...you need to work a bit please
, I hope this game will be better. 


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- boywhoflies
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Since the others are saying this stuff...I think you should remove the giant jump as it lets you jump over most/all of the level, make it so the bosses aren't just sending bombs back(as you can just hold the notes and wait for it to die), and fix up the views. It's annoying to not see what's in front of you.
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