Evil Toaster 5: The End of Evil Toaster

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MyNameIsKooky
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Post by MyNameIsKooky »

Nope. I have run into a serious gameplay issue regarding the five additional chapters that were going to implemented into this game. ET5 is on hiatus for an indefinite amount of time.
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boywhoflies
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Post by boywhoflies »

Oh, hey, 2 questions about the Sky Domain for FT9:
1. How high does it go?
2. Is it magical or not?
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MyNameIsKooky
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Post by MyNameIsKooky »

boywhoflies wrote:Oh, hey, 2 questions about the Sky Domain for FT9:
1. How high does it go?
2. Is it magical or not?
1. I'd say there's about 1,000 blocks or so between normal ground level and the Sky Domain.
2. Nothing in the Evil Toaster series is "magical" (Except maybe the games themselves, hehe).

Anyways, the indefinite hiatus is apparently over. I've just started working on the game again. I'm currently working on setting up the five new chapters in the level select area.
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boywhoflies
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Post by boywhoflies »

(I meant how high it goes until you reach the top, sorry about that)
Thanks!

YES! :D
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DEEMAN223344
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Post by DEEMAN223344 »

Tried this on its release date. Best. Eviltoaster. Game. Ever.
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MyNameIsKooky
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Post by MyNameIsKooky »

I've finished revising my level plans.
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boywhoflies
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Post by boywhoflies »

Yay! ^_^
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MyNameIsKooky
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Post by MyNameIsKooky »

I'm not sure whether I should include only Chapter 2 in Demo 2 or not.

Either way, the tentative release date for Demo 2 is December 2011.
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boywhoflies
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Post by boywhoflies »

-marks calendar-
That reminds me. Back in august my dad said I could have a cookie in december if I remember. :lol:
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DEEMAN223344
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Post by DEEMAN223344 »

Can I use the ET text engine?
If yes, please PM it to me. I deleted all of the decompiled ET games.
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MyNameIsKooky
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Post by MyNameIsKooky »

I actually got the text engine from this tutorial that someone posted. I don't remember where exactly I got it; I first downloaded it like 18 months ago. Here it is, if anyone wants it.

You'll have to make a few tweaks to the code if you want it to work properly in your game.
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DEEMAN223344
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Post by DEEMAN223344 »

Thanks a million! BTW, can I have the new-and improved AoDD sprites from ET3?
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MyNameIsKooky
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Post by MyNameIsKooky »

Sure.
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DEEMAN223344
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Post by DEEMAN223344 »

Thanks!
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boywhoflies
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Post by boywhoflies »

MyNameIsKooky wrote:I actually got the text engine from this tutorial that someone posted. I don't remember where exactly I got it; I first downloaded it like 18 months ago. Here it is, if anyone wants it.

You'll have to make a few tweaks to the code if you want it to work properly in your game.
So I didn't need to spend all that time making my own engine? o_e

Ah, whatever. Even thought that wasn't realy aimed at me, thanks. :P
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MyNameIsKooky
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Post by MyNameIsKooky »

Considering whether or not I should add a main menu.
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DEEMAN223344
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Post by DEEMAN223344 »

Yes. It's a little disorienting to open the game and a level instantly appearing.
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Post by Emerald141 »

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MyNameIsKooky
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Post by MyNameIsKooky »

Emerald141 wrote:How would the main menu work if you added it?
I was thinking that there would be a cutscene-thingy as the menu background that changes as the player progresses through the game, kind of like the menu in Portal 2.

As for the menu buttons, I haven't come up with too many yet. There will be a "New Game" button that you can use to start a new game if you don't have a save file yet. Otherwise, it will be replaced with a "Continue Game" button that you can load your game with, like always.

Oh yeah, in somewhat related news, I'm going to see if I can add a pause button without breaking the game.
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MyNameIsKooky
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Post by MyNameIsKooky »

I still have a lot of work to do before level design again...
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Master Wonder Mage
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Post by Master Wonder Mage »

I would like to see a version of the save system with three save slots or something. Kind of annoying having to delete your save file if you want to start over.
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Post by Emerald141 »

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boywhoflies
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Post by boywhoflies »

Master Wonder Mage wrote:I would like to see a version of the save system with three save slots or something. Kind of annoying having to delete your save file if you want to start over.
I know how to do that even without acsess to the game maker file(however with that you'd need a diffrent menu before using the main menu)
If Kooky lets(and wants)I'll do it.
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MyNameIsKooky
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Post by MyNameIsKooky »

Master Wonder Mage wrote:I would like to see a version of the save system with three save slots or something. Kind of annoying having to delete your save file if you want to start over.
You could just move EvilToaster5_save and EvilToaster5_extdata to a different folder. If you do that, the executable won't find it and it will start a new game.
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boywhoflies
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Post by boywhoflies »

Would you mind if I made the multiple file thing, though?
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MyNameIsKooky
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Post by MyNameIsKooky »

No thanks. I can do it.
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boywhoflies
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Post by boywhoflies »

You knowing how isn't surprising. What would be surprising is finding something in game maker you can't do.
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MyNameIsKooky
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Post by MyNameIsKooky »

boywhoflies wrote:something in game maker you can't do.
Making a decent 3D game...
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boywhoflies
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Post by boywhoflies »

:shock:

It's surprising that you can't at your skill, not that it's eazy and you should be able to. Just for the record.
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MyNameIsKooky
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Post by MyNameIsKooky »

I can, but 2D is much more flexible for me.
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