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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
Post
by Sammy_P » Sun Apr 24, 2011 1:56 am
I think it is like
;
if image_index = 0
variablehere = 0
else
if image_index = 1
variablehere = 1
else
if image_index = 2
variablehere = 2
;
And so on. I think that is the coding?
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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Sun Apr 24, 2011 1:59 am
You wouldn't need the elses, but it might work.
I've already changed my mind, though.
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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
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by Sammy_P » Mon Nov 21, 2011 7:40 pm
BUUUUUUUUUUUMP.
New plot! Backgrounds! Clouds! Enemies! BOSSES! HP GAUGE! TIMER! BOLTS! MINI-BOSS!
I've now started a daily schedule (and we get weekends and days with mom off.)
Screenshots in a few minutes!
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Micman27
- Rainbow Wonderlander
- Posts: 138
- Joined: Sat Oct 15, 2011 5:04 am
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by Micman27 » Mon Nov 21, 2011 8:14 pm
herpy derpy this is my game
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Attachments
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- screenshot104.png (11.7 KiB) Viewed 1889 times

Every Ending Matters Demo 3 progress: 0%
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Micman27
- Rainbow Wonderlander
- Posts: 138
- Joined: Sat Oct 15, 2011 5:04 am
Post
by Micman27 » Tue Nov 29, 2011 8:08 pm
bleh dp bumpy bluh blah
The last picture had a glitch of able to shoot 6 bolts at once. You now shoot 5. "if you have enouf".
My cutscene engine works perfectly. Only uses one sprite "the backround of the text", and one object "to show player/text". The text works perfectly if it is a color inverted to the backround. Blue Background + Orange Text = Awesome! Even backwards, it still works. Like Green + Purple, Red + Cyan, ALL AWESOME!
EDIT: I am now thinking of achivements. ACHIEVEMENTS!

Every Ending Matters Demo 3 progress: 0%
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Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
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by Sammy_Bro » Tue Nov 29, 2011 11:55 pm
DP (and i meant text engine)
Organized databanks. Achievements. New bolt sprite.
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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
Post
by Sammy_P » Mon Dec 12, 2011 11:12 pm
Working on new achievements and hub related stuff.
Working on doors currently.
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Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
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by Sammy_Bro » Thu Dec 15, 2011 5:49 pm
HUB + DOORS + LEVELS!
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Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
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by Sammy_Bro » Thu Dec 15, 2011 9:04 pm
DP.
I decided to add the enemy list here for no reason.
Divisors - Run left and right. - White
Green Divisors - Follow you slowly. - Green
Energy Divisors - Like green, but runs a pixel faster. - Blue
Sugar Rush Divisors - Like Energy Divisors, but runs at a random pace by 0-3. - Yellow
No Warning Divisors - Like Sugar Rush Divisors, but runs at a random pace by 0-8! - Cyan
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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
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by Sammy_P » Tue Feb 28, 2012 8:34 pm
Progress update: First of all, I promise Demo 1 by March or April.
Secondly, we now have a better plot.
Don't expect a picture until we start on the cutscene or something else.
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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
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by Sammy_P » Sun Mar 11, 2012 7:28 pm
TESTERS (MNIK, LittleZbot, SS01) GET A TESTER DEMO THIS WEEK!!!
HOLD ON TO YOUR SEATS, YOU GUYS.
Remember this guy?
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Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
Post
by Sammy_Bro » Mon Mar 12, 2012 9:03 pm
Sammy_P wrote:TESTERS (MNIK, LittleZbot, SS01) GET A TESTER DEMO THIS WEEK!!!
HOLD ON TO YOUR SEATS, YOU GUYS.
Remember this guy?
I'm sorry, but holding down and shooting doesn't work anymore. I'll try other ones, but that cannot work (UNLESS I figure out how to do it again).
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Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
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Contact:
Post
by Sammy_P » Wed Mar 14, 2012 10:24 pm
Sammy_P wrote:TESTERS (MNIK, LittleZbot, SS01) GET A TESTER DEMO THIS WEEK!!!
Actually, xWorld is on a short hiatus, for a GM8 comeback game is in progress.