Post Pictures and Progress of In-Progress Adventures Here
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"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
- Wonderman109
- Rainbow MegaStar
- Posts: 3593
- Joined: Thu Jun 28, 2012 11:25 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3593
- Joined: Thu Jun 28, 2012 11:25 pm
Alright, I'm starting my new level list now.
WONDERMAN'S LEVEL LIST
TENNIS MATCHES
The Tales of New Wonderland - llarson v.s. Wonderman
0. TTNW1
TTNW2
1. TTNW3
TTNW4
MAIN STORYLINE
The Quarkwood Quintlogy
PROLOGUE: 2. Preview for the Dimension Wars
A Day At The Zoo (in progress)
Dream Cavern
The Mysterious Idol
Amnesic Me
Snow Place to Go
STANDALONES
3. Well, This Kind of Sucks
4. Pointless
6. Mushroom Garden
HOLIDAY LEVELS
5. Deck the Halls
My old level list. My music pack, V4.


WONDERMAN'S LEVEL LIST
TENNIS MATCHES
The Tales of New Wonderland - llarson v.s. Wonderman
0. TTNW1
TTNW2
1. TTNW3
TTNW4
MAIN STORYLINE
The Quarkwood Quintlogy
PROLOGUE: 2. Preview for the Dimension Wars
A Day At The Zoo (in progress)
Dream Cavern
The Mysterious Idol
Amnesic Me
Snow Place to Go
STANDALONES
3. Well, This Kind of Sucks
4. Pointless
6. Mushroom Garden
HOLIDAY LEVELS
5. Deck the Halls
My old level list. My music pack, V4.
Last edited by Wonderman109 on Mon Feb 25, 2013 2:27 am, edited 19 times in total.
Not really around much these years.
- Wonderman109
- Rainbow MegaStar
- Posts: 3593
- Joined: Thu Jun 28, 2012 11:25 pm
- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3593
- Joined: Thu Jun 28, 2012 11:25 pm
Have only I noticed progress in levels' scenery? Adventures made one year ago were SOOOO poorly decorated.
Keep up the good work, guys.
EDIT: I've got an idea. How about a scenery/eyecady tutorial? I think I'd find some time to write it. I discovered very many useful scenery tricks which I'd like to share.
Keep up the good work, guys.

EDIT: I've got an idea. How about a scenery/eyecady tutorial? I think I'd find some time to write it. I discovered very many useful scenery tricks which I'd like to share.

"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
That sounds like a good idea! Meanwhile I'm going to try my best at working on Yume Nikki. To think , I had all of this time yet I'm still in Color world DX.Pawelec wrote:EDIT: I've got an idea. How about a scenery/eyecady tutorial? I think I'd find some time to write it. I discovered very many useful scenery tricks which I'd like to share.
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I think I'll start on Wednesday (yeah, history and chemistry exams are coming this weekllarson wrote:That sounds like a good idea! Meanwhile I'm going to try my best at working on Yume Nikki. To think , I had all of this time yet I'm still in Color world DX.Pawelec wrote:EDIT: I've got an idea. How about a scenery/eyecady tutorial? I think I'd find some time to write it. I discovered very many useful scenery tricks which I'd like to share.

I have to say that I strongly recommend everyone to use Unofficial MOFI Editor. In the tutorial I'll be using it, so no all of the tips will affect WA Editor.
WA Editor users, don't worry. Some tips on how to make MOFI-like scenery in WA will be included

"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Master Wonder Mage
- Rainbow SuperStar
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- Joined: Sat Jan 08, 2011 5:26 pm
I desperately need that. Scenery is the most lacking aspect in my adventures.Pawelec wrote:I think I'll start on Wednesday (yeah, history and chemistry exams are coming this weekllarson wrote:That sounds like a good idea! Meanwhile I'm going to try my best at working on Yume Nikki. To think , I had all of this time yet I'm still in Color world DX.Pawelec wrote:EDIT: I've got an idea. How about a scenery/eyecady tutorial? I think I'd find some time to write it. I discovered very many useful scenery tricks which I'd like to share.I realised I hate high school REALLY much this weekend). Basics first, then some tricks.
I have to say that I strongly recommend everyone to use Unofficial MOFI Editor. In the tutorial I'll be using it, so no all of the tips will affect WA Editor.
WA Editor users, don't worry. Some tips on how to make MOFI-like scenery in WA will be included. Tons of custom textures are waiting in my Custom folder.
Nice Work Pawelec!
That will be very helpful!


That will be very helpful!
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
- Wonderman109
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- Joined: Thu Jun 28, 2012 11:25 pm
Hmm. Well, I am pretty good with scenery most of the time, so thanks. I still will check on your guide now and then-it clearly is a smart idea you have, Pawelec.Pawelec wrote:Have only I noticed progress in levels' scenery? Adventures made one year ago were SOOOO poorly decorated.
llarson: Why are there dead trees and a fireflower in there?
Not really around much these years.
Yume Nikki's full of mystery , so anything in this adventure wouldn't make senceWonderman109 wrote:llarson: Why are there dead trees and a fireflower in there?

"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
- Fluffshery
- Rainbow Seeker
- Posts: 277
- Joined: Fri Jun 26, 2009 1:28 am
Yeay! I finally got to this part of my adventure. (The black spot is so you don't know who is on the throne)
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My Level ListAlbert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
- Master Wonder Mage
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- Joined: Sat Jan 08, 2011 5:26 pm
What? That's only a trouble for maker, if the adventure is packed right downloading it works the same way as it does in WA Editor. It only requires the player to use Unofficial MOFI Editor.Master Wonder Mage wrote:Just a warning, people almost certainly won't play your adventure if you use MoFI elements. It is far too much trouble to be worth it.
Instructions for the maker:
1. Make an adventure with MOFI elements.
2. Find the adventure's folder in UserData/Adventures/Editing/Current
3. Convert the adventure using Jafo's Editor Tools.
4. Save it under other name in the same folder (UserData/Adventures/Editing/Current).
4. Open the adventure in the editor and WITHOUT CLICKING ANYTHING ELSE click 'Compile and Exit'.
5. Done. You've got a converted MOFI adventure in .wa2 file ready to upload.
Playing MOFI adventures requires no more work than playing WA ones. Only uploading them takes more time. Why are you so sceptic when it comes to MOFI adventures?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
I'm just saying that's what happens. MoFI adventures get 0-1 downloads.Pawelec wrote:What? That's only a trouble for maker, if the adventure is packed right downloading it works the same way as it does in WA Editor. It only requires the player to use Unofficial MOFI Editor.Master Wonder Mage wrote:Just a warning, people almost certainly won't play your adventure if you use MoFI elements. It is far too much trouble to be worth it.
Instructions for the maker:
1. Make an adventure with MOFI elements.
2. Find the adventure's folder in UserData/Adventures/Editing/Current
3. Convert the adventure using Jafo's Editor Tools.
4. Save it under other name in the same folder (UserData/Adventures/Editing/Current).
4. Open the adventure in the editor and WITHOUT CLICKING ANYTHING ELSE click 'Compile and Exit'.
5. Done. You've got a converted MOFI adventure in .wa2 file ready to upload.
Playing MOFI adventures requires no more work than playing WA ones. Only uploading them takes more time. Why are you so sceptic when it comes to MOFI adventures?
Let's change that. I think MOFI elements are worth it. We just have to switch to Unofficial MOFI Editor.Master Wonder Mage wrote:I'm just saying that's what happens. MoFI adventures get 0-1 downloads.Pawelec wrote:What? That's only a trouble for maker, if the adventure is packed right downloading it works the same way as it does in WA Editor. It only requires the player to use Unofficial MOFI Editor.Master Wonder Mage wrote:Just a warning, people almost certainly won't play your adventure if you use MoFI elements. It is far too much trouble to be worth it.
Instructions for the maker:
1. Make an adventure with MOFI elements.
2. Find the adventure's folder in UserData/Adventures/Editing/Current
3. Convert the adventure using Jafo's Editor Tools.
4. Save it under other name in the same folder (UserData/Adventures/Editing/Current).
4. Open the adventure in the editor and WITHOUT CLICKING ANYTHING ELSE click 'Compile and Exit'.
5. Done. You've got a converted MOFI adventure in .wa2 file ready to upload.
Playing MOFI adventures requires no more work than playing WA ones. Only uploading them takes more time. Why are you so sceptic when it comes to MOFI adventures?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
Wait, every adventure with MOFI elements has to be converted.boh123321 wrote:I dont have to use jafro's tools to convert
Unofficial MOFI Editor is needed to play them, but it doesn't remove the need of level conversion. They won't work corretly without convertion.
Without Unofficial MOFI Editor you can't even run adventures with MOFI elements. Instant MAV.
With Unofficial MOFI Editor adventures with unconverted MOFI elements look oddly and may malfunction, leading to MAV.
With Unofficial MOFI Editor adventures with converted MOFI elements work perfectly.

"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
?!?!Pawelec wrote:Wait, every adventure with MOFI elements has to be converted.boh123321 wrote:I dont have to use jafro's tools to convert
Unofficial MOFI Editor is needed to play them, but it doesn't remove the need of level conversion. They won't work corretly without convertion.
Without Unofficial MOFI Editor you can't even run adventures with MOFI elements. Instant MAV.
With Unofficial MOFI Editor adventures with unconverted MOFI elements look oddly and may malfunction, leading to MAV.
With Unofficial MOFI Editor adventures with converted MOFI elements work perfectly.
Common mistake: Adventures with MOFI elements have to be converted. Using Unofficial MOFI Editor doesn't remove the need of converting them.
That's just plain weird
I have made 4 or 5 adventures with MOFI elements and they work perfectly without the tools
strange
no
This is strange, because we don't have the MOFI models enabled in the Editor, so we need to use the converters.boh123321 wrote:?!?!
That's just plain weird
I have made 4 or 5 adventures with MOFI elements and they work perfectly without the tools
strange
Adventures which use only MOFI scenery objects and magic don't require conversion.
Conversion is required by crabs, tentacles, kaboom!s, baby boomers, retro objects, flipbridges, laser gates, rainbow coins and ice trolls.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Wonderman109
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- Wonderman109
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- Wonderman109
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