New Level - Little Help From Indie

Post, download, and discuss custom levels for Return To Wonderland.
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bob roest
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New Level - Little Help From Indie

Post by bob roest » Sat Mar 09, 2013 6:17 pm

I can't help but feel that this level is a little disjointed but it works so I'm sending it out. :D
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Last edited by bob roest on Sat Mar 09, 2013 9:33 pm, edited 2 times in total.
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Sat Mar 09, 2013 6:26 pm

Fixed.
Last edited by L'Carpetron Dookmarriot 3 on Sat Mar 09, 2013 9:48 pm, edited 1 time in total.
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bob roest
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Post by bob roest » Sat Mar 09, 2013 7:15 pm

L'Carpetron Dookmarriot 3 wrote:couldn't load texture: custommodels\CoinQuest48M\Model3.jpg, Flag 1.
First of all, why would a custom model be in a textures file? And second, I think you're posting this on the wrong thread.
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Sat Mar 09, 2013 7:29 pm

Fixed.
Last edited by L'Carpetron Dookmarriot 3 on Sat Mar 09, 2013 9:48 pm, edited 1 time in total.
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bob roest
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Post by bob roest » Sat Mar 09, 2013 7:53 pm

I just went into the editor and you're right, there was a custom model initially intended for this level then I changed my mind and forgot to remove the direction. :oops:

Fixed now. :roll:
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Sat Mar 09, 2013 8:18 pm

Fixed.
Last edited by L'Carpetron Dookmarriot 3 on Sat Mar 09, 2013 9:48 pm, edited 3 times in total.
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bob roest
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Post by bob roest » Sat Mar 09, 2013 9:37 pm

Okay, this time it should work properly. :shock:

I've been playing some of chip's old levels and just saw the level number, dangy.

I told you it felt disjointed. :lol:
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Sat Mar 09, 2013 10:26 pm

I seriously doubt that I did it your way - I got all the bonus coins but left out the coin! I have never done that before. I also left the conveyor button alone. I have no idea what that did.

What I probably did differently:
I smashed the red boulder with the metal box and disposed the barrel. I also just killed the prism because it was in my way. I also didn't need the yellow timer to be on - I just wanted the bonus coins.
There is also a way to go to the exit without using ANY items except for the blue spheres and travelator, but then I only get 1 bonus coin.

This was fun, thanks!
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Post by annedanner » Sun Mar 10, 2013 12:45 am

What fun. Thanks, Bob! Just a bit disappointed that you didn't use green spheres, though. :wink:
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Amnon
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Post by Amnon » Sun Mar 10, 2013 2:12 am

Very nice, thanks for the fun.

I also didn't use the conveyor button, but who said there's anything wrong with red herrings?

LCD, yes there is a way to complete this level without any coins, but did you notice the difference in the sign when you do that and when you REALLY complete the level?
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doodlebug
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Little Help From Indie

Post by doodlebug » Sun Mar 10, 2013 7:06 pm

Another fun easy one. Thanks

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Post by Chip » Tue Mar 12, 2013 4:04 pm

Hi Bob
I had great fun with this one. :D
Thanks again.
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Liz Mayhew
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Post by Liz Mayhew » Tue Mar 12, 2013 4:37 pm

Not so easy for me Bob!

It took me loads of tries but in the end I got ALL the coins.

Great fun to solve. Thanks! :D :D
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To err is human,
To arr is pirate!
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