New Level - Garcia Keeping it Clean

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anssur
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New Level - Garcia Keeping it Clean

Post by anssur » Thu May 09, 2013 1:15 pm

Garcia is playing in some soap bubbles.

Thanks to Liz for some early testing on this one.
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Last edited by anssur on Thu May 09, 2013 5:43 pm, edited 1 time in total.
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Mark
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Post by Mark » Thu May 09, 2013 3:23 pm

Hi Russ, your level won't start with the custom texture.
It comes up with an error message and "Flag 1" :(

I took a look at the sizes on the "Sudz" texture and noticed that wallside1a and wallside1b are not the standard 64x64.
Unfortunately, some video cards (like mine) can not display unequal sizes.
anssur
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Post by anssur » Thu May 09, 2013 5:48 pm

Thanks Mark
I made this texture a long time ago and it looks like I didn't check close enough.

My video card is very forgiving.

The corrected texture has been posted.

Russ
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Mark
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Post by Mark » Thu May 09, 2013 6:01 pm

anssur wrote:The corrected texture has been posted.

Russ
Thank you Russ! :D

Your level starts perfectly now! 8)
Amnon
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Post by Amnon » Thu May 09, 2013 6:25 pm

This was hard, it took me several hours.

At first when the texture did not work, I used the editor to cancel it, then I found the updated texture and played with it as well.

Thanks!
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Mark
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Post by Mark » Thu May 09, 2013 8:36 pm

Hi Russ!

I was able to get Peegue to the exit safely
but I did not use 2 items and 2 break tiles.
Was that suppose to happen?

Excellent Challenge, my friend! 8)
Amnon
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Post by Amnon » Thu May 09, 2013 10:50 pm

but I did not use 2 items and 2 break tiles.
I can see one, though it's not how I made it - what's the other?
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Mark
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Post by Mark » Thu May 09, 2013 11:56 pm

Looks like we both covered the blue button with something different.
I'm not sure what the intended way was now... :?
Amnon
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Post by Amnon » Fri May 10, 2013 12:04 am

Looks like we both covered the blue button with something different.
Yes we did.
I'm not sure what the intended way was now...
I had just the exact number of bridges for my solution. Did you use them all? if not, then my solution is more likely to be the intended one.
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Mark
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Post by Mark » Fri May 10, 2013 12:34 am

Amnon wrote:I had just the exact number of bridges for my solution. Did you use them all? if not, then my solution is more likely to be the intended one.
I had two bridges left over for my solution. However, it would not have been necessary for there to be three blue buttons in a row for your solution... just one.
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Post by Amnon » Fri May 10, 2013 12:38 am

However, it would not have been necessary for there to be three blue buttons in a row for your solution... just one.
Right so! I just assumed it was a misdirection. :oops:
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Mark
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Post by Mark » Fri May 10, 2013 1:04 am

I'm sure my way is not the intended one either.
Too many things left over and my sphere didn't need to bank off that fake wall. :roll:
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doodlebug
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Garcia Keeping it Clean

Post by doodlebug » Fri May 10, 2013 1:54 pm

How do you cover the blue button please.

Thanks

Annie
Amnon
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Post by Amnon » Sat May 11, 2013 10:04 am

How do you cover the blue button please.
Two different objects can cover the blue button. My way is to cover it with a green sphere, which is first pushed Right and Up, then moves up by linked-sphere action, then pushed Right, then moves Up by linked-sphere action. Mark instead uses the Z-bot to cover the blue button.
annedanner
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Post by annedanner » Sat May 11, 2013 4:44 pm

Hey Russ,

Thanks for the level. I'm afraid that I'm going to have to see a walk through for the bottie area. I don't think my fingers are fast enough.
Anne
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doodlebug
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Garcia Keeping it Clean

Post by doodlebug » Sat May 11, 2013 6:54 pm

The bottie I can control but I can't get the box in place to block it or use the green spheres like Amnon. At this point I would just like a walk through also. Thanks Mark for the hint but I just can't get it with either hint. This one is just a little too hard for my poor old brain.

Thanks

Annie
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Blazeknight
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Post by Blazeknight » Sun May 12, 2013 3:58 am

Great level. Wonderful. Thank you :)
Happy to Help!

Check out my works @ http://quaziiquce.webs.com
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Liz Mayhew
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Post by Liz Mayhew » Sun May 12, 2013 6:40 am

This has changed a bit since I tested the level.

It's now much harder :twisted: :twisted:

Previously I could cover a blue button with the steel box. Now I'm having problems getting that into position to preserve the z-bot's life.
Lizzie

To err is human,
To arr is pirate!
Amnon
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Post by Amnon » Sun May 12, 2013 8:12 am

At this point I would just like a walk through also.
Here is my way:

1. Both metal boxes go in respective water holes.
2. Boulder fills up the top water hole.
3. Walk around carefully and push bottom green sphere right and up.
4. Walk (over 3 breaktiles) to jumping arena.
5. Jump Right-Right-Left-Right-Left.
6. Push metal box down.
7. Jump Right, then Right-Right-Down
8. Clear Z-bot area (easier to start counter-clockwise).
9. Carefully push metal box to the top area, but only to the second from top row.
10. Enter jumping arena from the bottom (jumping Right), then jump Right-Right-Up to colllect coins. When exiting area, push green sphere to the left.
11. Push green sphere up, then quickly block its way back by pushing the metal box to the left.
12. Push bottom green sphere to the right.
13. Push top green sphere up, then cover the white button with either box or sphere.
14. Activate hidden conveyor button to quickly jump into first area (top-right).
15. Get boulder on yellow button, take coin in yellow gate and leave area.
16. Collect remaining bonus coin and coin (enter jumping arena from bottom).
17. Exit.
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doodlebug
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Garcia Keeping it Clean

Post by doodlebug » Sun May 12, 2013 3:21 pm

Thanks Anssur that was a fun but very hard level. I finally got it with the help getting the metal box out. Thanks Mark and Amnon for the help.

Annie
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Liz Mayhew
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Post by Liz Mayhew » Mon May 13, 2013 2:39 pm

I quite agree Annie! That was so hard this time round, and I really needed Amnon's help, so thanks for that Amnon. :D

Finally finished this one Russ.

Thanks for the puzzling fun. :D :D
Lizzie

To err is human,
To arr is pirate!
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