This is the Spawn of Lillie and Mark.

Thanks to Janet Galle for her Dangy-Doo Factory texture.

Have Fun!

MARK296
without having to restart. Will you please help me with that?the timing between the cannon and the boomer
I let the boomer loose then ran up and jumped the cannon down to trap the boomer with the reflectors. Then I pushed the cannon right and the boomer and the box exploded. Looks like Mark put the reflectors in as misdirection. Right, Mark?
Is it speed, or is there something else?I think I'm supposed to tramp the cannon left to push the box around whilst getting onto the break tile above the box. I just can't get quick enough and I've made a practice section to try that over and over.
Hi Annie, here's what to do:doodlebug wrote:I need help with the cannon. After I get a box in the water I cant jump him down with the break tiles gone.
Push the box above the cannon left on the ice.
Tramp the cannon left to destroy the top two boxes.
Push the cannon one space to the right.
Slide down the ice (inside of the box) and step left taking coin.
Push box right and then jump down to push box into the water.
Now jump right and push cannon left above tramp.
Now you can use the two break-tiles to tramp the cannon down.
Solution for "Gadzooks!"
Slide U. Push boulder U on timer + Step R on break-tile + Push keg L + Jump R.
Jump R + D. Push keg U and follow. Push keg L into water.
Slide R and take coin. Slide D and push keg 1D.
Slide U. Roll R boulder D and quickly step 1U + 1L . Repeat with the L boulder.
Jump U. Quickly push boulder D and step R on Bridge + Tramp boulder L.
Take coin on ice above and after boulder stops: Take coin on aqua button and roll boulder D and step 1L.
Jump U - Jump R + D + U. Transport R and push boulder D.
After boulder is destoryed: Slide D - U and push boulder L to cover timer.
Tramp U - Transport L. Push box L on ice.
Tramp cannon L to destroy top two boxes then jump L (pushing cannon R).
Slide D inside box. Step L for coin and push box R.
Slide U and push cannon 1R. Jump D (pushing box into water).
Walk L to red button and all the way D. Push box on the red button.
When Kaboom is above coin: Walk R over pink button and take coin above reflector.
Stand on pink button until Kaboom leaves, then slide U ice.
Jump R and push cannon 1L. Jump L and stand above cannon.
When Kaboom steps D over floating box: Quickly tramp cannon D and follow blocking Kaboom inside the room.
Now push the cannon R to destory the box. Take coin and quickly run to the pink gate.
Chomper will open it for you to get the last coin. Lure chomper into the room and around the ditch to escape.
Return to the first room. Push the keg all the way D.
Slide U and push it L onto conveyor when clear.
This will trigger the boulder generator so you can escape.