WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

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StinkyFTW
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HONHON!

Post by StinkyFTW »

Could you possibly remaster Stinky and Loof together again?
OH GOD. :mrgreen:
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epicdude15
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Post by epicdude15 »

Possibly, only problem is that you won't be able to swap characters. I also feel like 4 retro levels are enough, the rainbow level being the last. But it is subject to change.
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StinkyFTW
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Ok!

Post by StinkyFTW »

You could just use flash or magic
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epicdude15
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Post by epicdude15 »

I probably won't since I have to start getting a move on with other levels in order for the demo to be released.
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epicdude15
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Post by epicdude15 »

I could possibly be releasing the demo at 20 levels.
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epicdude15
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Post by epicdude15 »

The only custom retro level. This is not a classic, it's made by me c:
Hopefully I make difficult levels now, lel.

Image
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epicdude15
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Post by epicdude15 »

Image
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loofisawesome
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Post by loofisawesome »

Beautiful.
You posed dramatically.
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epicdude15
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Post by epicdude15 »

Why thank you!
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Wonderman109
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Post by Wonderman109 »

Looks cool.
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StinkyFTW
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Post by StinkyFTW »

Are there gonna be any coustom textures?
OH GOD. :mrgreen:
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epicdude15
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Post by epicdude15 »

Not planning on it. I also took a little break on this to work on school.
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Post by epicdude15 »

I will continue on this, I just need to find some motivation.
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epicdude15
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Post by epicdude15 »

So I have decided to just release a demo of what I currently have, so here it is!

Instructions -
Place "The Rune Dimension" inside Userdata\Custom\Hubs.

BAM, you're done.

I believe there are only 15 levels.
You do not have the required permissions to view the files attached to this post.
Last edited by epicdude15 on Thu Aug 11, 2016 9:01 pm, edited 1 time in total.
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loofisawesome
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Post by loofisawesome »

Where's the download?
You posed dramatically.
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epicdude15
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Post by epicdude15 »

You'll never believe this but, I didn't press 'Add Attachment'.
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epicdude15
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Post by epicdude15 »

Any feedback?
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Timecrokba
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Feedback Thursday

Post by Timecrokba »

I played this a little while ago, so I can't give specific examples, but I have a few suggestions.

The backstory may be good to expand, say what happened to [insert name of main stinker], who is Sa-wonder, what's their motivation, what made stinkers think kabooms when extinct, ect. I expect that it'd be expanded later, but needs to be said.

Perhaps go back and iron out any errors that you may find.

So far I did really enjoy what the hub demo had to offer, and I can't wait to see what you have planned for it.
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epicdude15
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Post by epicdude15 »

Thanks! How were the retro levels? I spent a lot of my time making those levels lol.
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epicdude15
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Post by epicdude15 »

bump
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Timecrokba
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Feedback Thursday 2: Eletric Memealoo

Post by Timecrokba »

The Retro Levels were fun (From what I remember 2 weeks later), though having them that early on, when there is no need for a change of pace, may make them feel like they are just THERE more than an extremely welcome and different set of levels when there are tons more "Adventures" levels (this may just be me though), and adding too many more may drag them down, unless retro is the main kind of level of the hub.
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Wonderland King
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Post by Wonderland King »

I'm enjoying it so far - I have yet to finish all of them, but the retro levels are really good! I like your sense of design. :)

I just have a couple pieces of advice so far: first of all, a Spy-Eye early in the game would be nice. Second of all, there are several places in the hub where you can get stuck - while this is okay in adventures, it's generally better to avoid in the overworld. But those are just details - overall, it's pretty well done, and I look forward to seeing the future versions.
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Post by ab-47 »

I have my eye on this project. May I know how many levels does the demo have? (forgive me as I couldn't keep up with the recent posts you've made.) :)
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epicdude15
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Post by epicdude15 »

There are about 15 levels in this demo.
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epicdude15
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Post by epicdude15 »

Might pick up on this later on in the year. But still, feel free to post your reviews or feedback, it'll really help in future development. Thanks!
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epicdude15
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Post by epicdude15 »

Been almost a year since this came out lol.
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ab-47
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Re: WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

Post by ab-47 »

I just got to play this and wow, it's quite polished!

Very good difficulty curve and adaptation to the original Wonderland levels, it's a shame that I never got to play this earlier.

Thank you. :)
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Jutomi
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Re: WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

Post by Jutomi »

Sad to not see this project unfinished... but as an individual who's over 8 years into a hub of their own I must profess I can relate. :lol: :oops:

Nonetheless it was a pleasure to play through. Imo a nice little hub as far as hubs go. :)
(Also quite liked the original trilogy throwbacks.)

My recorded playthrough:

Part 1 - Dry Mage Desert
Part 2 - Mysterious Voice
Part 3 - Over the Jungle
Part 4 - Bhalis (and Pop)
Part 5 - Grow and Brr
Part 6 - Blink and Floing
Part 7 - Pow and Flash
Part 8 - A Little Sampler (Hub Only)
Part 9 - Two Towers
Part 10 - The Amphitheatre
Part 11 - The Courtyard
Part 12 - Returning Retro
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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nasko222
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Re: WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

Post by nasko222 »

:stinkyhappy: you did it!
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