New Level (Advanced) - Ascent IV: The Basement

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cloudrac3r
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New Level (Advanced) - Ascent IV: The Basement

Post by cloudrac3r » Fri Mar 31, 2017 2:28 am

Now that the boiler is working, Loof can make his way into the basement of his house. Unfortunately, it's been a while since he cleared it out, and there's junk everywhere! It also seems as if some critters have made a home in there. Stay away from them and collect the rainbow coins hidden in the junk piles.

This level uses the "bluedoor" texture. Please, download it!

I made the time limit tighter here (20 seconds left), but with good planning it shouldn't take too long, so it gets a
Image

There won't be a video solution this time, so instead I've attached an older version of the level which you can try out if you want to.

Older levels in the Ascent series:
Ascent I: The Underground
Ascent II: The Sewers
Ascent III: Boiler Room
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Last edited by cloudrac3r on Fri Mar 31, 2017 8:32 am, edited 1 time in total.
Amnon
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Post by Amnon » Fri Mar 31, 2017 3:39 am

Had 29 seconds left on the revised level and 4:26 on the original.

I hate this kind of levels!
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cloudrac3r
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Post by cloudrac3r » Fri Mar 31, 2017 3:47 am

Amnon wrote:I hate this kind of levels!
:cry:
What in particular do you dislike, so that I can avoid doing it in the future?
Amnon
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Post by Amnon » Fri Mar 31, 2017 3:50 am

I just hate levels whose main idea is to dodge and run away from bad creatures: I like it when there is a strategy, so you have to think rather than just have quick fingers and a bit of luck.
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cloudrac3r
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Post by cloudrac3r » Fri Mar 31, 2017 4:17 am

Okay. But unfortunately I suck at making puzzles. However, I had planned for future levels to use fewer enemies, so I'll try my best to stick to that.
Thanks.
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