I've been trying this one all day and night!!!!! I just can't seem to wrap my head around it. and when I think I found something that works, the rest of it falls apart somewhere down the road.
An excellent puzzle! It was hard enough trying to figure out the right sequence of things, but I have to agree with malcdelsol, that the spike/electro tiles were !
I died many, many times working this out, but it was very satisfying! Thanks!
I'm glad you liked this one, It originated from an attempt to find out what happend if two boulders jumped from two trampolines towards eachother, would they smash in mid air or what, it turned out that they pass right through eachother.
So this is what happens if you play with your editor
As for the spike/electrotile part, that I thought was pretty straight forward, and was only put there because the corner seemed empty
But thanks again for the nice words, I'm already working on another devious level
Finally finished this one! I was so close to giving up on this one but decided to give it a few more tries tonight! I was pretty sure I knew how each part worked but I just couldn't get it all together. After being away from the level for a while it dawned on me to change my order of doing things! That did it and so now I am happy and my frustration level has subsided! Many more like that and I might have to call you bad names, dkgiz!
OK Banana - I finally give in - I have tried so many different things I just don't understand the red timer part nor the boulder/blue sphere part with only a one-step water tile behind it
I have one pink blob left to go in the water by the exit - but nowt to put on the red timer
Help please
Lillie The Beanhead! "Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
Walkthrough, highlight to read wrote:PART ONE:
Start by pushing the boulder (obviously), then push the sticky cube marked 1 onto the timer, but make sure that the boulder is returned to the conveyer you started on. Then push the cube marked 2 to the bottom green X, then push the cube marked 3 into the water, and if you are smart you use it to make the z-bot go into the water, and be careful not to get shot by the cannon. Then you push the cube marked 4 onto the top green X. Then push the box marked 5 onto the electro tile to the right and step of the button(without getting roasted by the electro ), placing yourself under the top green X. Now push the cube marked 3 into the water and the cube marked 2 on top of it, then roll the boulder up, so that it stops to the right of the red gate.
END OF PART ONE.
PART TWO:
Step onto the trampoline, marked 6, from the left, making sure that you turn upwards on the second trampoline. Follow the yellow path, making sure that you DONT! push the boulder. When you get past the spikes just keep the down arrow pressed, and you will find yourself in the small space containing a bonus coin. From there walk along the green line to the cube marked 7, and push it into the water. Then push the cube marked 8 to the green X just above it, walk around it and push it from the breakaway floor to the right and into the water, repeat this with the steel box placing it on the blue button.
END OF PART TWO
PART THREE:
Place yourself on the blue X, now press the up arrow and keep it pressed until you are right of the green gate, then run left until you reach the green X, now you can have a little breather . Now for the mad dash for the finish: Follow the blue line, pushing the hidden linked sphere onto the ice and place yourself on the blue X, keep the right arrow pressed and eventually the linked spheres activate the red timer. Follow the boulders when they start rolling along the cyan line, and they will fill up the water for you, keep running until you reach the cyan X and you should be home free
END OF PART THREE
Hope this long walkthrough helped.
DKgiz
You do not have the required permissions to view the files attached to this post.
I was doing all the first part right but couldn't (and still can't) get past the spikes/electros except about 1 time in 15 tries. This makes the puzzle too frustrating for an oldster like me.
The thinking and running is quite enough to make it a really interesting level. But unless I cheat and remove or slow down those spikes/electros I won't be able to finish.
I had this one about 75% solved but I was getting tired and hoped that you had posted a hint! The way I was approaching the red spheres definitely wasn't working and I see now it probably never would.