Yay. An update.
Good news: This week I am not at school... so I'm trying to get Spacegame going again.
Bad news: It's not going to be Spacegame anymore.

The gravity concept is hard to deal with, and since I have so little ideas for how to really use it (most of my ideas just don't need the 4-grav element), I don't think it's worth it. So it's just gonna be a normal platformer with Murly.
Allo is here too, but not as a playable character, since I also think it's not worth the hassle it takes to implement him and stuff...
EDIT: One other problem I had is that I would have to make 4 different objects for the same actual thing to suit each gravity, and I would have to make each object work with each gravity. (For example, with the cannon in this demo. I would have to make 4 objects so it works in all directions, but also program what would happen if the "wrong" gravity character hit that object.)
Anyway, I have another 1 level demo of how the non-spacegame spacegame looks like now. It has a few cool stuff, like cannons and meteor thingies. And stuff. So you might like it. Or not.
http://www.mediafire.com/download.php?qt5y0lqnqmn
Ask me if you need another mirror.