New Level (adv) - TelePeegue

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bob roest
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New Level (adv) - TelePeegue

Post by bob roest » Sun Jun 15, 2008 2:16 am

Go in and out of the red teleporters, you'll be fine. :D

Using Loirae's 'solid' texture, thanks!
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kiki
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Post by kiki » Sun Jun 15, 2008 1:26 pm

:D :D :D Holy hard level! Here's where I'm at, I get by the yellow button area and I do have a theory on how that happened. :lol:
I get by the Tri TP area I do know what that takes of which is not easy on the account yo have to pay close attention to the UFO and where it is.
Then I actually collect all the coins but no way to get to the exit :shock: :twisted: :roll: :lol:
Well I see what I have to do to make that happen but so far can't so I'm taking a break and will carry on later after all the fathers day dinner is gone.
You weren't kidding Bob! :D :D :D
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Liz Mayhew
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Post by Liz Mayhew » Mon Jun 16, 2008 12:12 pm

This is a total stinker! :evil: :evil: :evil:

What are you doing to us Bobster? :shock:
I thought you were Mr Warm and Fuzzy! :lol: :lol:

I got through the green TP but can't do anything there. The UFO can only shoot useful boxes, so I'm trapped.

Back to the drawing board.
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Lillie
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Post by Lillie » Wed Jun 18, 2008 6:08 pm

OK Bobster, je suis throwing in le towel :roll:
I can't even do the beginning :(
Help please ya loonie! :twisted:
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jcvalcar2
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Post by jcvalcar2 » Wed Jun 18, 2008 8:09 pm

Yipee!!! I finally got this stinker. And it only took me a couple days :shock: :lol: :lol:

Thanks for this ace challenge!!! :D :P :D :P
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kiki
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Post by kiki » Thu Jun 19, 2008 12:21 am

:D :D :D My god I got it done, :shock: I don't even know how I did it by those dangy TP's but who cares I have been at this since its been posted, Bob please go a bit easier on us next one cuz I don't have much hair left. :lol:
How you came up with this I can only guess, Thanks I think! Carry on matey! :D :D :D
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uneekrose
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Post by uneekrose » Thu Jun 19, 2008 12:44 am

I'm with Lillie..need some help with that beginning. Please....
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bob roest
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Post by bob roest » Thu Jun 19, 2008 2:04 am

You jump over the metal box, then go over the conveyor and push the new metal box through the tp, then go through the tp a few times and push that metal box through the tp. :wink:
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Post by Marinus » Thu Jun 19, 2008 7:25 am

I didn't count the restarts as usaual, but with many luck and minor wisdom I finally reached the exit.

Thanks :D
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Liz Mayhew
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Post by Liz Mayhew » Thu Jun 19, 2008 8:10 am

So are you supposed to use the red dude to blow up the boxes on the right side? And the UFO to blow up all the boxes on the left?

I'm still completely stuck on this stinker. :P
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Post by Marinus » Thu Jun 19, 2008 8:21 am

Liz Mayhew wrote:So are you supposed to use the red dude to blow up the boxes on the right side? And the UFO to blow up all the boxes on the left?

I'm still completely stuck on this stinker. :P
That's not what I did:
I put one on the yellow button first. I pushed the lower (on the ice curves) to the left and they destroyed theirselves. The other two were destroyed by the sphere which came finally on the yellow button. Take care of which boxes the UFO destroys in the meantime. The red dude was fortunately killed in gate.
But I do things different then the creator intended sometimes :D

Edit: I saw your second question about the UFO when I already posted.
You need one box in the UFO's room to make a bridge, the rest has to be destroyed.
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Liz Mayhew
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Post by Liz Mayhew » Thu Jun 19, 2008 12:43 pm

Thanks Marinus - I'll keep trying mate! :D
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uneekrose
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Post by uneekrose » Thu Jun 26, 2008 6:26 pm

How do you get to the exit?? I must have done something wrong cause Peeque popped thru the blue tp and pushed the barrel thru the green tp, but there's a timer gate...what now, what did I do wrong. Please help me on getting to the end... :cry:
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Post by Marinus » Thu Jun 26, 2008 6:50 pm

uneekrose wrote:How do you get to the exit?? I must have done something wrong cause Peeque popped thru the blue tp and pushed the barrel thru the green tp, but there's a timer gate...what now, what did I do wrong. Please help me on getting to the end... :cry:
What you tell, you did nothing wrong :D
push barrel through green TP, follow, then go back through TP so you are at top of it (hope you didn't forget to push the reflectors in the water)
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uneekrose
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Post by uneekrose » Thu Jun 26, 2008 7:55 pm

picture is worth 1000 words...they say
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bob roest
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Post by bob roest » Thu Jun 26, 2008 8:22 pm

As I recall you can't exit beside the blue tp.

But you can exit at the top and from where you are in the picture that should be easy. :D
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uneekrose
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Post by uneekrose » Thu Jun 26, 2008 8:33 pm

DUH........What a dunderhead I am...thanks Bob for making me realize that. Fun level though. Kept thinking I was doing the boulders and spheres wrong but they were doing their thing. Had to keep an eye on that UFO while I was doing the boxes and yellow sphere so he didn't destroy the one box I really needed in that area. Thanks Bob.....
Last edited by uneekrose on Fri Jun 27, 2008 5:19 pm, edited 1 time in total.
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Liz Mayhew
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Post by Liz Mayhew » Fri Jun 27, 2008 4:55 pm

Still can't do this stinker! Don't think I ever will either! :oops: :roll: :P
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Lillie
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Post by Lillie » Fri Jun 27, 2008 9:25 pm

bob roest wrote:You jump over the metal box, then go over the conveyor and push the new metal box through the tp, then go through the tp a few times and push that metal box through the tp. :wink:
I am sorry - I just do not understand which flipping TP to keep going through! :evil: I have tried this now a gazillion times and have no idea what you mean!

Be more precise please you big eejit! :mrgreen:

PS: You still coming to Londinium ? :P
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Post by uneekrose » Sat Jun 28, 2008 12:21 am

think red lillie...........
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Lillie
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Post by Lillie » Sat Jun 28, 2008 2:00 pm

Blimey - you are worse than Bobster! :lol: :lol: :lol:

I know they are red TP's but which one do I keep running in and out of please - I just don't understand the mechanics of the start! :(

Thanks for trying to help :D
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Post by rescuefire » Sat Jun 28, 2008 2:29 pm

I can get all that stuff done, in and out stuff that is.

I can't figure how to get all the boxes blasted so I can leave :oops:

Some help perty please :?
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Liz Mayhew
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Post by Liz Mayhew » Sat Jun 28, 2008 2:54 pm

Lillie wrote:Blimey - you are worse than Bobster! :lol: :lol: :lol:

I know they are red TP's but which one do I keep running in and out of please - I just don't understand the mechanics of the start! :(

Thanks for trying to help :D
Lillie - this is what I do at the start, but as I can't complete it I may be going wrong at this point.
Tramp down and wait until the steel generator stops.
Go right then left back through the red TP.
Step on and off the breaktile in the corner until it's water.
Go right through the red TP, push the steel box down into the water and quickly step right. 2 more steel boxes land below the red TP.
Go down and right through the lower TP and you are now in the upper corridor.
And I don't understand at all how a box can be used as a bridge in the last section. The UFO can only shoot boxes from the left side first, leaving the ones at the right side which can't be moved because of the lamp posts. Completely stymied! :roll: :roll: :roll:
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Post by Marinus » Sat Jun 28, 2008 3:22 pm

Liz, I was writing this yet when I saw you posted too. I think your way is also a very good alternative, but if I'm right this is the intended way what Bob wrote. So Lillie, you can choose 8) :D
Jump down (box jumps up onto conv.button, destroys chomper and itself, so steelfactory is turning on)
and immediately go LL in corner.

Wait for steelfactory to be ready, then push box up through upper TP and follow. (you're on red timer again)
Go right through lower TP, (you're on breaktile now)
back left through upper TP, (back on red timer)
and right through lower TP. (you're below upper TP now)

Go down and push box right through lower TP. Steelfactory starts again. When it stops, make sure red timer is still activated and go right through lower TP. You're above upper TP now.
About that woodboxes/bridge:
The bottom left of the six boxes has to be pushed down. First the UFO has to shoot the prisms so that the other 2 on the left be destroyed. The upper right can also be shot when you're still around the yellow button area. But the middle right and bottom right have to be shot finally
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bob roest
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Post by bob roest » Sat Jun 28, 2008 3:23 pm

The walkthrough:

-push metal box down, wait for new boxes to fill the water-hole on the left
-step right into the red tp, back left into the tp, cross conveyor and push the box up into the top re tp
-walk back and push that box right into the lower tp, two new boxes are generated and you can exit that area
-wait for the red gate to close behind you and push the boulder up, step to the right and wait
-when the blue sphere lands beside the yellow one go up slide around and push the red sphere down, wait on the button for it to return past the red gate
-push the yellow when the red gate is closed, then left and down...watch the gate
-get the coin on the right and walk down, the red dude should open the green gate for you.
-enter the green tp from the bottom, hopefully you didn't spend too much time in the yellow sphere area and there is still a box available for the water-hole, eliminate any remaining boxes
-the two reflectors go in the water-hole you just created above the green tp
-walk down beside the generator, there should be a box sliding back and forth, enter the yellow tp, back up into the yellow tp and then back down into the yellow, now left to collect the coins
-step into the blue tp, keg into the green tp and follow, back into the green tp (now you see why it's called 'TelePeegue') watch for the UFO but he may have been killed by the rolling red sphere
-walk up to the exits!
:D

edit: I see Marinus was writing at the same time. :D
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Post by uneekrose » Sat Jun 28, 2008 6:35 pm

I killed the red dude in the yellow gate...I sure didn't want to mess with him.
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Liz Mayhew
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Post by Liz Mayhew » Sun Jun 29, 2008 9:37 am

Well thanks for the walkthrough Bob! :D

I've finally managed this one - and what an unbelievable level it was!
Phew!!!!!

I still did the beginning my way and didn't touch the red sphere at the top of the first corridor. 8)

I also killed the red dude in the yellow gate :twisted:

I was very careful in the yellow button room this time, and the vital box was preserved.

An excellent workout thanks Bobster! :stinkycool:
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bob roest
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Post by bob roest » Sun Jun 29, 2008 12:15 pm

Liz Mayhew wrote:l did the beginning my way and didn't touch the red sphere at the top of the first corridor. 8)
You obviously don't need to run the red sphere back and forth but if you do you'll see a rather nifty timing move where the red gate opens exactly a tenth of a second before the sphere gets there. I thought it was kind of a neat visual. :lol:

But you got her finished and that's the main thing.

Good work and thanks to everyone who stuck with this and made it through, I do appreciate it! :D

Which reminds me, I wonder if Lillie-pad's getting anywhere with this? :?
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Post by Lillie » Sun Jun 29, 2008 1:11 pm

bob roest wrote:Which reminds me, I wonder if Lillie-pad's getting anywhere with this? :?
See for yourself mateypants :( :( :(

You didn't leave any instructions for the yellow sphere room - I have no clue how to eliminate all those wood boxes! :roll:
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Post by rescuefire » Sun Jun 29, 2008 1:18 pm

Yep me too. I'm not sure how or what triggers that timer in front of the cannon at the right time to do what you want with the yellow sphere but I've only gotten it to work one time. I must be messin' up the timing completely :oops:
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