New Level (adv) - What is Now?

Post, download, and discuss custom levels for Return To Wonderland.
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bob roest
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New Level (adv) - What is Now?

Post by bob roest » Sun Dec 07, 2008 5:45 pm

Perhaps a little more difficult than my last one, who knows? :lol:

Using Ms. Galle's 'jg21' texture, thanks Janet!
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bob
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Lutz
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Post by Lutz » Sun Dec 07, 2008 6:37 pm

Another fun one :D
It went pretty smooth in the beginning but then I needed a few restarts for the yellow TP :roll:
Thanks, Bob :D
Marinus
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Post by Marinus » Sun Dec 07, 2008 9:13 pm

:D :D :D What is now? Good title. Good question too! 8) This is such interesting level again what's to be played at different ways. The first two times I was pretty sure I did it not the intended way, but now the third time I've a little doubt :?
The first time I used only 3 boulders with 2 yellow spheres in them close to Stinky, the cannon and the steelbox near the blue TP.

The second I used those too, but also the other 2 steelboxes, the woodfactory and the boulder near the exit.

The third time I used also the green sphere and boulder at the right side, so actually everything except for the yellow sphere bottom right.

With the first way that sphere was rolling forth and back just for fun, but now the third way it's laying still.

So do I have to try for the fourth time? 8)
Anyhow, very interesting level, providing lots of fun! Thanks! :D :D :D
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bob roest
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Post by bob roest » Mon Dec 08, 2008 1:31 am

Marinus wrote:very interesting level, providing lots of fun!
Thank-you. :D
bob
Amnon
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Post by Amnon » Mon Dec 08, 2008 2:35 am

Indeed a nice surprise.

One usually expects in Bob's levels that all items, gates and bridges need to be used, so it was refreshing to discover those red-herrings and go straight to the target not using half of them.

I like it!

Thanks.
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bob roest
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Post by bob roest » Mon Dec 08, 2008 3:44 am

Yeah, sure.

P.M. sent
bob
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jcvalcar2
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Post by jcvalcar2 » Mon Dec 08, 2008 9:39 pm

Me too, on the yellow tp, had to rethink my strategy a bit and then I was on my way to the gold! :D :D

This was a fun challenge to figure out! 8) 8)
Thank you! :P :D :P
Cathy
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Dizzy1
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Post by Dizzy1 » Mon Dec 08, 2008 11:03 pm

Great level Bob! I had the most trouble with the green TP area. (thanks for the help Cathy) :lol: Then a few more tries with the yellow TP area. Very cool to work through.

Thanks for the fun! :D :D
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bob roest
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Post by bob roest » Tue Dec 09, 2008 1:24 pm

The way I do it;
Push yellow sphere up, boulder right, get coin on green button, and push left boulder up in water.

Push yellow sphere right.

Push cannon up, then down and onto the green button. The yellow sphere running back and forth is just to knock the green sphere off the green button once every few seconds.

Boulder in the middle-right room down and left blocking the right side of the wood generator.

Steelbox in bottom room goes to top as a jump stop for the tramp/iceslide

Other 2 steelboxes and last woodbox are blocking the yellow TP so last boulder can roll over TP to activate blue timer.
bob
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kiki
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Post by kiki » Tue Dec 09, 2008 6:01 pm

:D :D :D Thanks I needed that Bob, I kept thinking i needed the cannon somewhere else, :shock: DOH!
Nice misdirection and a excellent puzzle thru and thru.
Thanks! :D :D :D
Keeks
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uneekrose
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Post by uneekrose » Sat Jan 03, 2009 10:15 pm

Thanks for the spoiler on this one Bob I sure needed it. I got the last part on my own though. It was the begining I was confoozled about.

Thanks for the fun level.
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