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New Series- Mysteries of Void Island Part 7 Coming VERY soon

Posted: Sat May 02, 2009 12:50 am
by DEEMAN223344
Part one out

Posted: Sat May 02, 2009 10:06 am
by cbloopy
Um, I think I'm missing the custom\waterflower.png texture and I can't find it on the forum.

Posted: Sat May 02, 2009 10:42 am
by cbloopy
I got around the missing waterflower texture problem by copying a random texture file and named it waterflower.png, just so I can play with your adventure!

Cool! 8) The visuals are very nice, I love for example the bit with the color thwarts and giant thwart running around and then fading out like ghosts. I also love the ducks in the void, especially with their water swishes offseted some distance away from the actual duck. Those water swishes in the void look almost like some separate ghostly creature! The odd effect fits well with the void settings.

I only regret that puzzle- and action- wise there isn't much to do. The only part where you really need to do anything is the beginning with the flowers, and that was a bit annoying to get through.

Can't wait for part 2!

Posted: Sat May 02, 2009 3:05 pm
by Nobody
I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?

Posted: Sat May 02, 2009 11:29 pm
by DEEMAN223344
Nobody wrote:I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?
no they arent. BTW, Any comments on wysp dying?

Posted: Sat May 02, 2009 11:34 pm
by dlcs18
DEEMAN223344 wrote:
Nobody wrote:I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?
no they arent. BTW, Any comments on wysp dying?
Wysp dies? Woah man I hav got to play this!

Posted: Sun May 03, 2009 12:54 am
by cbloopy
DEEMAN223344 wrote:BTW, Any comments on wysp dying?
I notice, but since there's no dialog or anything to really explain it in terms of storyline, the whole setup seems really random.

Posted: Sun May 03, 2009 1:03 am
by cbloopy
dlcs18 wrote:Wysp dies? Woah man I hav got to play this!
:lol: :lol: In case you're interested, Wysp dies in this test adventure too (solution given here).

Posted: Sun May 03, 2009 1:35 am
by dlcs18
cbloopy wrote:
dlcs18 wrote:Wysp dies? Woah man I hav got to play this!
:lol: :lol: In case you're interested, Wysp dies in this test adventure too (solution given here).
lol I tried it. epic win. :lol:

Posted: Sat May 23, 2009 3:14 pm
by DEEMAN223344
Part 2 is OUT!

Posted: Sat May 23, 2009 3:54 pm
by DEEMAN223344
please comment and download

Posted: Sat May 23, 2009 5:45 pm
by DEEMAN223344
C'mon guys!

Posted: Sat May 23, 2009 5:59 pm
by stinky2
demo2 is the best! cant wait till demo 3. good job

Posted: Sat May 23, 2009 6:02 pm
by DEEMAN223344
stinky2 wrote:demo2 is the best! cant wait till demo 3. good job
woa! thanks!

Posted: Sat May 23, 2009 6:27 pm
by Emerald141

Posted: Sat May 23, 2009 8:02 pm
by DEEMAN223344
Emerald141 wrote:Way better than part 1!
Good job.
oh thank you everybody!

Posted: Sat May 23, 2009 8:04 pm
by bround
BEST THAN 1st!!

Also on white flower i only use POW, and i try again then i use POW and Brrr
Image

Posted: Sat May 23, 2009 10:09 pm
by DEEMAN223344
part three OUT!

Posted: Sat May 23, 2009 11:03 pm
by Emerald141

Posted: Sun May 24, 2009 9:35 am
by cbloopy
Part 2 is quite good, definitely shows lots of improvement in your level design skills. 8)

Part 3 is obviously just a prelude to part 4 so I'm left wanting more. The level design is still very good though. The puzzles I'm not so crazy about. That confusing bit with the buttons and gates, I have to admit it acted so strange that I resorted to peeking in the Editor to figure out what's going on. I guess seeing in the Editor what exactly is going on, it isn't really that strange, but it is unnecessarily confusing. Then when I get to the chompers I almost threw my hands up when I thought I have to navigate a dark level w/ no light, but then I realize I just have to manually open the item bag and use the glow gem tha was picked up.

Also about part 3, having gotten an answer to how Wisp died, I love how in the very next scene, Wisp is alive and well with no explanation whatsoever. Am I right to expect that in part 4 I'd get an answer to that question, only to have something else strange happening to Wisp that begs another question? :lol: :wink:

Oh, one more thing for part 3: by walking outside of Wondertown, I can get to the crater w/o ever speaking to the mayor to get the key to the gate. Whoops.

Posted: Sun May 24, 2009 10:00 am
by Salin
I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?

Posted: Sun May 24, 2009 11:21 am
by bround
Salin wrote:I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?
pop to -> while you pop the other button. (in up)

Posted: Sun May 24, 2009 11:30 am
by bround
DEEMAN223344 wrote:part three OUT!
sorry duncan but i downloaded this and this is level 2

Posted: Sun May 24, 2009 1:28 pm
by Salin
Do you mean POP to the right while standing on the chargepad?

Posted: Sun May 24, 2009 1:42 pm
by bround
Salin wrote:Do you mean POP to the right while standing on the chargepad?
Yes, I mean it.

Posted: Sun May 24, 2009 3:22 pm
by Salin
Thanks Dani, I'll try that then :lol:

Posted: Sun May 24, 2009 6:43 pm
by DEEMAN223344
Salin wrote:I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?
note that you need to place your custom textures in the right place

Posted: Sun May 24, 2009 6:48 pm
by DEEMAN223344
Double-post.

Part 4 is out.

Posted: Sun May 24, 2009 8:03 pm
by Emerald141

Posted: Sun May 24, 2009 10:13 pm
by DEEMAN223344
Emerald141 wrote:Hmm, the opening part appears to be impossible. :?
oh. yeah. :? :!: :idea: I forgot to tell you, after moving a space after attacking the barrel, save, restart and charge with blink, then load your game. There you go! The game thinks you got white magic off a blink charger.