new adventure: welcome to Doomland

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ab-47
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new adventure: welcome to Doomland

Post by ab-47 » Mon Aug 22, 2011 1:28 pm

Once you download! please read.
-when you reach the area where is the thwarts.
you must:
wait until they completely reach their destination.
don't rush!

requires my music pack and also MWM's music pack.

And requires "dark castle" texture take it from here! :D

and also the custom content.

and! enjoy! :D :D 8)
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Master Wonder Mage
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Post by Master Wonder Mage » Mon Aug 22, 2011 9:50 pm

Where's the level? EDIT: Oh, wasn't logged in. *self-facepalm*
Amnon
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Post by Amnon » Fri Sep 02, 2011 1:28 am

Got the gold, but I would get it no matter what, even if I had no fire-power. I suppose that section with the spikies must have a purpose, but what is it?
ab-47
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Post by ab-47 » Fri Sep 02, 2011 10:18 am

Amnon wrote:Got the gold, but I would get it no matter what, even if I had no fire-power. I suppose that section with the spikies must have a purpose, but what is it?
If they pressed the button the fireflowers will shoot you down...

edit: don't get suprised anyone. there's an internet in malaysia too :P but now I'm going.
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Amnon
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Post by Amnon » Sat Sep 03, 2011 12:12 pm

If they pressed the button the fireflowers will shoot you down...
I am aware of this, but as the level stands now, one doesn't even need to visit that area.
ab-47
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Post by ab-47 » Tue Sep 13, 2011 8:22 am

Amnon wrote:but as the level stands now, one doesn't even need to visit that area.
which one? :?
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Amnon
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Post by Amnon » Tue Sep 13, 2011 8:26 am

One doesn't need to visit the area of firing the spikies. There is no need to obtain fire-power or to teleport - one can simply enter the castle with those two keys.
ab-47
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Post by ab-47 » Tue Sep 13, 2011 9:27 am

Amnon wrote:One doesn't need to visit the area of firing the spikies. There is no need to obtain fire-power or to teleport - one can simply enter the castle with those two keys.
I spotted the mistake, I should have placed one teleporter only. :P
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Post by Amnon » Tue Sep 13, 2011 11:05 am

I spotted the mistake, I should have placed one teleporter only
I can't see the connection - you don't even need to enter the teleporter or even to press those buttons to lower the boxes which let you into the teleporter(s) - just run straight into the castle.
ab-47
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Post by ab-47 » Wed Sep 14, 2011 3:19 am

Amnon wrote:
I spotted the mistake, I should have placed one teleporter only
I can't see the connection - you don't even need to enter the teleporter or even to press those buttons to lower the boxes which let you into the teleporter(s) - just run straight into the castle.
are you sure? :P I've changed the logic of the floor into water. Have you went straight to the castle, or did you fight the spikeys? :P
if you went straight to the castle. you well see that I made the logic water rather floor. :)
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Post by Amnon » Wed Sep 14, 2011 4:31 am

I went straight into the castle, just through the barrel maze, then last move out of it was diagnolly Up-Left between the barrels.
ab-47
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Post by ab-47 » Wed Sep 14, 2011 4:00 pm

Amnon wrote:I went straight into the castle, just through the barrel maze, then last move out of it was diagnolly Up-Left between the barrels.
Great! what have I done now. :x :oops:
re uploading again... :)
If you'd like to play better and more levels from me.
here you go http://pcpuzzle.com/forum/viewtopic.php?p=291190#291190
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