Game Maker Questions Topic

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Dark Drago
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Game Maker Questions Topic

Post by Dark Drago » Mon Apr 23, 2012 2:17 am

I have some questions.
Can someone please help me?

1. How to draw score, lives, health on left of screen?
2. How to make a simple pendulum?
3. How to make an inventory?

Meanwhile, you can also ask questions here and wait for answers from others...
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Sammy_Bro
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Re: Game Maker Questions Topic

Post by Sammy_Bro » Mon Apr 23, 2012 2:26 am

Dark Drago wrote:1. How to draw score, lives, health on left of screen? Score>Health>Score Caption
2. How to make a simple pendulum? Require large amounts of coding.
3. How to make an inventory? These also require large amounts of coding to make a good inventory. Search it on Google.
In fact, the longest code I've made with almost no help is 49 lines long. Of course, MNIK beat me. :P
:D
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Dark Drago
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Post by Dark Drago » Mon Apr 23, 2012 2:27 am

Thanks but I'm not satisfied... :cry:
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StinkerSquad01
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Post by StinkerSquad01 » Mon Apr 23, 2012 2:36 am

I think there is a topic like this already made by Guppy Star. :?
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boywhoflies
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Re: Game Maker Questions Topic

Post by boywhoflies » Mon Apr 23, 2012 2:40 pm

Dark Drago wrote:I have some questions.
Can someone please help me?

1. How to draw score, lives, health on left of screen?Try setting the alignment and using view_xview[whatever] and view_yview[whatever]. I'll go into more detail if needed.
2. How to make a simple pendulum?I don't have the slightest idea what that is.
3. How to make an inventory? I made a very simple but effective engine, I'm surprised people have so much trouble with these. Use global varibles and stuff.

Meanwhile, you can also ask questions here and wait for answers from others...
I wasn't very specific but I'm lazy you see.
Mr. Robot never dies! :D

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Qloof234
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Post by Qloof234 » Mon Apr 23, 2012 10:25 pm

Making a post to point that typo out wasn't necessary. Corrected the mistake and moved said post.
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Dark Drago
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Post by Dark Drago » Tue Apr 24, 2012 3:39 am

Qloof234 wrote:Making a post to point that typo out wasn't necessary. Corrected the mistake and moved said post.
meaning?
anyways, thanks the boywhoflies :D
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Dark Drago
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Post by Dark Drago » Tue Apr 24, 2012 3:39 am

StinkerSquad01 wrote:I think there is a topic like this already made by Guppy Star. :?
Who'd be interested in a VERYYYYYYYYYYYYYYY old topiC?
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Qloof234
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Post by Qloof234 » Tue Apr 24, 2012 4:48 am

Dark Drago wrote:
Qloof234 wrote:Making a post to point that typo out wasn't necessary. Corrected the mistake and moved said post.
meaning?
anyways, thanks the boywhoflies :D
It wasn't directed at you, don't worry. Boywhoflies had typo'd "specific", and someone (not naming who) made a post that only pointed out the typo. As far as I'm concerned, that's not necessary (I also disapprove of the way said user pointed it out, by simply having the correct spelling in bold as part of the quote - It seems kind of rude to me to make a post specifically for that purpose without anything besides that).
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Dark Drago
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Post by Dark Drago » Tue Apr 24, 2012 8:05 am

New question...
How do I make something move just like the player.
If he collides with a wall and doesn't move, that something also shouldn't move
The thing is that something is a distance away from the player
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Sammy_Bro
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Post by Sammy_Bro » Wed May 02, 2012 11:12 pm

Having some trouble making 8-bit sprites? Use the 8-bit board! In fact, you don't even need Game Maker at all to make 8-bit sprites, you can use basically anything else! First of all, get the 8-bit board...

Image <--- Right click here and click 'Copy Image'.

Now, that you have the 8-bit Board, just open up the Game Maker image maker (or Paint or whatever image editor you use), just press Ctrl+V on your keyboard, and you have the 8-Bit board! How to use this white background? Just use your image editors fill tool (that fills in a single space of color), and click on a pixel to create a pixel 4 times larger! Need a bigger picture? Stick more 8-bit boards together!
Attachments
8BitBoard.png
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8BitBoard.png (138 Bytes) Viewed 1434 times
:D
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StinkerSquad01
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Post by StinkerSquad01 » Wed May 02, 2012 11:26 pm

Pointless, just change the checker size in the transparency options, and the grid size in the grid options. :roll:
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Technos72
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Post by Technos72 » Wed May 02, 2012 11:48 pm

Does anyone here know how to make 3d landscape backgrounds for 2.5d platformers like in DKCR and smash bros brawl's subspace emissary? This is required for New Super Kiyoshi Bros and a fanmade boxinator game I'm planning.
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StinkerSquad01
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Post by StinkerSquad01 » Thu May 03, 2012 12:09 am

Moar MNIK fangames? :?

@3D thing: Maybe this helps: http://yellow.orgfree.com/projects/gmk/#3dback
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Technos72
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Post by Technos72 » Thu May 03, 2012 12:52 am

Thank you for showing me this cool website!

I was thinking of minecraft-like landscapes. This would work best for the boxinator game. Though I'll think about the NSKB backgrounds as I was thinking about non-minecraft backgrounds
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StinkerSquad01
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Post by StinkerSquad01 » Thu May 03, 2012 1:05 am

Technos72 wrote:Thank you for showing me this cool website!
sure! It has some great stuff, check each example. 8)
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Dark Drago
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Post by Dark Drago » Thu May 10, 2012 4:49 am

AWESOME!!!!!!!!!!
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