Full Walkthrough
1 The beginning
Qookie steps 1 right pushing box and prism. Back, getting bonuscoins and wait 2 tiles above green gate. Push lower goobie into water two tiles below tramp at the right. Enter ice circle from top right and step quick right. Other goobie goes the same way. Get coin, jump, get other coin and push steel in water. 4 new steelboxes be generated. The one on top to the right in water, the one on the left down in water and the one below 1 right, 1 up jumping and curving and ends two tiles below gen.
2 Prism on green
Step DLLD (bottom right of the center of ice circle.) Push one of the three prisms out of the circle to the right on the goobies, and the steel on the ice circle (to keep pink gate open) Glide/tramp/push prism to green button.
3 Steelboxes instead of breaktile below green gate.
(From green button) Step down, right, down onto ice circle and quick left. Down until on breaktile. UURR (right of the bottom right opening in ice circle). Wait for steel and push LLL steel to left of circle. Walk RUU on circle then L and push steel in water. Go to the right of gen pushing steel over tramp, follow and push it from the top right corner on the ice circle. Push steel box at top of gen 1 step left in pink gate to be destroyed. Then go back to ice circle and push skating steel from circle in water the same way as the other.
4 Barrel destroys boulder, other boulder jumps on coin above water.
Get two coins in barrelroom, (don't step on other breaktile) go back on steelboxbridge, go down jumping over barrel, and push barrel up until you are 1 tile above green gate. Go RUL (on top of barrel) and LD and push barrel to the center. DRLUL and push barrel down to destroy boulder. Follow and push other boulder left. Step on breaktile (first time of two step breaktile) and push boulder down. The boulder jumps on coin (invisible box glitch) Because a boulder doesn't float there has to jump another thing (steel box) on that coin, but that happens later.
5 Use lower woodbox for the fire
Step on travelator to the woodboxes near Loof. From travelator DR and there happens a sort of gliding glitch because the woodbox is on ice. So you can push the woodbox over the lava. Push wood left until below green gate, walk around and push it down, jump jump jump jump, push it up to the fire on top. Follow and get coin on yellow timer.
6 Fill up the lava, 3 steel boxes needed, 1 of them you get back and jumps on coin.
From yellow timer step down and right, push lower steel box right, up, jump, glide and push steel on the ice circle. Push other steel in pink gate. From the center of the circle push steel outside to the right and bring it on top of the gen. Wait until pink gate has destroyed other steel box. Again from circlecenter push prism outside and back on circle, quickly push last steel box in pink gate and get the hell out of there. 4 new steelboxes be generated. One has to be destroyed, the other 3 are necessary!
Bring steelbox on circle, then push from the right into center, push it down, walk around and push it on travelator. Repeat with other 2 steelboxes, they go into lava. Therefore do the same act, bringing a prism off and on the circle to open pink gate. Quickly walk around gen and push left box down on circle. When lava is filled up stand on the two steelboxes and go up (pushing steel down) follow down, right and push the steel all the way to the left. Step for the second/last time on breaktile and let steel box jump on coin. Follow, get coin, and take a cup of coffee.
7 Setting Loof free
Q steps on light-blue timer and Loof escapes down left pushing the woodbox. Push the box as far as necessary to go up (3rd tile from the left wall) and jump to yellow timer. Q jump up twice, walk around wall, push wood box 1 step left, walk around again and push wood box down to the place where the barrel was. (to be save there for a while) Step left down waiting for Loof. Loof has to work now: DRR pushing lower steel box. Then push it up, pushing, jumping and gliding all together (Loof and 2 steel boxes). One of the boxes goes on the circle, then go back to push the top box into pink gate. Push box on circle the same way as the other boxes to fill the water where the 2 step breaktile was. Q has to do the last push. Repeat with other box.
Q stands on last pushed box. Loof goes right on travelator, down and push boulder. (pink gate must be close) Q pushes boulder down, it goes into water bottom left. Other boulder the same story. Then Q pushes a prism again off/on the circle and quickly gets the last steel box. Box goes on circle to keep pink gates open again. Loof gets last coin in that area and waits above lower lightblue gate. Q goes again to the light blue timer and Loof escapes the second time.
8 The bottom room
Collect bonus coins, push sphere down and boulder up and right. Push sphere right and run for you life. (but not too far) Sphere comes on white button, boulder on red.
9 The right room
Enter red TP, again, again and again. Collect coins on buttons. Set top right conveyor (of the 4 in a square) into the other direction. Step on top left conveyor and wait for spheres to reach their goals. Get coin in bottom right corner, in top right corner and the last one.
10 Finale
Push plasma box in water and step back. Q goes up jump, jump. From the center of the circle push the two prisms (or the steel box) out to the right side. One on the goobies and the other two tiles left. The third thing stays on the circle, but on the right side. The last wood box on the pink timer. Then the other two back on the circle. (Woodfactory turning on) Loof pushes wood box in water and step back very quickly. The next woodbox aside and step back again, so Q can enter the light bue TP. And they are living long and happy.
