Races And NPC Stinkers Running
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- CatHat5678
- Rainbow Wonderlander
- Posts: 185
- Joined: Sat Nov 29, 2008 2:57 am
*smacks my own head* Of course! It's so obvious now that you pointed it out.
Although, I'm not sure that it really makes you move faster. You definitely look different animation-wise from the normal walking, but the the speed looks the same.
That's actually interesting, it means for fast-paced levels that aren't really races, you can still set the winning condition to "Race" just to get the running animation, to enhance the "hurry up" mood. For example, I think MOFI's "The Fuse" adventure would be a perfect candidate for using the Race winning condition in this manner.


Although, I'm not sure that it really makes you move faster. You definitely look different animation-wise from the normal walking, but the the speed looks the same.
That's actually interesting, it means for fast-paced levels that aren't really races, you can still set the winning condition to "Race" just to get the running animation, to enhance the "hurry up" mood. For example, I think MOFI's "The Fuse" adventure would be a perfect candidate for using the Race winning condition in this manner.