Evil Toaster 4: Lost in Time (Complete)
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- jozsefkoma
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- MyNameIsKooky
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I finished the helper apples. Now hopefully the new enemies won't take too long...
-New enemies
-Add new enemies to Enemy Index
-Add Portable Arenas
-Make first level to test gems
-Program the other 34 gems
-Edit the level warp pads to display whether the gems have been collected
I'm kind of distracted by listening to awesome music I'm considering using for Evil Toaster 5. I'm also distracted by thinking of the plot for Evil Toaster 5... I'm wasting hours of time when I could be working on this game, ugh.
-New enemies
-Add new enemies to Enemy Index
-Add Portable Arenas
-Make first level to test gems
-Program the other 34 gems
-Edit the level warp pads to display whether the gems have been collected
I'm kind of distracted by listening to awesome music I'm considering using for Evil Toaster 5. I'm also distracted by thinking of the plot for Evil Toaster 5... I'm wasting hours of time when I could be working on this game, ugh.
- MyNameIsKooky
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- MyNameIsKooky
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- LittleZbot
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- MyNameIsKooky
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- MyNameIsKooky
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- LittleZbot
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I wonder if this forum ever gets jokes anymore.MyNameIsKooky wrote:It's not actually going to be in the hub, I'm just putting all my new stuff there for testing purposes. I'm going to delete all of the testing stuff when I'm finished.

Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
- MyNameIsKooky
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I knew it was a joke. I was just clearing things up.LittleZbot wrote:I wonder if this forum ever gets jokes anymore.MyNameIsKooky wrote:It's not actually going to be in the hub, I'm just putting all my new stuff there for testing purposes. I'm going to delete all of the testing stuff when I'm finished.XD
Anyways, I need to go to bed. I'll finish up the new enemies tomorrow and maybe even get to level design. Woo, weekends!
- MyNameIsKooky
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- Rainbow AllStar
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- MyNameIsKooky
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I've counted everything up and there will be 7 levels and 15 apples. That doesn't sound like much, but it'll still be fun.
-New enemies
-Add new enemies to Enemy Index
-Add Portable Arenas
-Make first level to test gems
-Program the other 34 gems
-Edit the level warp pads to display whether the gems have been collected
-Make intro
I've decided to save bosses and cutscenes for a later demo so things don't take too long for the first Demo. Demo 2 would probably have 2 new worlds, but all of the bosses and cutscenes would be finished to make the production time equal. Don't forget about the glitches you guys may find, either.
As for my current progress, I'm currently starting on the Convertible Toaster. After that, I have 6 more enemies to make.
-New enemies
-Add new enemies to Enemy Index
-Add Portable Arenas
-Make first level to test gems
-Program the other 34 gems
-Edit the level warp pads to display whether the gems have been collected
-Make intro
I've decided to save bosses and cutscenes for a later demo so things don't take too long for the first Demo. Demo 2 would probably have 2 new worlds, but all of the bosses and cutscenes would be finished to make the production time equal. Don't forget about the glitches you guys may find, either.
As for my current progress, I'm currently starting on the Convertible Toaster. After that, I have 6 more enemies to make.
- MyNameIsKooky
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- MyNameIsKooky
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I might actually make it to level design today. I've decided to ditch the cyan toasters - they look a bit too much like normal toasters.
I've finished the new Enemy Index, but not the enemies themselves yet. I'm saving the Convertible Toaster for last because I don't have a clue about what I'm going to do yet.
[size=12342134141234]IF[/size] I DO make it to level design today (and that's a BIG if), I might have a demo ready by the end of the weekend.
I've finished the new Enemy Index, but not the enemies themselves yet. I'm saving the Convertible Toaster for last because I don't have a clue about what I'm going to do yet.
[size=12342134141234]IF[/size] I DO make it to level design today (and that's a BIG if), I might have a demo ready by the end of the weekend.
- MyNameIsKooky
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- MyNameIsKooky
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- MyNameIsKooky
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- MyNameIsKooky
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- MyNameIsKooky
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- boywhoflies
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- MyNameIsKooky
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I did use set color in ET2, but ever since ET3, the WorldController object constantly sets the color to white during the draw event.boywhoflies wrote:Wait, white text ruined it? Use the "set color" in the draw section, you should be amble to set it to black. I think you know that, considering you used it in ET2...
- boywhoflies
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- boywhoflies
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- LittleZbot
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- boywhoflies
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- MyNameIsKooky
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