Community Toaster 1
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
I made an exact replica of the Upstairs, and then made some changes as an excuse to release it. Not much harder than the original IMO.
- Attachments
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- UPSTAIRSREVISITED.LV6
- (17.62 KiB) Downloaded 94 times
i should change my signature to be rude to people who hate pictures of valves
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
DP
WOO FIRST LEVEL!
It's called "Space DecK". I know the filename is "LOL IDK" but that's not the real name. :3
If there's a improvment I can make, please tell me! :3
WOO FIRST LEVEL!
It's called "Space DecK". I know the filename is "LOL IDK" but that's not the real name. :3
If there's a improvment I can make, please tell me! :3
- Attachments
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- LOL IDK.LV6
- A Frank's Fleet style level.
- (21.44 KiB) Downloaded 97 times
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
Mission Command to App: 36 green apples have been abducted by toasters. The most likely location of their prison is a tall tower somewhere near the toaster space outpost. Expect heavy resistance.
- Attachments
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- Apple Tower.LV6
- (18.03 KiB) Downloaded 99 times
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- Qwerty20000
- Rainbow Seeker
- Posts: 242
- Joined: Fri Sep 24, 2010 8:06 am
- Qwerty20000
- Rainbow Seeker
- Posts: 242
- Joined: Fri Sep 24, 2010 8:06 am
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
Evil Toaster dosen't have inventory. Kooky was gonna add it but changed his mind.
Anyway, so this post says something useful, don't expect Kooky to tell you. Advanced things like editors aren't usaly the type of things you tell people how to do. I know I won't be telling anyone my wall jumping engine anytime soon.
...
Hubs are eazy though. You just shove the normal player object in a room hat you plan on using as the hub and have a bunch of objects that bring you to the correct rooms. Keep track of which levels are open with global varibles.
Anyway, so this post says something useful, don't expect Kooky to tell you. Advanced things like editors aren't usaly the type of things you tell people how to do. I know I won't be telling anyone my wall jumping engine anytime soon.
...
Hubs are eazy though. You just shove the normal player object in a room hat you plan on using as the hub and have a bunch of objects that bring you to the correct rooms. Keep track of which levels are open with global varibles.
- Qwerty20000
- Rainbow Seeker
- Posts: 242
- Joined: Fri Sep 24, 2010 8:06 am
I don't understand, can you pm me on detail about the hub and making editors please?boywhoflies wrote:Evil Toaster dosen't have inventory. Kooky was gonna add it but changed his mind.
Anyway, so this post says something useful, don't expect Kooky to tell you. Advanced things like editors aren't usaly the type of things you tell people how to do. I know I won't be telling anyone my wall jumping engine anytime soon.
...
Hubs are eazy though. You just shove the normal player object in a room hat you plan on using as the hub and have a bunch of objects that bring you to the correct rooms. Keep track of which levels are open with global varibles.



- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
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- Bronze Wonderlander
- Posts: 13
- Joined: Wed Mar 23, 2011 9:22 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
wًhat Is Category 1?MyNameIsKooky wrote:Fixed it.
EDITOR V0.01 RELEASED!
-=-CONTROLS-=-
W/A/S/D: Move cursor
Spacebar: Place selected object on selected space
Control/CTRL: Delete objects on selected space
Z: Change music
X: Change leveltexture (you should do this last because newly placed walls won't change until you press X)
Roll middle mouse button: Cycle through objects in current category
E: Go to next category of objects
Q: Go to previous category of objects
-PLAY MODE ONLY-
These are for modifying your stats to fit the custom level's difficulty if you like.
C: Increase max health.
D: Increase Max Splapples.
R: Increase Splapple Burst.
-=-CATEGORIES-=-
You can select different object categories by pressing E and Q. The individual objects can be used by rolling the middle mouse button.
Category 1: Core gameplay objects
Category 2: Special platforms (like grating, disappearing platforms, etc.)
Category 3: Buttons, Targets, and Switches
Category 4: Roflcopters and similar things
Category 5: Hazards
Category 6: Enemies
-=-INTERFACE-=-
You'll see a few new things by your health and Gropples.
The first thing is a floppy disk. Click it to save the level. It conveniently saves the level as .LV6 so you can conveniently upload it to the forum.
The second thing is a folder. Click it to open a level for editing.
The third thing is the play button. Click it to select a level you want to play/test.
WARNING FROM TYTEEN: The new editor is vulnerable and CAN put your computer at risk if misused (though I wonder who would). Use at your own risk.
DOWNLOAD: http://www.mediafire.com/?8crmeuwu3m9b6tu
I have uploaded an example level you can play or edit. If people make enough levels, I'll add some new objects to the editor as well as improve it once I know that people actually like using it.
Note that since the editor green apple cages don't have individual variables, they will respawn when you die. This will be fixed for your level if it makes it into a Community Toaster game.
wًhat Is Category 1?MyNameIsKooky wrote:Fixed it.
EDITOR V0.01 RELEASED!
-=-CONTROLS-=-
W/A/S/D: Move cursor
Spacebar: Place selected object on selected space
Control/CTRL: Delete objects on selected space
Z: Change music
X: Change leveltexture (you should do this last because newly placed walls won't change until you press X)
Roll middle mouse button: Cycle through objects in current category
E: Go to next category of objects
Q: Go to previous category of objects
-PLAY MODE ONLY-
These are for modifying your stats to fit the custom level's difficulty if you like.
C: Increase max health.
D: Increase Max Splapples.
R: Increase Splapple Burst.
-=-CATEGORIES-=-
You can select different object categories by pressing E and Q. The individual objects can be used by rolling the middle mouse button.
Category 1: Core gameplay objects
Category 2: Special platforms (like grating, disappearing platforms, etc.)
Category 3: Buttons, Targets, and Switches
Category 4: Roflcopters and similar things
Category 5: Hazards
Category 6: Enemies
-=-INTERFACE-=-
You'll see a few new things by your health and Gropples.
The first thing is a floppy disk. Click it to save the level. It conveniently saves the level as .LV6 so you can conveniently upload it to the forum.
The second thing is a folder. Click it to open a level for editing.
The third thing is the play button. Click it to select a level you want to play/test.
WARNING FROM TYTEEN: The new editor is vulnerable and CAN put your computer at risk if misused (though I wonder who would). Use at your own risk.
DOWNLOAD: http://www.mediafire.com/?8crmeuwu3m9b6tu
I have uploaded an example level you can play or edit. If people make enough levels, I'll add some new objects to the editor as well as improve it once I know that people actually like using it.
Note that since the editor green apple cages don't have individual variables, they will respawn when you die. This will be fixed for your level if it makes it into a Community Toaster game.
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
TP
I Make This Level I hope You Like It...
I Make This Level I hope You Like It...
- Attachments
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- The Black Hole.LV6
- (10.37 KiB) Downloaded 54 times
- Sammy_P
- Rainbow SuperStar
- Posts: 2905
- Joined: Fri May 11, 2007 9:01 pm
- Location: he/they land
- Contact:
Okay, glitches so far:
*Red Toast go through those yellow key doors
*Splapples go through cages
*Cyan Toast (sometimes) can fly through walls
*Toasters can go up walls
*When you die on a level and choose a different level, you spawn at a different part of the level.
*Touching a truck won't kill you.
*Red Toast go through those yellow key doors
*Splapples go through cages
*Cyan Toast (sometimes) can fly through walls
*Toasters can go up walls
*When you die on a level and choose a different level, you spawn at a different part of the level.
*Touching a truck won't kill you.
Last edited by Sammy_P on Wed Nov 30, 2011 7:26 pm, edited 1 time in total.