My Foggy peak adventure

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Plurm
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My Foggy peak adventure

Post by Plurm »

This is my first adventure. :D
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mhd111
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Post by mhd111 »

Nice adventure,
Hint: try to make it a little bit more complicated. you know like spiky balls and more fire flowers.
BTW: one of the fire flowers just gets destroyed in the beginning of the adventure.
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Serlan
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Post by Serlan »

Nice adventure Plurm, you'll need some 1.0 height wall, rounded and jagged walls, you need to make some challenging adventures (Which I cant) and these. You could add some more fireflowers, more enemies and that.
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
ab-47
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Post by ab-47 »

good adventure, plurm! :D :D
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
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Plurm
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Post by Plurm »

I don't know about the Customs,Jagged wall,Round wall or something that too advaced :D
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Serlan
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Post by Serlan »

Okay, can I teach you?
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
mhd111
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Post by mhd111 »

well its not that advanced, its easy just look at the right top corner of the screen (editor screen) and you'll find wall:smooth, click on it and change it to jagged
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Plurm
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Post by Plurm »

I have part 2 now but I will not publish because it was Memory Access Violation becauce my texuture is not work :(
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Plurm
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Post by Plurm »

If you can hack this adventure including custom texture you can play in your own :?
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jozsefkoma
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Post by jozsefkoma »

Wow!
My custom textures.
Is great to see that someone like my work. :)
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jozsefkoma
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Post by jozsefkoma »

Plurm wrote:If you can hack this adventure including custom texture you can play in your own :?
I saw some real problems in your level.
1.Where are icons
2.rename texture and background to "leveltex plurm.bmp"(replace the _ with a space)
3.You've used wrong TextureName so it will freeze in player.
4.Dialog 3 is the same with dialog 3(use just one.)
5.You have a power charger,but not gloves.
6.Can I fix the problems?
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Plurm
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Post by Plurm »

4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
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Plurm
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Post by Plurm »

Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
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Plurm
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Post by Plurm »

Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
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Plurm
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Post by Plurm »

Plurm wrote:
Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
to ANtOnIo
bwahahahaha :P
place in editing >Unzipp file>Extract files in that folder to editing folder>
Then you can edit it.
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jozsefkoma
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Post by jozsefkoma »

I've already have files in editor. :lol:
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jozsefkoma
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Post by jozsefkoma »

Plurm wrote:
Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
It still freeze in player because you haven't changed wysp's TextureName.
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Plurm
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Post by Plurm »

Can you tell me where's the ploblem with the freeze screen.
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jozsefkoma
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Post by jozsefkoma »

The TextureName is set to "wyspred"or other texture names.
To work set texturename to "Custom\wysp(color).jpg"
For red:
CUSTOM\wyspred.jpg
For blue:
CUSTOM\wyspblue.jpg
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Plurm
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Post by Plurm »

Please hack it and send to me
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jozsefkoma
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Post by jozsefkoma »

Plurm wrote:Please hack it and send to me
I think that's not a hack,is just an edit.
TextureName adjustment in wops is a hack but in game is just an adjustment.
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Plurm
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Post by Plurm »

jozsefkoma wrote:
Plurm wrote:Please hack it and send to me
I think that's not a hack,is just an edit.
TextureName adjustment in wops is a hack but in game is just an adjustment.
Can you send to me?
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
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