My Foggy peak adventure

Post, Download, and Discuss Custom Adventures.
Post Reply
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

My Foggy peak adventure

Post by Plurm » Wed Apr 20, 2011 1:08 pm

This is my first adventure. :D
You do not have the required permissions to view the files attached to this post.
mhd111
Bronze Wonderlander
Posts: 19
Joined: Fri Mar 04, 2011 5:58 pm

Post by mhd111 » Wed Apr 20, 2011 2:36 pm

Nice adventure,
Hint: try to make it a little bit more complicated. you know like spiky balls and more fire flowers.
BTW: one of the fire flowers just gets destroyed in the beginning of the adventure.
User avatar
Serlan
Rainbow Seeker
Posts: 295
Joined: Sat Feb 07, 2009 3:12 pm

Post by Serlan » Wed Apr 20, 2011 2:51 pm

Nice adventure Plurm, you'll need some 1.0 height wall, rounded and jagged walls, you need to make some challenging adventures (Which I cant) and these. You could add some more fireflowers, more enemies and that.
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
ab-47
Rainbow Star
Posts: 1997
Joined: Thu Mar 04, 2010 5:10 pm

Post by ab-47 » Wed Apr 20, 2011 3:55 pm

good adventure, plurm! :D :D
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Thu Apr 21, 2011 7:19 am

I don't know about the Customs,Jagged wall,Round wall or something that too advaced :D
User avatar
Serlan
Rainbow Seeker
Posts: 295
Joined: Sat Feb 07, 2009 3:12 pm

Post by Serlan » Thu Apr 21, 2011 2:48 pm

Okay, can I teach you?
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
mhd111
Bronze Wonderlander
Posts: 19
Joined: Fri Mar 04, 2011 5:58 pm

Post by mhd111 » Thu Apr 21, 2011 6:00 pm

well its not that advanced, its easy just look at the right top corner of the screen (editor screen) and you'll find wall:smooth, click on it and change it to jagged
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Fri Apr 22, 2011 1:43 pm

I have part 2 now but I will not publish because it was Memory Access Violation becauce my texuture is not work :(
You do not have the required permissions to view the files attached to this post.
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Fri Apr 22, 2011 1:53 pm

If you can hack this adventure including custom texture you can play in your own :?
You do not have the required permissions to view the files attached to this post.
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Fri Apr 22, 2011 6:01 pm

Wow!
My custom textures.
Is great to see that someone like my work. :)
Image
Image
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Fri Apr 22, 2011 6:25 pm

Plurm wrote:If you can hack this adventure including custom texture you can play in your own :?
I saw some real problems in your level.
1.Where are icons
2.rename texture and background to "leveltex plurm.bmp"(replace the _ with a space)
3.You've used wrong TextureName so it will freeze in player.
4.Dialog 3 is the same with dialog 3(use just one.)
5.You have a power charger,but not gloves.
6.Can I fix the problems?
Image
Image
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sat Apr 23, 2011 1:28 am

4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sat Apr 23, 2011 1:29 am

Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sat Apr 23, 2011 1:45 am

Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
You do not have the required permissions to view the files attached to this post.
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sat Apr 23, 2011 1:56 am

Plurm wrote:
Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
to ANtOnIo
bwahahahaha :P
place in editing >Unzipp file>Extract files in that folder to editing folder>
Then you can edit it.
You do not have the required permissions to view the files attached to this post.
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Sat Apr 23, 2011 5:33 am

I've already have files in editor. :lol:
Image
Image
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Sat Apr 23, 2011 5:44 am

Plurm wrote:
Plurm wrote:
Plurm wrote:
4.Dialog 3 is the same with dialog 3(use just one.)
This is the problem. :) :!:
I hope it's ready soon
:D :P
Here next to
It still freeze in player because you haven't changed wysp's TextureName.
Image
Image
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sat Apr 23, 2011 5:52 am

Can you tell me where's the ploblem with the freeze screen.
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Sat Apr 23, 2011 6:13 am

The TextureName is set to "wyspred"or other texture names.
To work set texturename to "Custom\wysp(color).jpg"
For red:
CUSTOM\wyspred.jpg
For blue:
CUSTOM\wyspblue.jpg
Image
Image
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Sun Apr 24, 2011 7:06 am

Please hack it and send to me
User avatar
jozsefkoma
Rainbow Star
Posts: 1460
Joined: Tue Dec 23, 2008 5:45 pm

Post by jozsefkoma » Mon Apr 25, 2011 9:51 am

Plurm wrote:Please hack it and send to me
I think that's not a hack,is just an edit.
TextureName adjustment in wops is a hack but in game is just an adjustment.
Image
Image
User avatar
Plurm
Rainbow Wonderlander
Posts: 125
Joined: Wed Apr 06, 2011 12:52 pm

Post by Plurm » Thu Apr 28, 2011 7:14 am

jozsefkoma wrote:
Plurm wrote:Please hack it and send to me
I think that's not a hack,is just an edit.
TextureName adjustment in wops is a hack but in game is just an adjustment.
Can you send to me?
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
Post Reply