Post, download, and discuss custom levels for Return To Wonderland.
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noseofsauron
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by noseofsauron » Sun Aug 02, 2015 12:02 am
Here's my second level

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Last edited by
noseofsauron on Sun Aug 02, 2015 4:55 am, edited 2 times in total.
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Amnon
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by Amnon » Sun Aug 02, 2015 3:39 am
Thanks, it was fun but easy because there were so many objects to choose from. If you have less objects, then one needs to play more accurately using them all exactly as intended.
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noseofsauron
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by noseofsauron » Sun Aug 02, 2015 4:04 am
I tweaked the level a bit after realizing that there was a huge shortcut through a certain part of the puzzle.
Amnon, does this fix whatever things you found? Thanks.
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Amnon
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by Amnon » Sun Aug 02, 2015 4:13 am
Now this required a bit more effort to get rid of that boulder that obstructed the timer, but still I have not used the prism or its generator.
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noseofsauron
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by noseofsauron » Sun Aug 02, 2015 4:57 am
Okay, third upload.

This is getting a little ridiculous.
I changed the powder keg into a steel box. Hopefully that's the last change!
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Amnon
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by Amnon » Sun Aug 02, 2015 6:07 am
Yes, now it's a real reflector/prism puzzle - doesn't look easy so I'll work in it...
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Amnon
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by Amnon » Sun Aug 02, 2015 6:46 am
OK, it's done!
I'm not sure whether I did it the way you intended - I created an iterative method of using sets of 3 prisms again and again, so that in theory I could kill as many chompers as needed, even thousands if time allowed, not just five.
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Chip
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by Chip » Sun Aug 02, 2015 2:03 pm
Hi NOS
Stinky and Loof made it the same way as Amnon described:
They kept the fire going and used new sets of prisms to deal with the chompers.
This was a fine puzzle, and the stage had a thrilling ambience. Thanks a lot.
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noseofsauron
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by noseofsauron » Sun Aug 02, 2015 6:30 pm
What I meant for you to have to do was this, but I can see that it is a bit too involved to just come up with while playing the level.
Thank you for the feedback guys

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Amnon
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by Amnon » Sun Aug 02, 2015 11:26 pm
In my solution, the ring of fire was further down than in the demo, which allowed the easy manipulation of all three prisms.
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Chip
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by Chip » Mon Aug 03, 2015 1:55 am
Hi NOS
In my solution the ring of fire looked like this.
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Amnon
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by Amnon » Mon Aug 03, 2015 2:30 am
Yes, just like mine!
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Amnon
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by Amnon » Sun Aug 09, 2015 1:55 pm
No new levels this week?
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noseofsauron
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by noseofsauron » Sun Aug 09, 2015 7:49 pm
I've got some ideas for number three, probably next week or so.
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sassy
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by sassy » Mon Sep 21, 2015 11:50 pm
Amnon wrote:Now this required a bit more effort to get rid of that boulder that obstructed the timer, but still I have not used the prism or its generator.
Ok, I'm stumped! How DO you get rid of that one boulder on the pink timer? Totally confused!!!

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Amnon
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by Amnon » Tue Sep 22, 2015 2:55 am
How DO you get rid of that one boulder on the pink timer?
It is not possible in the latest version because it no longer has a barrel.